#pvp
1 messages Β· Page 262 of 1
i just think what ppl play in awc is kind of a pointless conversation when you're talking about the ladder
its part of a large picture
But yeah, at the end of the day, you just have to feel for yourself what itd be like to play sub with a cooldown on cheap shot
Honestly dont know what else to say
look I love rogue and love playing rogue and getting to stun the whole planet but I have friends who dont play rogue and who find rogue very frustrating to play against and I try to empathize with them
there are parts of rogue that def feel overly opressive and very unfun on the receiving end
and I think it wouldnt be the worst thing if those aspects got slightly pruned without demolishing the entire class
Im fine with addressing that issue by other avenues, just "putting a cd on cheap" is not the right avenue lol
there are other avnues like removing duel or nerfing blades
You gotta know the spec at a fairly deep level to see which part of it can be nerfed imo
I mean thats just sub specific stuff I dont think that solves subs issue entirely tbh they kinda need a whole damage breakdown rework
the spammable garrote silence is also pretty op and for sure contributed to assas dominance this past season
actually ill ammend that and say *sometimes spammable
Yeah well, i wont speak for sin lol
sin felt like a free lunch this season hahahaha
removing dance is gona be weird though going forward for sin
Just kinda weird looking at their dmg breakdown to see garrote and rupture beat the dmg output of next 11 spells combined
when other classes and specs have to rotate a shit ton of things
imo the entire class needs an full redesign
we just got one didnt we haha
what? no
Im personally not a fan of the DF season 2 rework
What exactly were you hoping to accomplish here btw? Because what you did is something I've always found extremely cringe. Deliberately showing up in a class specific discord just to tell everyone you think the class should be nerfed. And not just nerfed, but gutted of a core feature it's had for years on end. Couple this with the fact that the class is majorly underrepresented and undertuned on beta. Did you think you'd get a standing ovation? Free movie tickets? A WoW token? Like I'd never even consider doing something like that even in the pally discord when ret was 1 tap healing everyone with WoG. Unless there's a major bug exploit happening then the whole concept of what just went on here over the last 20 minutes or so is really cringey. I mean, don't you have anything better to do besides go to random WoW class discords and let everyone know you think their preferred class in the game should be nerfed? Obviously you're entitled to your opinion and this discord is public so, so be it. But it's in really poor taste and personally I don't understand it. If anything take that to the forums. Doing it here just makes it look like you're trying to get a rise out of people.
s3 all 3 specs got redesigned
Hey, there's your can of worms
even DF launch wasn't a redesign
I warned you
nah just sharing an opinion
in a discord
for the sake of discussion
an actual redesign is changing how the class works
I just don't really like the way it went
not just talents
I dont like thistle tea
I mean the worms seemed to spill mostly on one person at least
god what a bloated annoying ability
I dont like backstab suddenly chunking up half of my energy bar
when it used to be like 28
subs resource economy is so feast or famine
wanna kill a totem? xd too bad
Its like the shit that would happen if I were to go on a priest discord and tell them mass dispel needs removed
or a warrior discord and tell them bladestorm needs to be removed
idk what to tell you, but there is something about nearly every spec which feels frustrating to play against. thats part of "higher" mmr, to deny enemies as much as you can with your toolkit. as rogue i feel pretty awful into frost/demo for example. even as ele it feels awful to play against warlocks in general
and one thing you have to remember about sub is
yeah but theres for sure ways to have a non zero sum game
like you can reduce an annoyance without costing enjoyment
sub is like one of the very few specs in the entire game that get punished when it's using its ccs defensively
yeah thats for sure true
but it also doesnt get punished momentum wise for running
neither is a lock that throws coil as a micro cc to disrupt the enemy setup
but if sub uses a cheap shot to stop an enemy go
all hell breaks loose
I feel so cringe playing sub just afking and pillaring until drs are back up
gl not getting a full cheap on them for the next 18 seconds
at least as assa/outlaw you have to stay in
it feels like youre playing the game more correctly haha
its like how frost dk dev plays
it feeeels wrong lol
So, consider these factors that are exclusive to sub
then telling them that they need a CD on cheap is not gonna get received warmly
I still think it opens up the spec to be balanced more healthily
I think people get scared cuz they think they would ge tnothing in reutnr
return*
but im not suggesting they get nothing in return
I think its just a first step towards having the spec function in a more cohesive way
is more because of how badly they get punished by staying in, rather than how they benefit from running
Yeah I guess there are people who are hard set on that hit and run playstyle
no
thats opposite of my point
they HAVE to hit and run
they dont have this "stay in" option
period
yeah but you can give them that option
I was suggesting sub lands somewhere in the middle of current sub and current outlaw
but they don't have that option currently so you can't tell them that they also need spammable CS taken away lol
again yeah I didnt mean to imply they wouldnt get anything in return
One of these days I'll get super drunk and be bored enough to spend my time in the warlock discord telling them all coil and fear should be on the same DR instead of taking it to the forums where the devs are much more likely to actually read it. Just to see how they respond.
Im curious on like what'd be the most infuriating thing to say about a given class in their own pvp discord
mewo did find it out i guess π
"polymorph shouldnt remove dots"
in my own class discord even lol
give polymorph a CD Kappa
I mean ive said this plenty of times in the outlaw channel
it isnt as harshly taken lol
well the class specific channels are more concerned with raid and keys no?
Outlaw channel is unhinged
and cheap shot is probably the 95th thing on their mind
pvp channels are always more sensitive
rogue is kinda fine, its not super oppressive in general i feel
pvp is a touchy subject for some people I think
i like having specs which are good if played well
"make traps take 2 seconds to trigger like in vanilla"
its annoying to play against lower skill ceiling specs that just owns cause of tuning ya know
im gonna be real honest, I dont think I can come up with a more infuriating one than "give cheap a cooldown"
"make dark pact not usable in stun"
On beta every rogue spec is suffering
Both
cuz they giga buffed killing spree
sub seems ass though yeah
havent seen anyone play assa cuz dance gone
its fine, i can live as a mage's pet for another 2 years
Outlaw is the best of the 3 but it's mid tier at best, if that
better than it was in s4 hahaha
so will I stop seeing the sin afflock multidot pve fest?
idk affi is looking INSANE
but itd prob be outlaw affi
the instant cast shadow bolts are murdering people
eh, if anything like udk afflo
@severe helm you mentioned people being concerned about getting nerfed hard without getting anything in return. Do remember that in BFA S1 sub rogue received the single biggest nerf of any class or spec in wow history and was compensated with nothing. Sounds like a reasonable concern to me.
as long as i dont see sin afflo, its an abomination
yeah thats fair but im not sure thats the norm
Yeah, the echoring reprimand nerf was a bit unwarranted, I still remember that
like the degree of the nerf it received
My suggestion was to help solve the balance problems sub has where it feels bad or broken
That was SL s1. They took the dick way harder in BFA s1
I mean sub didn't do damage but it was still good, as weird as it sounds
cuz they stacked 3 azerite traits of the faction specific one
which left a mark on the target
sounds like spammable cheap shot π
and ur team could proc them
hahahahah
tbh BFA season 1 was one of the better seasons in wow's history
and undoubtely the best season in bfa
alright ready for another hot take that might trigger someone?
this ones less targeted though dont worry
If you wanted to be stylish and impactful with other than a generic azerite trait then yeah it sucked I guess
I think the meta is always the best when its ranged + melee + healer, cleaves either melee cleave or caster cleave both suck to play against and make the meta feel bad
wonder if theyll ever enforce melee + ranged as comp requirement
They won't force it, but blizz generally tries to direct the meta toward ranged/melee hybrid
whether they are successful is a whole another story
melee + ranged just feels like how pvp is supposed to be played
mage lock and ret war both make my eyes bleed to play against
and it's an issue that will never ever truly be bridged between ladder and competition
because pros need just that 0.05% edge on casters to cater to double caster and beat everything else
while most people on ladder dont
yeaaah frost mage destro rdruid just has that unreal synergy
its not usually on ladder cuz the wincon is simply too long lol
So, back then sub rogue used to have a passive ability called "shuriken combo". And what it did was cause shuriken storm to buff the damage of your next eviscerate by 7% per target hit by that shuriken storm. This was very powerful in pvp but also situatuonally in pve. The raid at the time was Uldir and it had 8 bosses. The 6th boss, Zul, so not the last boss or even the second to last boss, but the 3rd to last boss, on mythic had phases where he would summon a ton of adds around him that were pretty beefy but not super high kill priority. Because of shuriken combo, sub rogues were able to use those adds to absolutely delete the boss. It got so bad that they nerfed shuriken combo from 7% per stack to 5%. But sub rogues still kept deleting Zul, who again, isn't even the last fucking boss. So, blizzard then just removed shuriken combo from the game completely. Totally gone. And they gave sub rogues 0 buffs to compensate afterwards. So because that passive made sub really OP for that one, not even final boss fight, they deleted one of the best passive skills from the game, never to be seen again, and with nothing to supplement the loss.
Oh that
Yeah I remember
ehh, it wasnt that bad
Well, it was bad if you were looking at damage output from the rogue itself
but you could work around it by stacking the faction azerite trait
I still wake up in tears thinking about it man
and let your team do the dmg
I dont mind sub's role being an enabler personally
Who cares about parses on the 6th out of 8 bosses
well zul was a horribly designed boss and sub's aoe is also a mess
but rogue also gets a free pass on a lot of other raid bosses/tiers due to their utility
I stg there were like 7~9 rogues on kiljaeden pulls
I just don't agree with removing a strong passive like that with no buffs to go with it. And especially not if it's such an inconsequential boss
That isnt even close to the hit they got in mop season 1 or legion season 1
so it never really got to me
wasnt bfa when people were stacking 3 outlaws for mdi?
Season 2 only
Because of reaping
If i had to pick one arena season to be stuck with permanently, BFA season 1 would be pretty high on the list
and then the expansion just went super downhill
with bicycle/drestagath trinket and corruption
and tank trinkets
corruption was a really good spice to pve
pvp not so much
unless you were a fire mage
"watch me cast 1.7 sec gpy"
"35 globals in a row"
Remember bfa s4 when a random assa rogue accidentally got rank 1 because he was just ungodly lucky with gushing procs
also salty that sub rmx got replaced with wwmx with verse stacking windwalkers
and arcane mages
game is just so fking wrong when wwmx is the preferred choice over rmx
also literally the most toxic comp to play against, maybe apart from frost mage double caster
I didn't really care much for the corruption aspect of the game either but I think for 1 season it was kinda fun just because it introduced an element to the game where anything could happen
"Wait what killed the monk"
"He got 3 thing from beyond procs"
Rogue mage was always the most toxic shit to have against you.
and so much inflation and so many people acting like glads with their bfa version of 2400+ 50 win diluted version
but then again that got topped off with season 2 of SL
so its not as bad now
eh
if I had to pick historically the most toxic comp in arenas
it'd be godcomp with symbiosis
dear god i miss symbiosis
lol druids got fuckin teleport from locks iirc
In bfa S4? Nah dude it was fire mage/destro lock holy shit I still have nightmares. With all that haste they'd have you couldn't leave the pillar for 2 seconds or else you'd have 6 greater pyros and like 11 chaos bolts on their way to you while their MW monk is just half AFK channeling Soothing Mist without a care in the world
yeah rmx wasnt really a thing during corrupted
what about gushing wounds ele
the mage had access to teaming up with a ww or a lock that rogue was so far down the list
I felt bad just applying to a mage group on LFG like even asking them to consider me as an option
because I knew that by accepting me they would be hampering their own chances
Remember holy paladins with ineffable truth? They'd fucking HoJ everyone on your team at the same damn time lol
gpys for days
Or like, if a mage did accept me, I'd automatically assume that they don't really know the meta and that they are kind of a bad mage LOL
holy fk the paranoia was real
yup, triple hoj
And somehow SL managed to bring the bar even lower..
I think over the current expansion hasn't been as much of a pain as seasons before. For me frost mage is the biggest annoyance. They just have to look at you and you're stuck. I wouldn't mind shadowstep having a root breaker
I mean, rogue was good in SL but damn the seasons were just trash
And then every so often you'd queue into that off meta team and randomly get one shot by twilight devastation
Sl s1 paladin. π
Get that shit outta here
Yo you know what can of worms I can open right now
I played it. Made some nice gold with boosting. Shortest games I've ever played. π
I felt dirty the whole time.
I'd rather take 75% dampening BFA meta any day over 3-health-bar-deleting burst gimmicks from SL
i miss maneuvrability π¦
SL S1 playing RMP and the ret pally is free for 1 global at 40% dampening and he one shot heals his teammate to full with a single WoG
Remember venthyr holy pally with ashen hallow? Usually playing turbo, walking dead, or TSG? Fuck me lol
yeah SL seasons are not even worth reminiscing over for me
wasnt enh like mega busted with the venthyr ability as well for a short while
like at least in 75% dampener matches in bfa, you knew both teams knew what they were doing in order to drag out the match so long
Yes
in SL you just die to some random gimmick and its like "how is that even skill"
yeah i rememeber it bittersweet as an aff main in s1 SL at the time lol
2600 rated turbocleaves deleting my spriest
I played rogue that season so I had fun for about 2 weeks
Also, craven went unnerfed for like 17 months in SL
the hunter feign death legendary
was like playing a survival horror; if i get touched i die; but i now have a triple blink and perma slow which is cool ig lol
FUCK THAT
Any class with dots
Yep
hmmm good sir, i see that you have undergone quite an undeavor to put these 6 dots upon me
yeah cupid was rough
now, watch me as i press this one simple button
I just don't understand how shit like that gets approved to go live
yeah; the only saving grace was that mindgames was so fucking busted and UA dispels hit so hard that if healer got set up on it was gg
so that was only way around hunter teams
Anyone with any ounce of common sense can tell that would be broken
Hey, how do you deal with orcs in 1v1? I can't fit 2 globals between the first 2 cheapshots
you can't so fit in 1 global
a good orc will have a huge upper hand on you in a duel
esp if ur sub
just accept it
if i were doing rogue 1v1s and im orc and the enemy isnt
I'm 99% sure I can just start the duel unstealthed and still win every single match
You just have to adjust. Do your regular rotation of generating and spending combo points but change when you stun to avoid leaving a gap. It's all you can do.
Okay so If I fit only 1 global, I just stand there until second CS?
or is it better to open with KS?
of course it depends on the situation, but generally speaking
Yeah it's better to just auto until the current stun is about to expire
What spec are you playing?
Also leaving a gap in stuns on a 1v1 isn't really a huge deal depending on their class
lets say sub, so shadowblades > SS > KS
no
Open with a stun
I'm open to cc so its bad ?
Cheap shot
okay
that means they have 1 second to react to seeing you pop blades
like if its a shaman its fine
depends on what class ur opponent is
yeah im mostly referring to the SS global
Ah ok
Yeah so Palumor taught me a ton about playing rogue and he and I were doing double dps 2s a while back as double rogue and I kept gapping my stuns. He eventually got frustrated and says "listen, when they're stunned, you can fuck them up and they can't fuck you up. So fucking keep them stunned as often as possible".
That really struck a chord with me
Changed my whole world view
Words to live by
That makes sense
Yall are both lucky to not have endured the days of legion and orc relent
cold blood cheap shot -> goremaw -> cheap shot -> cheap shot
stun window gone
I didn't pvp much back then but I did play some games and I do remember it
I wasn't invested enough to care though
luckily blood elf racial was still a silence so
i had an option of popping that to chain with the third stun
I played Belf in BFA
I killed many hpals in my time by Belfing off divine favor mid cast and kicking them
And that's when rogue kick was a 5s lockout
good old days
Yes
Prepatch Builds
Assassination:
CMQAAAAAAAAAAAAAAAAAAAAAAYMjZmxMDAAAAAAY2MmtZAAAAAAolthZYmxYmZWGDmZMzMzMzYG222GzwgNz2ADYJYZYCMsMA
Outlaw:
CQQAAAAAAAAAAAAAAAAAAAAAAAAMDmZGzMwMzwMMYGzMjZmptZMLzAAAAAAwssNM8AzMzsxMLjBAAAgZmZgB2gZMaMbA2mwiB
Subtlety:
CUQAAAAAAAAAAAAAAAAAAAAAAAAMDAAAAAAY2mZmlpB2MGGjxMzMzMzMmtZZGjlthZYmxYMzyYAAAAYGGsZWGYALglhJkZhxA
belfing bop when they got greedy with bubble was good times too
Me as undead and literally everyone
You cannot beat a rogue
Yknow
Most people talk shit about the classes or specs they play
Or perhaps not kiting or whatever
But to me, the race you play will determine how big the bullseye on you is.
"You 0-6 because you're nelf, bozo"
@halcyon timber yes it makes me feel better
What does? Banana pudding?
Is sub good in the next xpac? I know it's traditionally either unga or trash on resets
Harassing people who play the "meta" race
Banana pudding is huge tho
Idgaf if they are going to game 2
Thats on them, they can make themselves miserable
Banana pudding in the dining hall atm. Getting some more after this x ray class is done
I got coconut cream pie
We are shaping up ok. Its not 40% of someones life hurr hurr nonsense though. They just tuned us down a good bit. We will be alright.rogue finishers as a whole are like 10-15% of someones health depending on the class. We definitely need all cds to really hurt someone as hp has gone back to legion nonsense. Prob isnβt changing anytime soon and people are def still spreading nonsense anyway as per usual .
how are you guys tracking DRs now that the addon is out of date and discontinued? i tried Teaa's dr tracker but that thing is cooked rn. hella errors and out of date
what is everyone using for DR tracking now?
Apparently there is a guy who picked it up but it is named something else.
Some use Sarena as well I think but ive been using tell me when ever since the addon developer for diminish announced he was going to stop back in beta df
I see, you too are a man of culture
how do you use TMW for that?
Yeasir
You set up the diminishing returns parameters
I dig it as ive made custom stuff for everything in all content
I don't use it for DR's but as a substitute to WA's (i've never used class / spec WAs)
Took like 5 min
I make my own WAs for spec/class
Might be able to make WA track DRa but that would take custom scripting which i dunno how to do
so TMW can track DRs and doesnt require custom lua, just configure it as normal?
Correct
k im getting it
#1170654455973294110 message this is how it looks in combat
is this on name plates, unitframes, or both
Comes up as a unit frame icon
At some point ill spend time learning to write my own shit but i donβt have a lot of time atm
wait how did you get the sick ass damage font
School is too busy and ive got too much art to catch up on
Dafont . Com has a lot of great stuff
Through tmw?
if im not mistaken its this, i got it from watching bahjeera's streams
altought im not entirely sure because:
Yeh just install texts as usual for anything and then have to change files
I just use elv tmw and wa for custom art and uhhh
Immersion thats the name
@potent pivot did we ever get specific info on yesterday's nerfs?
oh yeah how bad is that kidney nerf?
not really that awful since it lines up with cds and gives more time for DR
Hi guys just a question, as assa on pvp do you take the 2 extra combo points from the talent trees? I see in the icy veins guide they take it but all the people i see it play on youtube arent. And in pvp i guess it kinda makes sense since encounters are shorter and you can just reaply the dots. But doesnt it reduce significantly the duration of kidney or is it capped anyway in pvp regardless of points spent?
relatively new to the spec but i wanna main it i tww i think
kidney is capped, extra combo points don't do anything
so It is indeed better not to take the two extra stratagem talents then.
yeah, just look at murlok.io for talents tbh
its up to date now?
I think people are playing deeper strat and the assa deeper strat now on beta.
Yeah, also we are a week away from the xapc launch, so it will all be moot anyways
Its on the live game as they merged beta into live for transitioning next week. It just makes things a little tighter. No rushing stuff just to rush it etc. other people do dr your shit as always though so kinda irritating regardless.
that hasnt helped me much. Some of the top dont have it,.some do, and some have gone for only 6 combo points lol. I might leave it since i would be losing a lot of envenom damage for little gain. Hm dont know ill try this afternoon a couple alternative builds without them and see
honestly the difference isn't enough to lose you rating. Just go with whatever feels better for your playstyle
it obviously doesnt matter much since people at the very top pf the spec have very different builds
cant make much of a difference when they are all at the top can it :p
hmmm
I meant how do we compare
Like, are we SSStylish tier?
Bro, you're the sub guy, you're always SSS tier
Its hard to say cuz people are mainly doing shuffle on beta and sub is always an interesting one in shuffle
Power through that difficulty
whaaz did some shuffles as sub and ofc murdered people
but does that mean its good? idk
Well, I appreciate your honesty
Takes a big man to step up and say that he doesn't know
what hurts sub the most is that fire sucks right now LOL
But it does leave me lost and with my nothing but my dick in my hands
For comps? I was only doing BGs and shuffle
ah well in bgs sub is always SSSSS tier
Well, that's true, we are the master race after all
duel is too broken for capping nodes
its just another option
the enemy cant target your teammate through duel
you duel, they cap
you duel the enemy
I thought you meant like duel and then blind or something
I swear they made sap shorter though
So it might help
Nope esp after the nerfs. Still running around doing slick stuff and getting blamed for it though.
Sap is 5s still, kidney is 5s for 30s cd gouge is 3s and 25s cd.
gauge is a bit like joke now tbh
If some lazy bum canβt throw one of the 400 michael bay aoe attacks into duel then that is on them
dh -> range gauge, doesn't have to be on face, 4s, ban heal, doesn't get broken
rogue -> melee , signle direction, 3s, doesn't ban anything, can be broken easily from anything including own dots
Yeah i just accept it , im not bothering getting excited about anything. Not going to be a pos doomer either but yeah.
It sucks but itβs whatever
my honest opinion, the designers need to do a better job
remove the identity and also make them still not right
Its just propaganda from other classes griping constantly is all
sap is 5?
Sap is 6s
Sorry if that's out of context I didn't read anything earlier in the convo
In an RBG, clicking cap has no interaction with the GCD. If the enemy base sitter is dumb enough to be standing close enough to the flag, you can sap and click cap at the same time and finish the cap before sap falls off
rare cases you can trick people to do another sap
we just took many many nerfs along the way
Had a warlock literally bopping his beepo or something at lumber mill as he watched stables
in rbg, if single person guarding cap/base without pet, we are dominating
Stole that flag
you can't trinket kidney/stun
otherwise you get blind or blind/sap and base is ours
now
Fail to see why that is our probl

And why people cannot team sit
And use logic
Instead of being an ape reading meters
Im fine w fairness but wheres the fairness for rogue?
Feral can 4.1m bite on beta while we are around 1.2m on crits with everything in the tank for all 3 rogues
We're actually really OP in blitz if anyone cares about that
Because cap time in blitz is only 4s
That means you can cap on 2 people
Blind one kidney the other
And cap
That is a great plan if the hunters don't hunter.
If some moron doesnβt respond appropriately yeah. Been that way all of DF blit nothing new
You're not wrong but in all fairness a 4.1m bite is pretty rare. I usually see them hit for 1-1.5m. We want to balance around the typical damage profile not obscene outliers.
Agreed
Did a blitz the other day. The panda with the 5 bases. Mage near flag, i sap, i'm about to cap the farm. Hunter does hunter thing and takes mage out of sap, she stops me from capping. GG

Oh i will throw my neighbor down all 5flights of stairs
Blitz and idiots piss me off
Hunters / dks / rets
Absolutely biggest fucking idiots around
Btw @outer sky i think moonkin + dh are getting buffed like we were talking w the boys last night
Canβt put my finger on why / how but some intuition says they are going to be buffed into s2 nonsense shortly after launch . Also hope fishing is good so far man.
do we know if dh is reallying getting a new legendary?
there are too many trollings at DH discord, i cant tell if they serious
Usually i find stuff like that as an artist
I havenβt seen any models / textures / files
They are making shit up as usual
We have encrypted cdn but obv canβt read it or touch it. Blizz already said it was the next patch stuff though
Standard stuff which thatβs good, keeps the leakers out
https://www.wowhead.com/news/the-war-within-campaign-intro-beta-test-tomorrow-august-15th-345860
You boys doing this? Im gonna skip to keep it a surprise on launch.
Which hero spec seems most likely to be the one for outlaw pvp?
fatebound
and it's not even close
fatebound outlaw is probably the best spec/hero tree combo we have available
especially with the deathstalker nerfs
speaking of deathstalker nerfs, do we have any notes on that?
Reading over trickster, it MAY be playable in to WW monks and maybe arms warriors
just so you cant get parried
but probably now
not*
No sir just undocumented changes but we are tracking for sure
WHAT THE FUCK!
I just got DCd from beta
logged back in and all my characters are gone
Are you on 11?
Oh they took 11 doen
when it existed
what the actual fuck
We did our job, time to exfil rogues. Going home.
They have the new launch server for focused testing and the leveling realms. Gotcha.
Yes sir
at least give me a head's up
wtf is focused testing
to test a specific portion of a program
the part where they actually pay attention?
Where devs are looking for specific stuff as a functions test
Yes , its why deephaul ravine was available but other bgs werent
for example, this is a reasonable time to have you free labor to work on launch content
the day1 live
Yep
Kinda like the dumb dumbs who went to 11 and kept raging about not going to the new world when the specific testing notes said that is only on the leveling realms
what do I even do right now
relax for a week
I just cant play beta?
and get back to live version
Correct, just lay in wait till our revenge begins and we carry out operation net gun
is that the operation where we get farmed in arena by overtuned classes?
if you can't beat them, join them
this game only has 2 fun classes to play and they're both dogshit
yeah, and i can't believe wow is like a gocha game now
alt build = 3 hours
class identify = none
then
just play the meta
At least perverts can take off their pants now
5% cc gem is still lame too
Better than when it was 15% but hot dang man
yeah that gem shouldnt exist IMO
you shouldnt ever feel like setting up a CC chain is punishing for your own team
in any way
or at least give it like a 1m ICD
There's a gem you can socket your gear with
Gives main stat
And 5% reduced damage taken for 6s after being CCd
Can you have 1 pvp gem at a time or can you slot all three?
Only 1
Multi gems
No it's only 1
It's like main stat gem on live
Yeh like old meta gems
Yeh fer de rings and stuff
You can't play the CC gem and precog gem at the same time
That sounds fine then, esp at 5%
So most casters will play precog and most melee will play CC gem
At least we can get everything in house now
Maybe. Or they could go for the third one for more auto dmg
Highly doubt that will see any play in pvp. That's the pve option
Gathering storms style gem maybe since we are slowed so much . Still takes a while to build so its eh
25k per stack and applies to next atk
At 5% it seems like a weaker version of the azerite trait that pmuch did the same thing
not the end of the world for sure
Yeah but tie in the def each tree does provide + external defense etc
Def not end of the world but def intended for group focus pvp as they talked about focusing on blitz more
Tanks can get bent
They did add a flag buff for non tags which was cool ig
Fc. Buff*
Saw some MW tom foolery w that
Would be nice if flag stopped preventinf some spells
like bubble or block or turtle or vanish
just make em still take 50% less dmg etc
or stay visible on vanish, it would still be good to clear snares
Id rather just pass it off to a team mate
I often drop it, cc someone chasing me and then grab it again
I remember in WLK, orc + anti stun gem
i can't win some of those elite orc warriors in duel
It would be nice if the flag didnβt cuck spells in general β I still remember the glory days of doing Flying Serpent Kick as a Monk and not going walking speed when doing it. 
Hunter is just awful with a flag
cant feign cant turtle
disengage stops midair when stunned
don't think so man, i still don't see it. guess it slipped through the cracks.
today is the special beta test day
you're not going to be able to get in until it starts i bet

i don't think you went too over the top, just a lil reminder
dooming is one thing, insulting the people that make the game is another thing entirely
that before the last nerf too, no?
What if there is substantial evidence that the developers get replaced by AI
this was like a week ago
Are rogues king of WPVP?
Id say ferals are
I think the only time a feral loses a 1v1 to a rogue is when theres dampening
at least in most of the duel tournaments thats how it plays out
the rogue has to essentially afk and pillar hump til the dampening is high enough then they can win
assuming both players of relatively equal skill
but sub is very close, assa and outlaw arent necessarily too strong in wpvp id say
In a way yes, cause in most cases even if you cannot win (due to whatever reasons, including opponent uses 12312803810 different drugs), in most cases, you can escape safely
every rogue spec can just get a restealth and wait for their CDs to come back
yeah i saw him playing it a bit then, that was before the last nerf. sub was actually getting a decent amount of 1-1.5m evis then. now it's getting like 800k evis.
it's made a substantial difference
surprised sub got such a big nerf cuz they werent overperforming on raid logs were they?
no it was a pvp modifier nerf to Darkest Night
aaah
(the deathstalker capstone)
yeah and they kinda overdid it too
they normally clear all pvp specific modifiers start of xpac
DN was +60% on evis, now it's +19%
meanwhile affi is almost one shotting people with instant cast shadow bolts haha
that really just boils down to the whole spec is about stacking dmg modifiers in my opinion, but i kinda don't even want to start that conversation over again lol
hahaha yeah we dont need to
like i said before i think the class needs an actual redesign, we're still so similar to what we were in classic era
lets call it a delicate spec
Nice i enjoy World PVP! Im sure In Bgs its a bit different
rogue is usually good in all pvp content
rogue is normally not bad
rogue is fantastic in bgs
sub is always a good 1on1 spec, but it's also most hated spec, so depends on the version, sometimes our dmg is too bad
sin/outlaw, normally one of them is at least okay in pvp
my personal opinion is outlaw is not really too much rogue
if you want to try out rogue as brand new experience, prbly take sub or sin
yeah my general feeling for rogue is more or less an assassin
so going into low pace brawler seems a bit more warrior to me
low pace?
isn't outlaw normally slowlier building dmg
outlaw is the fastest playing spec
with better sustain dmg, and last longer
yes
i don't mean how fast you mash your keyboard
it doesn't usually have burst damage
yeah that's the low pace for me
I keep trying sub in pvp but I just cant do it for the life of me. Its imposible to play with so many stuns, and then breaking out of your stuns, or immunity to stuns, high mobility, etc, by the time your shadow dance is over you have managed to land one cheapshot and one evisderate. Keep going back to assa because at least you can actually do damage thanks to the DoTs
i've never heard it described that way i guess 
haha without blade, sometimes it does take a bit to build for evis
sub is generally regarded as the more difficult spec in pvp, it has a very high skill ceiling.
lots of planning in adv
you have to learn what every class in the game does
before you really get good at pvp
and it's so annoying sub as a spec is getting punished because of the high skill ceiling of limited few people
but that goes for any spec you play
Yeah cant do anything without blades because by the time i build my comboes im half dead or my teamates have already killed so i get to do no damage lol
you need to know how to CC properly and what stops you from CCing
I can believe that. I see not a single one in bgs and blitz is all assas
that's not really because of it's difficulty
that's just because right now armor values are borked
so assa is really the only spec doing damage
what do you mean?
!nodamage
Armor values are either bugged or scaled for level 80, so physical damage is much weaker than it was before 11.0.0, this is causing Outlaw and somewhat Subtlety to feel unplayable currently.
why is it borked?
^
oh
sin does very good dmg.
outlaw does no dmg due to armor at pre-patch now
That makes sense...
sub somewhere between
God i thought i was going crazy that makes a lot of sense
also sin can do huge aoe without fighting there all day long like warriors
keep in mind that has only been the case for the past week and a half or so
ever since 11.0.0 dropped
Yeah its so much easier. I love DoTing everyone with garrot, rupture and crimson and then run away and still do insane damage xd
the thing is, mechanism is always important, but without dmg, it could always be nothing
your cc will eventually dr
dmg is always there
for sure each spec's performance is a balance of those
but without dmg normally it's harder
That makes sens its when i came back to pick up my rogue again after maining mage
bad timing...
yeah you wouldn't have noticed it on a mage at all
Nah i was doing insane damage as mage
there are a few specs heavily relying on physical dmg is doing very bad at pre-patch
but pre-patch is so short
dont bother
it ends next thursday
and given we might have another 129312389812 hours patch, it basically ends on tuesday
mages are so good right now with so many stuns and mobility and the damage they make. So it felt really underwhelming picking back my rogue
okay good to know thanks i might leave my sub for now and keep maining my assa
i tried to do the mission of 50 items from prepatch, hop on ult at lv60, did the mission, now the alt is literally 68.5 level now
i don't think sub is bad now, just not super good, lack of dmg is clear
well you are at end of thursday. you have friday/sat/sun/monday
no early access
23rd iirc
then tuesday we might have a 283048320 hours patch, it's done
wed yeah you might count another day
Did the stress test, it was very very very smooth
then early access
yeah i was just doing the new mission for the looks
i wasn't even expecting to level up pfff
how do you fast level in mop remix? doing Dungeons?
then i am 68.5 now
i tried it but between queue times and all i just found it faster doing the prepatch event
Yep I logged when the devs said the countdown was beginning
spam heroic dungeons, do a couple raids (insanely easy), there's some strats on reddit
said thank you for working hard on our world and now i've got to go study
you have to get an addon so that you don't loot bonus XP from the bosses
remix raid is pfff
11 will be back in a few
it's def faster than prepatch
and it's fresh characters from 10-70
i leveled a 2nd DH in 2 hours
boosters can get you 10-70 in 1 hour
it's a lot cheaper than retail level boosting too
hello fellas, is outlaw gonna be shit once again or is there hope?
there is hope atm
Oh rlly I would love to main outlaw for pvp
yeah atm on beta it's kinda the best rogue spec
but we're still a few weeks from season start, so things can change
is Supatease a streamer? feel like ive heard the name before
oh yeah he is lol. my solo bg team just gave his team the work lol
this guy did so much overall damage on his boomy its crazy
he's also an AWC caster
and iirc a former competitor?
i'm not super familiar with older AWCs
he showed up to WW
with a shield that was 100% of his almost 2 million health
i popped all my CDs as a frost DK didnt even budge his health lol
went straight to the lowest hp dude after that lmao
omg im playing against him again.... me and 3 other DKs lol
he is streaming i think too bout to watch both these games LOL
1-1. my whole team imploded and started fighting with each other lmao
yeah thats interesting
outlaw is arguably the fastest of the 3 specs
and requires the most playing
sub requires a lot more patience
but if you meant speed as in how fast the enemy's hp goes down
thats def sub hahaha
Yeah could be me describing it lol
Fast pace for me is, you stealth you show up you burst and kill and gone
yeah sub has the fastest kill time for sure
does by far the most burst with the least buttons
assa was close though this last season cuz kingsbane was insane
Slow pace for me is more like to build advantage slowly and win eventually by dmg/healing/mana
Where sub is more like to find the moment and seal the deal right away
yeah its wild lol
me and this sin rogue just killed this evo healer in like 10 seconds
you think so?
dance/tea/symbols/blades/sepsis/strike/evis/sectech
it definitely has to press the most buttons
yeah I mean yeah but the burst it gets from that is very high
it's not high APM
I mean its high apm for the window
for the window yeah i mean in general
but it def requires the most buttons to burst
I mean outlaw just doesnt have burst so its excluded haha
assa is close though it has almost the same setup
a lot more of assas setup is on gcd though so it feels slower
Numbers are a bit bloated lol. We need to cut some zeros off this damage and HP so a normal human brain can comprehend it
this is nothing lol
yeah whats the highest hp numbers weve had in wow history
numbers back at level 110

bfa would've been the highest
it's really irrelevant as long as damage is tuned properly
we might actually have the highest hp ever right now
can't find any info and i didn't play from cata->bfa
looks like Legion had more
pretty sure it got nerfed from the 11.0.2 patch
Do people like numbers this high?
I find it distracting
Like I see 80k and 1% of my brain goes ooh, big hit.
Then the other 99% kicks in and I realize that's not even 10% of someone's hp
pretty sure you can use addons to customize your damage numbers if you dislike em
make anything under X number a smaller font
etc
Also, just doing some quick non mathematical theory crafting:
Isn't nerfing Kidney a massive nerf to all rogue specs besides Subtlety, which still has two Vanishes AND a Dance, during each of which multiple Cheap Shots can be applied, PLUS Sub is the only spec with Duel?
I mean we all pretty much agree that everyone is completely unkillable if they have heals on them
So having access to what amounts to 3x more ways to disable healers means subtlety had better do absolutely dogshit damage and be capable of barely any burst or it's going to very obviously be the best pvp spec
Its all damage relative to health pools
kidney shot is 30 seconds now right?
ye
All rogue pvp specs have two Vanishes, but only Sub has two Vanishes plus dance, with dance cdr, plus Duel
Yesm
ah 18 yeah
24 cuz 18 + 6 is what I remember from kidney normally
so before our kidney actually came up before dr was off generally
Technically kidney is 48s cd w dr
?
30s cd but waiting 18 for dr
no kidneys cd starts counting down when you press it
huh
That seems wrong
it is wrong
before it was arguably a negative cd haha
cuz it came up before dr was off
uless they trinketed
DR and CD happen simultaneously
and if you ever dr stun AFTER a kidney, you can think of the cd as even less impacted
Yeh i mean it in like a time elapsed till we can full kidney again
so a 10 sec additional cd isnt actually that much longer
that's still wrong
Not a big deal yeh
K
but even for sub you still used kidney on dr for setups
Yeah have to cs yeh
so it moves the general setup cadence from 24ish seconds to 30seconds
What hero talents is everyone going with for sin rogue?
I think you guys who are OK with the extra ten seconds on KS cd are tunnel visioning, literally and figuratively
I cannot tell you how often I Kshot someone in a big BG group fight or even an arena, and then want to swap to a secondary target that has no stun DR and Kshot them
I think it might hurt sub the msot though cuz they rely the most on their cross cc setup for kills
Or your favorite?
What did dark pact turn to with hero talents
There is now an additional ten seconds I have to wait to do that
It is fucking aids
and before, you could do three goes before someones minute cds came up
now someone who has a minute cd defensive will have it for every other go
which might be really impactful
DR is 18 seconds, duration is 6 seconds. CD is 30 seconds. you can kidney again immediately when it comes off CD, so only 30 seconds elapsed?
yee exactly
All I can say is, they better have massively pumped Sin and Combat damage, and revoked the awful pvp nerf of Wound Poison
i know
Or I do not feel optimistic
Yeh
i'm not getting where the 48s is coming from
Donβt sweat it . Had 5 exams and im stir fried rice atm
Have 1 more tomorrow and 3 next wk
word
Then 2 more in the next week
i thought maybe you were considering some DR cheap shots from rotation or something
for sub specifically or something

I might swap to sub, I just do not like having a macro that presses 5 of my cooldowns
W all the drs from warr might as well xD
That's not engaging gameplay
dont macro them then haha
Dunno we have seen fatebound assassin smack the pee out of people too
yeah i don't play with any of them macro'd
But they're all off the GCD, so it's pretty awful not to
not really
yep
You don't, but
Dark pact says bonjour!
Usually you do, and also, the buttons don't feel good to press individually
Yeah off gcd modifiers are kinda tedious
If you don't press them all there isn't a significant impact, which, again, is not good design
but some people really like it
Every button we push should feel impactful
Buttons that don't feel impactful should be condensed or deleted
They do have impact and thats good
Right, they're multiplicative. Aka, not good alone
Aka, just make them all one big button
but you use them seperately too
they have different cds
I think tea is the only one that needs removing personally
They arenβt going back to the past though so we cannot argue for it
that is a dogshit ability imo
You're reminding me why sub isn't fun
A bunch of multiplicative abilities with different cooldowns

Where is popo when i need him?
Need to find out if cadberry eggs are good or not
Cadbury? However they spell it
the chocolate?
theyre pretty tasty
Why do we not have a spec with a mastery ability that buffs our builder damage?
I mean the cost of buying one for the sake of finding out isnt too bad right?
thats assa
literally
We have finisher damage, poison/bleed damage, and
....random extra dmg
No, it is not. Assa mastery does not buff Ambush or mutilate.
Bc they arenβt going back to the past
they dont use ambush but I guess yeah mutilate is excluded
buffs every other builder though
lol
Where a fat ambush shook someones ancestors
Or fat fuckin beloved backstabs
Just not doing it
idk builders feel like they arent supposed to be your main damage dealer
things that generate resource tend to do less damage
Yeh been arguing for years but have to talent now to make em worth it
Which is fine
But like, people have millions of hp
I mean yeah its kind of bad design to have builders stronger than finishers
How is that bad design?
Weaker finishers, stronger builders. Finishers should still do more, so they're worth using
they shouldn't do less
But bro
but builders should do meaningful damage
Thatβs the point of talent diversity as well
so you want finishers to still do more lol
Mutilate currently hits for 15k
yeah okay then tha tmakes sense
Both can do well but they arent allowing bith
thats kind of how outlaw is
problem with that though is now you have no burst
I mean I like outlaw so its not a problem for me
Easy solution
Weaken assa poison and bleed dmg significantly
Make wound poison stack to like, 20
Cleanse that shit or die, healers
what does that solve?

It gives an interesting identity to assassination
Da hale is the hedgehog doing
Which currently has none
bleeds are their identity
XD
the only thing assa needs is better ambush/envenom talents
wound poison isnt an identity haha
to make them worth pressing
Right, but subtlety rupture hits harder than assassination rupture
So is that an actual identity?
Fat fuckin ambushy ftw
assa honestly operates totally fine for the most part but yeah the fact that you fok spam for a generator is cringe
ambush needs to be relevant again
For science
spread pressure/consistent bleed damage is a totally fine identity imo
70%
And why do we fok? One, it literally hits for the same amount of dmg as mutilate.
Two, it has a 12 yard range
Three, it hits multiple targets
Four, the one talent makes it so it has +10% crit and applies all poisons on crit
I mean what does it hit for
no pvp modifier
Uh, 12000 * 1.7
on beta like 150-200k?
its cuz its cp generation per energy is way higher than mutilate
Hmm
So 300somethin?
you dont press it in ST
It doesn't lol
sure does
Look at the tooltip on retail
no
Combined w the physical?
FOK hits for 12k, Mutilate hits for 15
Poop
no i meant total iirc
one of those is 33% higher than the other
And FOK is aoe with a higher critrate
Friggin a man
i learn other classes by alt now