#pvp
1 messages · Page 267 of 1
have you checked your entire collection? sometimes items shuffle around due to whatever reason
yeah i checked the main 1h sword tab and the artifact tab
Sometimes log in log out it's enough
maybe i wasn't supposed to have it and they fixed a bug causing me to have it
because i don't even remember getting it, it was just there one day out of nowhere
there used to be plenty of bugs with artifact appearances
yeah i remember there was a way to put some illusions on them before you were supposed to be able to, iirc 
relog didn't fix, who knows
Revenge of the Rogues begins in 1 more day
Is it launch day yet 💀
23.5hrs left. 
anyone got a assa rbg build?
it's the same build for every bracket pretty much
i got one but it doesnt have subterfuge idk if its worth taking in rbg?
you 100% want subterfuge at all times
do u mind sharing urs?
check the pins
ahh tyty
np
subterfuge = carnage garrote mass silence spam
why is stealth breaking all of a sudden? is it a bug?
like everytime i die in a bg and i have dots on some1 and revive my stealth breaks after reviving
Bugs out on all specs. Sometimes it tosses me out of stealth at random.
@blazing hull whats up man
hey i was just looking for someone to help set up bars and stuff. like to optimize the play style and also. i dont know which abilities go on stealth bar and stuff lol
well for the most part you just set up stealth bar the same as your regular bar
do u have a screen shot i can look at or if you have a sec im streaming in general 1
it's not really recommend to have different spells on the same binds
yeah 1 sec ill ss mine as an example
nonstealth:
stealth:
is your AE shadowmeld?
the only abilities you really need that require stealth to use are Sap and Cheapshot
yes my alt-e is meld
It's really anti-sub
Because if you listen to what they're saying, they're just explaining sub
what poisions are you using?
wound+crippling
ty ty
0 creativity, these look like they were just made for speed and ease of use
Where's the ctrl+TAB?
The alt+mousewheel up
You're treating your fingers like princesses, you gotta give them a SLIGHT challenge, cmon
Here's some binds with CHEST HAIR
Unironic ctrl+F2
why you gotta make it weird
I bet they were xD
i have 22 binds you don't see in the picture
happy?
My sweet summer child
I was gonna say I have more bars too, but the rest are professions and shit
But either way, I win
Oh -oh, I have all bars hidden and clickthrough
Class bar 3
That's what happens when you play since before addons
No, it was the original bind for it, and I never felt the need to change it
That was the original stance bars before it all got swapped
I love a good excuse
Spit a fix instead
The best method for binds for low latency is to just use macros with stance modifiers
At least, it was, not sure if they removed the slight delay with stance bars swapping
Also, I spent ages fixing GladiusEx and the twat addon author updated it like 2 hours after I fixed it
So I am mad and want to lash out
I can’t stand looking at it
Look at deez 0.2 second faster vanish cheap shots
Oh, and I finished squashing all this shit into one corner - border colour based on rest/afk/pvp etc
Everything but playing the game
i swear most of these alts i've been playing have way less binds
Most classes don't have so many instants
frost DK has a lot of binds
I know the Paladin does
but a lot are CDs
Well, the ret
Oh, I have other BIG addon news for you guys - no doubt you've been waiting
_>
You’ve finally moved over to skill capped 😂
I wish I knew what that was
Addon ui preset
did you take over Gladius, Diminish, and all the other pvp addons to give them regular updates?
It is definitely in your style
No, I finally figured out what opacity to use for my CDs when out of combat - the secret all along was 100% for the stacks, but 72% for the icon
I could stare at them for hours
Seperating the stacks was a stroke of genius, if I say so myself
all those weakauras are rotting your brain brother
Better off having the main 6 under your portrait and others invisible unless on cd
I got some on "not loaded" now
But we all have our crutches
I have killed
i need to finish deleting all my WAs
Each folder has like 200 elements inside
to get ready for tww
Oh, lord, no
I am quiting on launch
I am NOT doing this shite again, took like 20 hours total
Nudging fucking pixels over one by one
Hand made animations
Fucking SOUND EFFECTS
I will ignore that bad joke
I don't play combat, I have something that stops me
Braincells
i think you should accommodate the new skills
Oh, and opacity changes back to 100% if not in combat but CD is up - then it goes black and white to not take up too much visual space
otherwise everything youve done is for nothing
won't a lot of them break on launch?
or did you do them on beta
Shockingly no, WAs are coded by some serious nerds
As long as the addon is maintained, the elements I create carry over
With few exceptions
Oh, and I only scored 55 on the RAADS-R, neurodivergence doesn't show strongly till 67+
but a lot of the data tends to change with expansions no?
That's the WA team's problem
No, but those are due to steps I took
You can use things like %p or %c to pull those figures directly from the wow API
ic
So if it changes, it also updates automatically
That also works around Blizzard's loose ideas of what a "second" is
i've only ever made really simple stuff
As they change the length of seconds instead of just changing the number
I shit you not
I don't consider myself to be that advanced, I do a lot of my addon building in WA or editing other people's addons
You don't need to be a master coder to pop a LUA file open and figure out what IF XYZ then ABC does
Also, whilst working on my bars - I saw that Rupture is now an AoE?!
And that the AoE can proc crippling? What are they smoking
Nope
This + 2set means a single Rupture can now be the highest damage finisher in Rogue history
It's literally a single button after the opener for nearly all of our pressure
Isn’t that a sub talent?
It's him
Yeah, I'm skilled
As Assa it applies to 2 nearby from stealth, that’s what NoTrickz prolly meant
Ah, no, I play the spec your girl tells you not to worry about
oh i thought you meant indiscriminate carnage on assa. sub has had that for a while now
Bfa at first to be exact
i just did 60->70 on my hunter for the hell of it... leveling is way too easy right now
my god
Hek kek super speed on thursday too
you mean for 70->80?
i don't even want to think about it man
i've leveled way too much this past week
I play like a married father of 2 these days - long breaks
All new to me
i hear ya
Can we ban this guy?
He also DM'd me saying scandalous things about the mods here and how they wouldn't dare ban him and they smell
yep
sub rupture only cleaves onto 1 extra target
default blizz UI is goated
I bet you buy your baseball bat at a store instead of carving your own one like a real fucking man
thats why when i heard aoe i thought assa
for some things i agree, for others... hell nah

My UI is my weapon, I use the excuse perverts use to play female characters "If I gotta stare all day, I want it looking good"
for some reason my objective window won't stay hidden
no matter what addon i try to use to hide it
Objective?
the quest list yeah
Oh, I use SorhaQuestLog and it handles hiding and stuff really well
But it's complicated to set up
If you just want to move and hide elements, MoveAny got a fork on github by a guy called D4KiR
Think it's on curse actually
It's kind of like the blizzard editor on crack, plus it allows all windows to be draggable
all i have is betterblizzframes and betterblizzplates lol
i use moveany
Then hide the element on there
Or move to a proper suite like Sohra
Only gotta set it up once, then you get a very neat look (linked above somewhere)
what was linked
How neat a MAN's quest log looks
I should be excited for the xpac release tomorrow but honestly it's just going to be so depressing leveling my character knowing the end goal is so lackluster
I even plan to close my store on Friday so I can play WoW all day
you've been playing too much beta brother
but i honestly may not
watcha mean
There's an end goal to this fucking game?!
like you're burning yourself out on a brand new release before it's been released
yeah maybe so
there's definitely still tuning to come before season starts
there always is
pvp week, mythic week, and beyond
Is this new xpac PvP friendly?
i think so yeah
only if you're a DK or Mage
pvp vault doesn't exist anymore
Not that I thought DF was bad for PvP
they raised conquest earned from games and raised the cap too
I don't gaf about class balance tbh
we also get weapons basically for free i think
it should be really good QoL for pvpers from the sound of it
My main gripe is mostly how little people care about arena now-a-days
stealth bug is so annoying 😭
Oh, yeah, I noticed that whenever I entered a world quest area, my stealth would drop
people still care about it, but the casual audience prefers solo q content
what can ya do
Solo q
I play CoD like once every 2 months - pop it on, select whatever SMG is new and off I go
When I throw WoW on every 2 months I gotta spend 1 hour just studying my own moves
i'm debating leveling a monk
So for me, PvP friendly things would include a major prune of secondary abilities
monks fun
Oh, and removing the 3 rows of buffs and debuffs on unit frames
lmao
yeah i think a lot of people feel the same way
oh there's an addon you can use to customize the buffs/debuffs
it actually looks like one you'd be into Zanaken
I get that the PvE'r might like the 50 procs on the dragon, but as a real man I play PvP and want less visual clutter
I already use it
And 3 others
Raven Buff Bar
i shoulda known
I even use bleed-over bars to enhance the abilities I care about
can you really make it so only specific things show up?
or does it just highlight certain shit
Even better, make a list of those things and have them on top but bigger and glowing and shit
but can you hide other ones?
That's done using a blacklist bar attached to a whitelist bar
Yes, you can, but I don't like hiding stuff, just enhancing what I need
well certain things are just useless to see
at least in an arena
especially on your target's and focus' frames
No, you don't understand - it's LUCKY
like there's only a few buffs i want to see under my target frame when i'm targeting a mage for example
combust, alter time, a few others etc
Then you might prefer my method
if i could get rid of the clutter like their random procs that are meaningless to me i'd be quite happy
I just have these as big boys
The rest is just standard sized
That's not a great list though as I literally logged in for the first time in 10 years then speedread every ability in the game
Probably missed something that doesn't sound great, but actually is (like MS stacks etc)
@potent pivot is this was you had in mind for a ST focused build?
Exactly this
Wait, there's subclasses now? WHY?
i'd like to get amp poison but you have to give up way too much and even if you get it you cant get to DTB so you have to rely strictly on hemo for your MS
Crud man yeah i see your point on that
I feel like of all the classes I've played, rogue has some of the most dead talents on its tree
pretty much, but i'd probably stay Deeper Strat unless kb/env get some juice idk
If you don't take cold blood then you def don't take KB
We have such low crit
And when it doesn't crit it hits for like 350k
Complete waste
Would the lethal injection talent == roughly to 7 cb pts during that window though?
rapid injection?
So I can drop KB and doomblade to pick up amp poison
But if I do that i can't play wound poison
Crimson tempest does so much freaking damage though
that gives +10% on envenoms you cast while envenom buff is up
Yes sir
doomblade is pretty bad on it's own
the only thing you're really getting is the Lethal Dose from it, but are you even pressing Mutilate enough to have the bleed up?
if playing VV i would be. which would alsp buff doomblade
We are in this channel too much. Went to look at something this morning and the top bar “there are 300+ messages after…”
XD wb
Yeah i took a nap and saw the same. Gotta do an exam here shortly then study for another tomorrow
i still feel like doomblade would do piss damage idk
anything is worth a try though
It's just SO energy inefficient compared to FoK spam
what if you drop internal bleeding and doomblade instead
and keep CT
I feel like dropping IB is kinda troll
it isn't
Especially for a ST oriented build
IB is pretty bad too
You get an extra bleed + lethal dose stack every kidney
12
you know what i mean
IB is also bugged so you're not getting proper IB damage from ruptures
But like at that point we're losing IB, losing wound poison, losing spike
Just to get VV and amp poison
Is it doing too much damage or too little damage currently?
not getting proper damage = less
"Internal Bleeding does damage like a 1 combo point rupture when you cast a 7 point rupture"
i think it's specific to 7 point ruptures
prolly ER points too but that doesn't matter as much to us atm
have you tried ER at all
Yeah a lot
It's laughably terrible
It hits for like 250k
Even with reverb
Everything is just so fucking undertuned
yeah i'd be more focused on the 7cp envenoms or something
but since they don't interact with darkest night either of course it's a wash
whaazz is about to play assa rn
if you wanna check it out
Being alliance on Tichondrius with war mode on is glorious lol
they just annihilated DK/DH
affli was getting PI so that parts a lil inflated
yeah idk man it's not even a competition
We are on the chopping block next 😂
Lol
90% of damage: garrote
they can't live the pressure
25% isn't that much
What was his talents?
It's almost more than the next two abilities combined!
the same shit i have linked in the pins i'm pretty sure
I also think Sanguine Blades damage being so high feels awful. Just another "illusion of choice," completely unskippable talent in all content
It'd be interesting if Sanguine Blades was a choice node where the other option somehow increased damage for using abilities every GCD
i want saguine blades to be completely removed. I hate the afk playstyle it encourages. If I'm pooling energy, i want it to be so I can press buttons later, not so a passive talent can keep on proccing
We're getting nerfed for sure, unless we're in a good spot and everyone else is lacking dmg
huh?
we suck lol
agree
Completely agree, SB is trash. Imagine playing a spec that rewards you for pushing FEWER buttons
i wish you would've seen what i just saw
Look at those details rogue was doing 1 milly dps 😂
scroll uppp
yeah there was a UDK on the other team ofc he was. I do that all day long when there's a BM, UDK, or demo lock
40% of it is pet damage
who cares
every match was over in a minute
has he shown talents?
the DPS on the meter itself is meaningless
they legit threw the other team in the dumpster and spat on them
that bad
maybe thats because affli is also really good
but he seemed like he definitely had pressure idk
same build in the pins+fatebound
fatebound huh
if he's playing KB without CB he's trolling. Idc if he's a blizzcon champ
there's no way thats good
i don't think he's even bothered to fuck with talents man
he randomly swapped assa for 3 matches then back to sub
yeah i mean everyone's expecting it to be nerfed
as long as they buff the ST to compensate then i'm fine with that
this match didn't last long enough to get any fatebound procs
1 KB did 730k
but that's with the dot etc
Does this mean our "hero tree" just kind of does nothing sometimes?
...no
if your arena matches are less than a minute long then there's a chance you don't proc
10 million damage from Garrote and Fatebound did 1/30 of that
most arena matches won't be that short
What are health pools?
yeah in like 45 seconds man
like it's such a tiny sample size and short match
That's crazy to me though. He did 4x a player's HP in damage and the Hero tree did the equivalent of a Doomblade DOT lol
all that bleed damage is spread between 3 people as well
plus pets
if a match is that short, you're not doing enough to roll procs
it's such a non issue idk
Plus we need to understand how the hero tree even works and where is the damage is coming from
yeah fatebound buffs ability damage
not just procs
so part of it's damage isn't going to even been seen on details
I think the issue isn't the viability of the hero tree, so much it is that the game is based around "everybody has to wait a long time to start ramping up and doing damage" which is just sort of Blizzard's way of artificially making arena matches last longer, which, in turn, just sort of makes the first minute or so in arena matches feel comparatively unimpactful

I mean, just think about it for a moment. In retail, healers can blast a friendly target with a heal that is like, 2x the target's HP bar, through a mortal strike debuff
No matter what, if the healer is not CC'ed, nobody can die
Until extremely deep damp
So what happened in this 45 second match?
The healer must have been completely CCed
Isn't the current gameplay just zug zug m+ dps fuck CC?
no
So they've nerfed healing then?
i disagree with basically everything you just said except for the fact that most of the time you do want the healer CC'd
the first minute of a match is often the most impactful part
How do you disagree with that
if you guys want to be sick, this is across an entire lobby. That's 5 hero talents in that screenshot for a total of 0.8% of my damage. and just one of them was half that. Like, come on blizzard....
in those matches they only micro cc'd the healer, the healer was DoT'd up almost the entire match
the last match i watched the entire enemy team was about to die at once
So, I haven't played on the PTR. Did they buff mortal strike? Or nerf healing?
thats how assa is rn
no
So you're telling me damage is so insanely high that they can't heal through it?
i'm saying that what you're saying is so far into extremes, that it's false
yeah maybe it just isn't great in shuff but shines in 3s with a proper team/comp
When you say "micro cced" the healer, do you mean the healer did not get to resolve a heal spell?
Because a healer that can't cast a heal is the same as a 100% cced healer
they were using CC as interupts rather than to actually remove the healer from the game

You cannot kill someone through heals
If you stop the heals from resolving, that's the only way a person can die. Idc if they're silences, stuns, if the healer gets arthritis and can't press his buttons, same end result
It doesn't matter if the healer isn't fully stunned and can still run around. If he's silenced, he can't heal
If he's kicked, he can't heal
they even had time to do damage
Let me ask this a different way, because I didn't watch this match. Did that team go 45 seconds without a single heal?
Yeah so, I’m over 2200cr in SS on beta on my rogue and what you’ll see in the image linked below is pretty consistent with what I get in my lobbies. As you can see, there are 5 hero talents shown in that image for a grand total of 0.8% of my damage, of which a single one was half. So, buffs please? https://imgur.com/44Xsmqg
show your support
no
So those heals resolved
At what point, and for how long consecutively, was the healer unable to resolve heals?
Was it like a 3 second window? Or was he shut down for like 10 straight seconds?
I'm seriously asking
i was too busy watching them get destroyed
I'm going on a water fast to cleanse my soul for TWW
I played a lot of games last season and would be #1 damage and still lose. It might look super scary and impressive, but it's very hard to actually cc the healer enough to get a kill that quickly
you act like the enemy team wasn't CCing defensively or doing anything at all to get their healer time to heal or something
Drink nothing but apple juice xD
this wasn't glads vs 1200 cr people
I'm asking what they did
"last season"
Right, but on that meter, the hero damage tree did basically nothing
when assa was also OP
So I'm trying to gauge the difference in what changed
Did healing get worse? Did Wound mortal strike % improve? Or
Were they 200 iq players who perfectly cced the healer and didn't let a heal resolve for a long period
Sometimes discussing with James is really hard
oh yeah @potent pivot on beta when I have an affi lock on my team it almost feels not worth it to blind the healer. Better to have all 3 of them taking as much DoT damage as possible
I'm trying to explain that last season, damage did not win games.
no, they just had too much pressure. so much that the healer could not keep up
You needed damage + healer cc
yeah i can imagine, aff is disgusting
So it sounds like perhaps, damage is so high that healing cannot keep up with damage. If so, that makes for better (and hopefully shorter) games
But more likely, they're gonna push it to how it was last season, and nerf the fuck out of damage
exactly right
it depends on the comp and the healer. A good resto druid could probably have kept up better
whaazz and chan are also just some of the top rogues/locks in the world
I agree, but what tends to separate genius level pvpers from good pvpers is how perfectly they use cc
That's what I was trying to clarify
like it or not the skill gap between the decent players and the best players is shrinking every season
When I'm playing beta it rarely feels worth it to use a global to CC the healer unless I'm playing with a particularly high burst class
That's what happens when you reduce the amount of cc every class is capable of
Every match of arena just becomes M+
it's not the "amount" of CC that's being reduced being a problem, rather it's CC duration
I mean, that's what I meant, in different words
By amount I meant, what % of the match your opponents can't effectively play
I'm still pissed off that 5 hero talents combined are doing sub 1% of my damage
thats just
inexcusable
I personally would love it if they just
Deleted those 5 hero talents
And made them utility nodes
That would be awesome
yep 100%
i mean they could delete them and not replace them with anything and nobody would even notice
Make a node like, "you can now double jump" or "you now jump twice as far" lol
Another could be two new nonlethal poison options
Another could be, Crippling Poison slows an additional 40% but only lasts for 0.5 seconds
Idk, interesting shit to try
Instead of stupid passive damage bullshit (that's barely even doing anything anyway)
"Your Ambush damage is increased by 1000% from stealth and your Mutilate damage is increased by 500%, but your Garrote damage is reduced by 50%"
How hard would Ambush hit lol
almost 4m
I had high hopes for fatal intent. I suspected I'd be disappointed but I didnt expect it to be bad to the point of total irrelevance
Yeah, they obviously didn't test this stuff
Lol
You know what's crazy about that to me?
this guy knows what's up
From a workflow perspective, it's gotta be easier to create weapon and gear transmogs than it is to code a new raid
I would think, if Blizzard was smart, they'd realize the game would be a lot more profitable if they'd focus on making pvp fun
Because let's be honest
Nobody who pvps cares what the arena or the BG looks like
Or if there's dialogue
Or a story
yes let's nerf something that doesn't even work 
They care that it's balanced and fun
They work so hard on stupid raids that probably a tremendous part of the playerbase does once, or never
I think it's because they make it so insanely inaccessible
the biggest issue facing pvp is the lack of new players getting into it because they queue at 1200cr into alts of people with 10 gladiator achieves
It's impossible to learn wow pvp because the game itself does not teach you to pvp
At all
theres literally no change they can make that will increase the PvP population unless they fix that problem
it's because of the amount of abilities, the fact that so much crowd control exists, the amount of interactions
the only wow pvp that will ever go main stream is something like plunderstorm
The abilities you understand in pve do not work like you'd expect them to in pvp
Stuns have different durations. Things have diminishing returns (the game NEVER explains that to you, nor does it track it for you)
Abilities don't hit the same in pvp as they do in pve
Modifiers change
The game literally does not tell you any of this
it doesn't matter
That's just a fraction of the reason
There's no tutorial
There's practically no gear incentive
before pvp tuning on abilities was ever a thing wow pvp was still niche
There's barely any transmog incentive
the learning curve is steep but not so steep that people can't get into it, and into it quickly. But the pvp brackets must match, at least somewhat closely, to the skill level of the player. How the fuck can you learn to play your class in pvp for the first time if you're queueing into me on my alt after your first 3 games and I'm almost 2800xp. It's just not going to happen. If this isn't fixed WoW pvp will always be the same small handful of people who already know how to play it
Hold on
there's more reward incentive than the entirety of m+ man
Ask yourself this
How many people DESPISED Plunderstorm and participated anyway because there were tangible, fun rewards?
There's your answer as to why nobody pvps and everybody did Plunder
r1 is way more accessible in M+
Pvers griefed and griped about plunder though
The game does not reward you for pvping
i'm talking about mogs and mounts
Run into the storm so i can’t get ganked
But most people did
shouldve released trios at launch and it wouldve been more well received
the gameplay was infinitely more smooth
It was cool but def didn’t get to play it much. Was busy w life stuff
At some point people have to learn by doing regardless of the game
Storm was neat but it wasn't fun not having my character's abilities
Gw2 was a big learn by doing especially on thief
plunderstorm even had more stream viewership than AWC
theyre not your characters as they didnt have a class
I don't want random abilities in plunder, I want my character and my abilities
hope when they re-release it they have trios at launch
i didn't like it and i'd even go as far to say i share a lot of the same opinions as you
but sometimes you gotta face the reality of the situation
did it really?
yes
i love wow pvp, i love having 15-20 abilities, etc
i wish it was main stream or even could be
but to make it main stream so many things would have to change that it would not be the pvp that we love
It would be ffxiv limit break nonsense
Like taking away CC? 😉
the vast majority of people who enjoy pvp style games like having a handful of abilities and not losing control of their character, etc
I think
Personally
A huge part of what makes wow pvp feel bad is that there has to be a loser, and knowing that it's a human
If they made arena against bots
Where you queue with humans and fight bots
Comp stomp is the training grounds
People would probably love it
thats not PvP though lol
I know, but it's an idea
Chuck e cheese robot killing sucks
I agree, but at first
It's probably fun
And would get people into pvp
Especially if the game trained the new people
As they played
Just make comp stomp a thing like skirmishes
Delves are pretty cool brann is pretty smart
Like imagine queueing as a new player and playing against me
There's probably as big a skill gap between me and that player as there is between me and Whazz
Would that be fun for the new player? Probably not. Would they learn anything? Probably not.
Not a dumb ass hunter pulling stuff
Would that player want to queue more? Probably not.
Now imagine instead, they're queueing with players against bots, and the game has a tutorial that explains how they could've done better
this is the problem I brought up.
It's not rocket science guys
Yes, they absolutely do, but they can't do that when there aren't enough people queueing
account wide MMR. Any new toon you make gets the same MMR minus like 200 points
And the only way to fix that problem
Is to get people queueing
Can't say it enough
The problem with pvp is that it is very unattractive and unappealing to new people. So basically:
-20 buttons you have to press.
-You neeed 10 addons.
-You need 50 macros and 100 keybinds.
- Its frustrating bc you cant play the game with constant intterrupts.
- It is the only pvp game that is NOT fun to watch, Id say not even possible. Its imposible to know whats going on and therefore not fun to watch. If you cant get big views, people wont ever play it because its not trendy.
So yeah basically pvp will never be popular unless its overhauled but it cant be overhauled bc it shares some of the issues pve has
and they arent gonna chage that either so
Right.
They can prune classes. Subtlety doesn't need 20 buttons. Delete fucking symbols of death, right off the bat
You don't need 10 add ons if they build a pvp UI and a DR tracker into the game.
but it wont happen in wow
they added arena frames and we all know how that turned out
Now everyone's on the same playing field
I think pvp will get more popular in TWW thanks to Blitz but will remain a niche
Too many interrupts? I mean, they're already reducing cc
I'm r1 in M+ and I use all of the same macros in dungeons that i use in PvP. Thats the first time i've ever heard of that being an issue. To play the game in any way at a decent level you need lots of keybinds and macros. That's not exclusive to PvP at all
Doesn't seem like the craziest leap would be required to make pvp accessible
that would be very nice but the devs refuse to do things they should be doing bc they rather get people do addons for free even at the expense of having a big entry barrier to new players...
rating also doesnt go down in pve
they are short sighted like that
which helps a ton
They aren’t going to reduce keystone rating like they do arena . People would shit their pants and wear it like a bandana
If you kept readong youd see that I mentioned it shares many of the issues that pve has, there lied the main issue
How many times have you all died
the mechanics are just fundamentally different. They can't reduce M+ rating like arena rating.
It was pretty cool i did that earlier too man
I don't think you should lose arena rating unless you lose multiple games in a row
Yeh
I don't think you should be punished for one bad comp your class sucks against or bad teammates or griefers etc
Brackets like diamond / gold / silver etc
I wonder what would happen if they changed it so your pvp rating doesnt go down
nooo I thought it launche don the 28th :/
i havent thought about it before so i dont know but id be curious
Monday no?
yeah
early access tomorrow, regular access is monday
2 whole days before I can play
Let's be real, do you guys realize the game does not even TELL you what the pvp breakpoint prestige ratings are? Like when I was climbing I had to keep asking, "what rating do i have to hit to get xyz transmog?"
I THOUGHT it was the 28th
@halcyon timber are you the same Eridian that posts in the rogue sub forum? :d
yeah the same weirdo nucklebag
I just invented a new insult
i like his posts
it does though. At least, it tells you what you get for your next rank
Yes sir , always
I really liked your response the other day to that proposal in the forums to merge assa and sub into one spec. I thought it was savage hehe but on point
i couldnt reply bc im in european forums
it actually keeps telling you your next reward
oh didnt notice you'd already replied
I am not a fan of destroying who we are and im not a fan of muddying what we do to appease people. I wasn’t trying to be savage or anything cool. Im just absolutely fed up with everything lately. Tolerance is at an all time low.
yeah i could tell haha
Been a rogue a very long time, im done with the nonsense.

I try to be respectful until people really start trying to be cute and yeah i have a hot head but people have a disrespect problem that needs culling.
Anyways enough of that
@outer sky right but, there's no way to plan out what your ultimate goal is, because there's nowhere in the game that even tells you what the rewards are until you have reached the tier before them.
I mean
Its even hard to reply to you
You're non stop complaining today
The rewards have been the same thresholds since SL s1
So not one player is named Vancleef on a certain server but it won’t let me name my player it what gives lol
"lore characters"
Its normal
No u can name ur char that
Maybe it’s like in the process of being deleted? Lol
96 others named that
oh then thats weird
Sorted the name lookup by server and it’s not on there. That’s what I’m thinking. And it’s hopefully soon to be deleted
It whatever lol. Got Vaanncleef for now
I waited 5min to see a 30sec video with a giant pause button I couldn't remove that mentioned like 3 of my stats.
Weak sauuucccceeee
it worked fine for me
It was 30sec of Xal'bae saying like 3 things from my stats over a model of my character
I was like "well at least they cached my data. So I can just click get a new story and get another video quick"
Nope! Lol
That’s nutty lol
and thats with dying 5x
Can u share the dmg sheet for it ?
you mean the breakdown?
Was gonna say I bet CT is doing Work
You know what also does work in BGs? Sudden demise haha. Had a game earlier with 38 KB and next highest person in game had 7
those 2 other rogues both doing under 100m damage lol
WW monk doing under 60m, hate to see it
I did over 100m more damage than every other dps besides one
and I died 5x
absolutely love to see it
and one of the rogue's doing under 100m was also assass LOL
we died the same amount of times and I more than 3x his damage
350k CT tick hahahaha
and I was our only real MS so I couldnt even play deadly poison
that would have been another few million damage
@potent pivot are you seeing this shit?? lol it's a slaughter
whuch spec is fastest to level?
do you spam CT or only to keep the dot up
dont spam it unless youre energy capped and have nothing better to press
wastes sanguine blades damage
do you never press mut?
only if I cant hit 2+ targets with FoK
Outlaw prob lol
Wb dayv time to crush season one
zug zug brother
meant for 70-80 lol
I was just doing a normal raid at 480 ilvl and I was 50k dps behind a 525 pally on a boss
Outlaw feels strong prepatch for that content lol. Leveling gonna be a breeze
glad to see you never giving up on the outlaw life haha
Quote of the night from a bg “Dragonflight ends tomorrow except for poor people” 😂
def - copied over to beta and was basically just 1shotting mobs. no clue how long that will last, but it will at least be a smooth start 🙂
how did I do 23.5m damage
and not kill these guys
like they were both around half hp when me and my guy died
Yeah ima be 80 before they make changes so GG lol
im too lazy to spec outlaw for leveling and have to swap back to sin/sub for bgs/arenas at max lvl
and set up keybinds zzz
You should have all 3 specs set up anyway so that you can swap when one is better than the others
But then I would have to play sub 😭
Mobs have 85-100k hp at lvl70 and tuned for 408ilvl. It's normal.
that gif was annoying af lol
has anyone seen if soloq BG's will count for artifact weapon tints?
It says “rated” so it def should
How perfect opener/burst rotation for outlaw supposed looks like?
am I tripping? I have this appearence on my rogue. But not on a dk
how does the survivability of the specs compares against each other. Just saw a "tier list" video on youtube, and the guy said that it got at least slightly nerfed for all specs. That true or wrong and is it an important nerf or not?
Is the "tankines" of the specs relevant, or is that something like "nice to have but not decisive in most cases"?
If you decide on a spec, would you consider how tanky they are or is that so unimportant that it doesn't matter
It's not irrelevant at all. I mean, Outlaw can have insane uptime on feint and that adds up fast throughout the arena. On top of Evasion CDR and the pistol shot talent.
But yeah you would consider how tanky they are.
You mean relative to each rogue spec or every spec in the game?
I didn't even bring up vanish cdr
Good question. Since Im personally a one trick pony, probably only relative to each other. But the more I think about the question, relative to all specs is also important. lol.
When I played outlaw, was always considered (by far) the worst pvp spec. But it seems like all three are now viable options, from what other people say on youtube.
The worst rogue spec sure. It's very hard for rogue in general to be bad with what it's got lol. That goes without saying ofc.
If you're choosing base off tankiness the winner is outlaw no contest.
Even relative to other specs
Outlaw is pretty tanky
Which is wild really
Sub too but for different reasons
Assa a little tank
When I played, it was considered the worst pvp rogue spec, but also one of the lower performing builds over all for arena. Because it had no burst, and it was all about bursting.
When did you play
Start of the shadowlands, battle for A and legion expension
Im testing outlaw on beta i never rly played(main lock) and outlaw tbh its by fsr most fub rogue spec and im consider this spec as my new main for tww
I played some outlaw PvP in season 3 and 4. Felt like aids damages, used to win a lot on dampening but before that just felt like I was doing not enough burst during cc windows.
I hear outlaw is in a decent place in TWW for PvP and will likely be quite strong in solo shuffle
Perhaps holding double charge of vanish and ghostly strike going into a kill window is a good play, outside of that just farming back the charges would take around 30-40 seconds for 100% uptime
I looked at the rotations for the different specs on wowhead. And assassin seems like it became super complicated.
You can't really apply PvE rotations to a pvp scenario
Outlaw and Subtlety seem to be way easier in comparision. And easier but at the same power level is probably always preferred in pvp
Well its the optimal cleave rotation for dmg? So, in my understanding. If you could perform this rotation (assuming cleaving is the optimal play in your arena game), this would be what you had to do. Of course you still have to cc + def cd's while performing this.
Well exactly and having to perform CC completely changes it. Also the talents/trinkets are different.
Erm yeah but PvP way easier imo 😄
I agree
But it does not make it easier. Its something that you have to do on top. Like, you still want to play the most optimal dmg rotation + do all the actions necessary for pvp.
There is a GCD in the game tho :p
Well that graph is based on like a 5+ target count
Check icyveins pvp rotations if you wanna see the difference
Also you gotta take into account that you're gonna get cc'd a ton as well
PvP usually with carnage you might get one additional application of the bleed. PvP is just
Open with garrotes and cheap shots, spend on ruptures
Trinket opener and full send
Sap healer of course
Pvp is more situational for sure and learning how to play vs diff comps but I’m just saying that the rotation is way simpler to execute as it’s just cc, spread bleed, do some burst reset or whatever
Yea I never said it's more difficult necessarily. Barebones in an optimal scenario, pvp rotation is much easier than the picture above, but yea you're fighting humans so it's going to be different every time.
Personally I like
Sap healer
Garrotes kill target, cheap shot kill target, rupture kill target, mutiliate, crimson tempest, re cheap
Mark of death, Shiv, tea, KB,
Vanish
Reapply improved garrotes on kill target and healer
Cheap shot healer
Rupture healer
Reshiv kill target + tea
Blind healer
Gg
Do that will get you to like 2.1k without healer needing to do anything
Maybe save blind let the bleeds do their thing
Personally feel like sin is weak outside of KB/Shiv windows so I like to run pillar after my goes against casters
I looked at it (did not ready everything of course). But it looks to me just like the single target rotation. With out "Cheap Shot/Sap" in pve; and of course in pvp you have the opener and keep the cd's for the burst, while in pve you do both always directly at the start to use the cd.
(picture is from the pve wowhead single target rotation)
Yeah looks good, I forgot about the deathstalker changes
Add a cheap in after the garrote prob
And recheap on kill target after death mark whenever it runs out
Can blind healer off the sap of your healer is poopy
Outside of your burst just try restealth on pillar and defensive kidneys 😄
A lot can be achieved by keep bleeds up and kidney run away 😄 restealth back into a cheap shot improved kidney scenario
Okay I take it back PvP is much high kill gap because of the situation awareness but rotational pve aoe is way harder cause of the maintenance of bleeds etc. need to get your Ui set up right for that
Like, Im defenetly not even close to beeing really good at rogue. But I look at the pve single target opener for sub and it looks like this. It just seams to be way easier especially if you can macro the 3-Cd's into 1-Button.
And any point you can receive a (micro)CC, enemy can trinket, you might have to peel for teammates etc and each one of these things is going to change the button you're pressing next. Priority lists are a much better fit for pvp rather than a fixed rotation
sub is useless if neither healer nor kill target are in cc
the difficulty of playing the class doesn't arise from it's optimal damage rotation but from the fact that you have to juggle the enemy DRs, keep everyone cc'd during your gos and not getting peeled
fk am i going to play TWW or not!!@!
I never disagreed with anything you said in regards to "the extra" you need to do in pvp. Thats all correct. All I said, was that you still have to play the optimal dmg rotation as much as possible + "the extra". And if all specs are approximately equal dmg wise, it would be beatifically to play a spec that is less difficult and therefore less prone to mistakes or disruption. And at least judging from what I see, assa might have the most complicated dmg rotation, but I could be wrong with that 🤷♂️
assa is a melee lock
flying daggers > sanguine stratagem ?
Yea I totally understand what you mean, but I think even the most complicated of all damage rotations in the game is the least of your concerns in a pvp environment. The rotation itself is going to be second nature to you in no time at all even if it might take a day longer than the simplest rotation. At the end of the day the specs feel very different to play as well, right. Sub is pure setup burst (which arguably feels terrible with random teammates in shuffles), while assa is about spreading your bleeds and keeping pressure high over time.
So all I'm saying is, in my opinion you shouldn't make any decision based on complexity of rotation sheets, it's just not a meaningful, conclusive factor
I don't really see the complicated stuff for assa rogue here, these are openers for PVE. It's all about the basic understanding how the spec you want to play is doing dmg. In case of assass, you want to have at least garrote + rupture on the target you want to kill. Preferable you want to have an improved garrote on the target ticking (garrote from stealth/subterfuge). Then you have 1 min Kingsbane CD and 2 min Deathmark, so you can line them up. If you have both up, you want to put Deathmark on the Target, then a Shiv and afterwards Kingsbane, since Deathmark duplicates bleeds and poisons (which will benefit kingsbane dmg). On top of that, you want to have an Envenom Buff up, so you apply more poisons > more Kingsbane dmg.
Obviously you want to have a Stun on Target meanwhile, cross CC on off-target who could peel, and CC on heal or smokebomb etc.
Additionally, you can macro Thistle Tea into Kingsbane (which buffs mastery > bigger bleeds)
My advice for anyone looking to get into PvP is to learn the optimal rotation perfectly in keys until it becomes muscles memory and then completely forget it and focus solely on CC, enemy trinkets and defensive, peeling during their burst with defensive kidneys/disarms/gouge etc and you’ll be doing your optimal damage when you can cause you know the rotation well. But also bear in mind dps is not as important as burst so sometimes that means not using ghostly strike on cd for outlaw, or saving dance to line up with Stun DR running out, or restealth to open again for more pressure as assassination.
If you mindlessly just try and do optimal dps pve rotation in arena you will lose every time
Learn the rotation in keys, delves or queue solo dungeons with bots 😄 don’t try learn it in PvP
Watch some streamers too that commentate what they are doing like pika
@cyan mural When I think about it, you are right in that regard that rogue in general needs some preparation to do more optimal dmg then some other classes or specs. If you are looking out for an easier dmg rotation so you can focus on all the other stuff in PVP thats absolutely fine. Sub Rog has other challenges which makes it harder than assass I would say. Assass is considered the easiest rogue specs for PVP.
Could you explain why assassination is considered easier then outlaw? I always though outlaw is considered the easiest spec for rogue?
once assa has spread it's poisons/bleeds you're kinda chilling, damage is ticking and you're doing fine while outlaw requires high uptime/apm to create value out of its kit
personally can't say much about outlaw's damage tuning in the current state, but assa is in a good place for that
You have keep high uptime on adrenaline rush, so you want to maximize Vanish usage/Shadowmeld if NE, watch roll the bones buff, watch slice and dice buff, watch bladeflurry uptime (i think dont need that one anymore). So in an arena setting, you need to keep track on all of your buffs, then DRs, then prepare all those buffs are ready when you want to do dmg and have high uptime while on 0.8sec GCD. That has changed a bit afaik, so Outlaw seems a bit more chill in TWW.
As assass you dont have to think too much about Gouge as CC, since it breaks on dmg and you want to have bleeds rolling on everyone. Just want to look out for kidney shot and cheap shots every 30 sec and apply 2 dots which are your main dmg. thats quite easy to do, try it out 🙂
The honest answer is "maybe". Like, rogue was/is the class i enjoyed the most. But I enjoyed how it plays a lot less with every new iteration of its specs. It seems like some things improve (and I mean not in regards to the actual numbers, but from needed maintenance, bloat and enjoyability) but more things over time become more annoying, it become way more maintenance heavy and just less fun. I also heard that not a lot basically changed for rogue from the last addon to the new one, and then I read feedback like this: https://www.reddit.com/r/wow/comments/1cpvtzj/why_rogue_so_underplayed/ and its basically all negative about rogue.
I do whish I could just test rogue, but I would need to buy a month play time and then the addon. Thats a lot of money, for something that might just be not enjoyable. Maybe, I should start with another class, like DH, and then see, if I can come back to a rogue, but no other class actually gets me really exited.
so now for assa our “shadowdance” is that extra vanish right? so i assume i should hold 1 vanish for an extra escape?
No shadowdance anymore for assass in TWW
is there any way to say if sub or assass is better?
thats the right word actually "maintenance heavy", especially for outlaw. assa is a bit of maintenance but really fun in the current iteration and all of DF in my opinion, it feels better than ever
@hidden moth or do you mean just taking 2nd vanish? depends if you are the target and against what comp you play. very situational but usually want to use it also offensive i would say
It's because outlaw has a proc based priority rotation that changes based on which buffs you have. Like if you have a pistol shot proc, you use it over ambush and sinister strike, unless you also have an audacity proc, then you ambush over the pistol shot proc, unless you dont have the broadside buff, then you ambush over pistol shot even with a proc and no audacity. Just an example
its basically unplayable without weakauras
that sounds horrible, did they change any of that with the next addon?
no lol
am i getting randomly pulled out of stealth or am i tripping?
Where have you been for the last 20 years?
if i take it off the problem will go away?
it just pisses me off to break out of stealth and suddenly being full dots
yea i know that but im using 2 vanishes now.
its a common bug apparently
The only bug I can reliably replicate is vanish/stealth breaking if youve got subterfuge running
thats an example to play it super optimal especially in a PVE setting. in PVP it doesnt matter too much, since you gonna burst with Between the Eyes most of the time or just use Dispatch as a Finisher if not ready.
which is bad enough on it's own but there's definitely more stuff goin on
so we could work around that with writing a cancelaura macro for stealth and vanish?
Sub is better. Not by a lot, but still
Whose idea was to reduce sap duration and not decrease the cap timer?
now morons just stand next to the flag without trinket 🥳
tried it just now, doesn't work either
i even threw soul shape in there out of tilt
who knows what is going on with the game
Is disc priest still impossible to 1v1 outside damping?
i mean cancelaura subterfuge works maybe? 😦
nah it doesn't, don't even know if it is subterfuge now. best way to describe is that "something" interacts with my character and throws them out of stealth
as if the stealth from the stance bar overwrites my macro on its own will
i am sitting idle in SW and i am still getting out of stealth, the fuck
hope they fix it soon
what time does early access start?
7-8 hours
6pm EST assuming it doesn't get delayed.
You cannot cancelaura Subterfuge. I was trying it with a cast sequence macro a few days ago which sometimes works, sometimes it doesnt
#showtooltip Vanish
//use !Vanish
/castsequence reset=6 !Vanish, null, null, null, null, null
/use !Stealth
You cant buy conquest boxes even if youre rating is over 1400 in blitz?
feelsbad
Happy early launch day. 6pm est can’t come soon enough. They better open on time 😂
They removed conquest from the game this week. Only way u can get conq gear on an alt is if a main has the currency and you buy and send the boxes. If you got 1400 in blitz after season then that doesn’t count RIP
WoW is back up, bois.
There is something in deathstalker taking me out of stealth on beta. I can’t tell if it is the marks or the plague dmg of something
Same thing on assa and sub
Corrupt the blood was doing that early on and was fixed but may have broken again dunno
Holy shit they might open early access on time 😂
Im just happy to level in peace and enjoy the story without 400000 people parking their butts on the npcs
Probably but whatever
I’ll be online at like midnight, play until 2ish then wake up at 7/8 and play all day until like 4 PM. I love release days I feel like a wee child again
Can’t wait to start making new potions 🧪. Im going to bring back the old school style Orgrimarr bank advertising jingles again
Yeah ive got a really early day tomorrow but ill be logging in as soon as im done with it all again.
I got to send the kids to school and I have purposefully cleared my day tomorrow to do nothing but play this game lol.
Get immersed afffff
I have fake meetings set up and everything
The start is today or tmr?
Today T
Still at gym now haven’t checked yet
At 6pm est 3pm west
No sweat my man
We can at least obtain bloody tokens which is nice and no more trophy requirements
Honor capped at 4k for now but no vendors in case people didn’t know. I think Trickz put up a pin for more info too.
Isn’t world quest are turned off too?
I think we unlock them at 80 but some of the deeper things like the more difficult delves may be turned off . Dunno as alpha was a lot of focused testing and beta was more stress testing random stuff. We will find out soon though
Delves are 100% turned off beyond level 3
I just curious it would be really stupid of them to let us farm tokens and limit honor (which you can cap in like 2h)
You may be on to something, they are prob monitoring stuff real closely
Im just happy for new adventures and story etc
“New sneaker smell”
Same. The only reason I wanted early access
Yeah i really loved all the zones in testing
Hallowfall is awesome. Something is up w the priiory. I don’t trust those mfs
Really want a lynx
Can’t wait to get one
I didnt saw them yet.
I did that mistake in bfa beta. And couldn’t stand leveling my alts after 😂
Hallowfall changing to night cycles is sick and how the npcs react to it and monsters etc
Yeah i didn’t dig too deeply so i don’t ruin stuff for myself
Sounds awesome. Sad day/night cycle is attached to real time 🫠
The events are cool too and lots of pvp opportunities
In hallowfall there is an event protecting the holy lamps that we cannot stealth unless you pick up an item and it locks other classes out of stuff too . (Intended to be dangerous and the npcs evolve their stuff with the event progression)
Really cool area and pretty gruesome out there as the enemies are pretty freakin strong
Azj kahet is creepy and cool and there are a lot of wc3 stories and stay a while and listen conversations to definitely keep an eye out for
I hope the new main city won’t tank fps like it did in valdraken 😂
When I hit 80 I’m going to valdrak and flexing on the 70s
/flex all day
Or duel outside storm/ogri 😂
Didn’t seem to. Dornogal is definitely split into procedural noding vs the past w fewer particle simulations (the extra dragons in val were instanced geo node based sims - coming from a vfx artist)
I wonder how many people that got early acces will stand in the new starting zone on monday to kill level 70's.
warmode off and problem fixed
Oh that’s def going down. The stress test was full of goons after the event
Yeah non wm fixes all of that like royal said ha
Ringing deeps has great world pvp too
Lots of sick ass mine carts and places to jump off and shit
Like donkey kong country 2 down there ( mine cart madness stages)

imagine dying to 70's because of scaling issue, man 
REVENGE OF THE ROGUES DRAWS NIGH! THE AGE OF BLADES HAS BEGUN
sad to say i still havent watched the gladiator
Headed to the gas station to get energy drinks . My cuss words will shoot lightning from excitement

:O
Sad to say i still havent figured out which race to play. 😭
Possibly one of the best sets they have ever made for priest.
Id say the best
acquired in 4 hours of gameplay
According to a test i took, Orc fits me best.
Us or eu?
Eu
That set is cold for sure
🔥
I was lvl20 this morning iirc
Weird. I spent 1 hour sitting on eu today on an empty event
you sure you kept changing maps?
yep

release will be awesome