#pvp
1 messages · Page 259 of 1
in yugioh for example w friends i play asian-english cards (illegals rule-wise here) and its just for the foil
maybe if you play w friends u can play confetti lol
I am 100% convinced that you're not allowed to reach 1500 rating in Blitz. Every game from 1400 i lose. My team gets wars and monks. Enemy team gets mage and DK's.
the what, i got 1k8 in blitz by just playing a little each some time in a week
u just need to be lucky enough to get the ele in ur party
That will be nice. I get healers in pve gear instead.
skill issue from just troll players, just try later
if u keep going u will face the same guys constantly
I dropped 100 rating on outlaw and 30 on assas so far...I'm just gonna wait till after weekly reset.
ive seen weekly reset turns worst most of time as early rating day
ppl seems to tryhard more
but i think u need to get back in a couple of hours
and play there
I think so far late evening on weekends give the best result and for some reasons mondays.
I need to get up at 05:00 so can't play that late. đ
I also hit 1800 in solo blitz, the key is, you have to win the BG for your team every single game
Good luck
well that could be true but u need ur team too
u cant be in all sites at same time lol
if they can go decently then just bump them and win
for example a blood dk in a flag game which is not actively picking them is a wasted slot
and even if u play godly u could lose most of times
My strategy is as follows:
AB: go to blacksmith first, win that node, then rotate around
Other AB: take Market, win that node, then rotate around
Eye of the Storm: assume it's a lost cause
WSG or WSG2: hunt the enemy flag carrier
kotmogu: dont pick anything, just ambush orbs players
AB and gilneas add u can cloak of shadows w casters and cap easily
Right, which is why Kotmogu is another lost cause. Our class is balanced around stealth, getting openers, restealthing, and so on, yet carrying the ball, you can't stealth, so you are completely reliant on teammates to carry
So if you're carrying a ball in Kotmogu, you're already probably losing
I probably won 50:50, it seems like a total stomp win or a stomp loss
even i would say kotmogu is my best bg to play
Warsong I think is my highest winrate
AB is probably #2
EOTS is my worst for sure
The only one I prefer assa to sub is silvershard
why do people form full premades for random unrated bgs
100%
because stomping on people can be fun ig
they're all like 1500 honor level
is it still fun after presumably 20 years of solidly doing just that đ«

if you think that's fun for more than a day, there is something wrong, probably no amount of time alone will fix that
you would think
maybe they just are bored and just wanted to thrash some guys in green
all addons are dead?
I mean a lot of times I just run random bgâs for fun and to kill time by myself or with a friend. And other friends log in and join up. Not everyone likes to communicate and sweat in 2s or 3s all the time.
gladiators is surely not working now
Itâs a new patch, gotta update them or wait for updates
hmmm yeah but i thought last week was the new patch, but okay
Today is 11.0.2 with all the class tuning etc
oh also kidney change is in
man, as a player new to pvp, this game is genuinely baffling at times
kidney shot needed nerfing but mashing cyclone every 0.2 seconds is fine?
Caster privileges
The kidney shot change is gonna feel weird lol
My muscle memory will have to adjust!
The Fireheart PVP talent that mages has is doing so much damage lol
i remember seeing somewhere kidney will be out of gcd
but it seems still on gcd
was that just a rumor
Thatâd be wild
There's no change
Unless
I took bait
what u mean
kidney capped just now, totally gunna get nerfed in pvp
no, think the guy watching the node was laggin
cyclone should be a 10 second stun
gauge duration chagned
increase kidney to 1 minute cd
kidney shot should be shortend against plate
you can't hit kidney through plate
3s duration it should be
OH MY GOD, I'M DOING DAMAGE IN PVP AGAIN!!! 
But Zeiss said kidney change
And there's no change other than CD
Yes it was never meant to be off gcd people are weird
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New dev interview out I think
I believe they talk a bit about pvp I havenât watched it yet
anyone elses gladius not working?
ye
I wish we could in game DM gifs to people. Iâd have so many loaded up ready to blast
My memes would consist of Tom Cruise from tropic thunder yelling at people
edgy pvp players would send shit with too much blood
stuff like Tenor that disc uses is pretty filtered
at least
Oh that would be a GOAT gif to send đ
they added honor transferring
make sure you guys buy and sell something with all your honor before it's gone
Battleground enemies is broke time to do something else tn đ

.. Well.. more than I did before.. 
lets see
rogue cloak capping gonna be so great for season 1 rated lol
how many people gonna complain and somehow it gets changed lol
XD
(ty venruki now we will be nerfed again)
seems like people are realizing very quickly
rogues are at least
mage solo camping base? 3x rogues show up
people will just plan around it and not leave mage on base
maybe they didnt knew the trick
1 rogue tips the scales. 2 is like prob 90% chance that team wins. 3? game over esp for flag capping games lol
everyone going smoke bombs this season lol
luckily now w blitz rog turned extremely good for base cap now it has 4s cast
is still unfair to get nerfed in that sense when other specs even have aoe stuns with a little more CD and stlll as strong as kidney
i feel like queuing bgb with rogue/heal is gonna be very good
Was there any other significant sub changes other than the cd increase for kidney shot? Like a slight boost/nerf to the overall damage type changes?
check the pins
Oops my bad lemme see
Damn⊠secret technique got nerfed and eviscerate got buffed
sectech is still good to play
Didnt know about the gouge cd increase either rip
Ohh nice at least i dont have to change talents for now then hahah
not sure what you're running
CUQAAAAAAAAAAAAAAAAAAAAAAAAMDAAAAAAY2mZmlpB2MGGjxMzMzMzMmtZZGjlthZYmxYMzyYAAAAYGGsYWGYALglhJkZhxA
this is the sub build most people are moving to
anyone know if feint works for thunderous roar? its a dot but an aoe stomp dot
yes it does
The initial hit but not the dot. Dot is reduced by Deadened nerves and elusivness
I omly got one comment on my post about rogue pvp feedback on beta and it's from someone who's never even been 2k đŠ
Iâd repost it first week of the season - everyone and their mother will be out trying to complain/defend their class
Will get a lot more views
i just realized, did you make a new post?
you should put it in the beta feedback thread i linked that day
Hello fellow sneakybois (and sneakygals), Iâve been playing a ton of assa rogue PvP on beta over the last month or so and here Iâm going to give my two cents (if itâs even worth that much) on the design of the spec for TWW arena as it sits right now. I also main rogue despite posting on my monk. So we are all familiar with the CC nerfs to rogu...
Oh god no my guy
if its not rogue specific every comment will be so troll
the forums HATE rogues
In this thread, weâll be testing and talking about Rogues in The War Within. Look here for posts from the development team as adjustments and bugfixes are made throughout the testing period. Please note that off-topic or inappropriate posts will be strictly removed. The War Within Beta All classesâ Hero Talent trees are available for testing. ...
you should put it here
if you want a chance of the dev reading it
what are you talking about? it's literally a Rogue Beta Feedback thread
it's nothing but rogues posting
every class has a beta feedback thread
and some of the devs/CMs/whatever they are have even been posting responses from time to time (not in the rogue thread though from what i've heard)
but you're way more likely to have it read by a dev there
compared to just the base forums
I reply to that blue post?
yes
you don't have to reply directly to the blue post, you can just make a post on the thread
there's 7 direct replies to the blue post, 726 replies in the thread
don't think it matters either way
They made up their mind and people need to be adults and deal with it
wdym
Yeah whole heartedly agree w Star though
Just a lot of incessent jibbering going on lately that helps no one in there
Not worth reading or responding to most of the time, just "I don't like X so remove it" or silly hivemind things lately.
i mean it happens, but there's plenty of well thought out feedback in there as well
There is yes however people cannot be rational at all across the forums
but stuff like that is going to happen no matter what when they make design choices that upset people, like removing acro
ofc some people are going to ask for it back and be mad
They also removed extended range from other true melee as well no?
Ye
i think it's just the fact that people were used to the longer range now
Outlaw should have kept it
the argument/discussion doesn't matter
people being pissed is always going to happen ya know what i mean
as it was their thing originally but devs know better so trusting that and leaving it alone
I'm already over it really
yeah
Because you're mature
instead of HURR HURRRR HASHTAGS
Probably math reasons and other shit going on , not "fk you rogues" .
More upset about my playstyle not being viable lol
I'd honestly keep working on it and "making a way" if possible
might just take some really out of the box shit
some dude didn't use crackshot at all in S3 and did very very well no?
I think it has a chance with fatebound
Idk if it drops instantly when you leave combat
@outer sky
?
Yeah the 30% cosmic damage occurs every crit with fatebound on dispatch / envenom
then the tails coin kicks over for more dmg etc
I think your S3 tier is included in fatebound as well for the 5% or something like that? it's on a choice node w the double cold blood if I remember well.
Fatebound does a lot of damage for outlaw I just dont like how RNG it is
like you may not get the damage when you need it
but I guess that's outlaw in a nutshell
Corrupt the blood justifies Deathstalker for assa by itself
If it was an âalwaysâ thing then it couldnât be strong by replicating that much damage (likely the reason) they arenât going to let fatebound just shoot out additional full powered hits like that for nothing. Some dynamic play is good and there âareâ ways to guarantee it i guess like during ADR / CB and would prob just require one to pay attention a little. Its what ? 83% chance on dispatch envenom to maintain the buff?
Also curious as to Vicious venoms and if that âcouldâ give some direct punch as yeah it is requiring pooling but paired with the talent you guys to the left and shiv it âshouldâ deal some slick hits no? 450-500k hits maybe?
Not including other talents or stuff like zoldyck right? I dunno Assassination but I am curious if that is a sacrifice to make opposed to aoe âaff warlockâ style as others have called it.
i've seen someone basically get one shot by fatebound assa
but it was hyper RNG
you basically have to get every good rng proc in a row
Hot dang


Gonna check that out tonight, ty đȘ
they need to unnerf fatal intent in pvp
I dont like the mindset blizzard has
"we cant possibly tune this properly so that it isn't overpowered. So we'll just nerf it to the point of being irrelevant"
what do you mean
the talent was hard nerfed even before being released to live
until just a couple days ago it was doing 0 damage because they didnt finish tuning it
now just tickles
exactly
why do we have a talent like that
there shouldnt be any talents that feel like it wouldnt matter if they didnt exist
now is just a wasted slot
@potent pivot apparently kingsbane isn't being properly buffed by 2 set on beta
ic
That doesnât do much anyway though ya?
Nah it's 5% best case scenario
Yeah
Hopefully they fix it, but in reality KB needs more help than that
Might affect us if we only want 2pc though for sure
I feel like they donât want us to play kingsbane anymore đ
If it stays bugged we def donât want 2pc so weâd be fully dependent on 4pc
Same
4pc will be good early in the season but once we get full crafted gear it will become a dps loss
Assuming the stats on gear are the same as on beta
Whatâs kb hitting for you guys + the dot component?
On retail or beta?
Usually around 750k ish
They donât want to repeat spell slinger mage tom foolery ig
The total dmg with the dot tho
750k initial + dot?
Oh the dot is a joke
Thatâs initial
It ticks for like 85k
Hmm
How many tickets usually?
Ticks
Corrupt the blood might be where that went
Corrupt the blood procs off rupture
Yeah but saying the shift from x to another part of the kit
They set up their math to where assassins do a total of (stuff) is what it looks like and KB prob still does 1.2-1.5m on its own no?
Thatâs good
Teying to look at peopleâs cds across tbe board
Bc then maybe we can make a case for an increase
I've tried kingsbane builds and non kingsbane builds and I'm about 95% sure that if beta went live right now playing kingsbane would be a mistake in most match ups
Curious
You lose insignia trinket because you want badge to line up with kingsbane. You lose deeper strat so 5% rupture and CT damage, you lose bonespike and the damage it and doomblade add via lethal dose
You lose the alacrity haste
It's just not worth it for how little kingsbane is hitting now
And if you do play kingsbane you absolutely have to play cold blood and badge
Otherwise it'll almost never crit
And it'll hit for like 300k
Which is absolutely a waste
Question then comparing to other âdot specsâ
Aff has instant shadow bolts that will hot hard
And shadow can spank
Are assassins just in a weird limbo?
The only one that's comparable to assa is feral because it's the only other melee dot spec and its bites are hitting harder than kingsbane
Bites hit hard regardless yeah
And you can't have an intelligent discussion about it with anyone because inevitably it will come down to "but cheap shot spam!"
Yeah cuz gd methhead dh cultists
Im not getting how other classes , if they aoe stun everyone for 4s but a rogue manually having to be fast + spend resources + have to put intent behind it is illegal?
Dh absolutely teabagging a healer aoe stuns then laser beams down a healer while hopped up on harbor freight wd-40 is completely ok but rogue stuff isnât.
What class has a 4s aoe stun?
As an example
And those that do, the targets have to all be in range
A rogue can stun everyone almost guaranteed
W travel time and if someone chooses not to stop them
Deep breath is 3s too yeah?
Yeah but it's a 2m CD unless they spec into 1m deep breath but to do that they lose iridescence which is a noticeable dps loss
Theres a hero talent that makea it 30something
You really only go 1m breath with a frost DK to line it up with sleet
Think its in scale commander
Oh yeah there's some CDR talent but it's not a ton of CDR
Mass disintegrate takes care of it all heh
It's kind of fine because devoker has the worst defensive toolkit in the game and is the only caster that has to play close to melee
If their damage wasn't insanely high the spec would be unplayable
I think sleep walk could stand to get nerfed slightly
But the big problem with devoker is that there's a lot of conflict of interest in terms of how you use your abilities
Like for example
Devoker can't fake kicks
Because their main damage is a channel
And their damage is the blue spell school
They have no casts other than that worth kicking
So they have to try and kite while being in casting range
They have the time freeze for enemies still right? I didnât fight any who were using it
Or the self time lock thing they do
But the button that let's them kite is the same button that that let's them cast while moving
And their wall is the same button that gives them silence and interrupt immunity
Im genuinely asking as i dunno
Talking hover
Yeah but I don't think anyone seriously plays that tree as dev
Steering breath is too good
Oh and also dev has to use their main defensive before they take any damage
Or else it does nothing
So that's fun
What can they do whilr ccd?
Nothing
They're like rogues and monks in that respect
Can be 100-0d in a stun
Can't press shit
And stacking the fire breath thing canât remember the name atm
All it does
Reverse dmg taken
Is turn the damage you take into a hot
That heals you back
But you can easily die through it
Better than nothing
Most annoying thing
Being so close to melee unlike other casters
And having nothing to fake kicks with
Thats their tax for being mobile sobe lizards
While your kiting ability is the same button that let's you cast while moving
Ig
So its like
"Do i want to do damage now or stay alive later cuz both ain't happening"
Actually kind of a shit design tbh
Sure what's up
Welcome welcome
Depends on if you like salad
So im just trying to understand the gist of sub
at the most basic level
then ill work from there
i really im so lost
I like meat đź
Are you brand spankin new to the spec?
yesssir
or mam
but yeah
i wanna get into pvp tho
seems so cool
class and spec seem so cool

I suggest running a couple dungeons first to get a feel for how the spec works mechanically. I know you don't want to but pvp isn't a great place to learn a class
It's so miserable
Def fun though
You can like salads and burgers
damn
Both os good meme
i wanted to hop into bgs
i mean i know i build with shadowstrike
and then use eviscrate right
Take your time and be patient
You can hop into bgs but I wouldn't recommend. I ain't gonna make you lol
lmaooo
dude the class is definitely complex
any guides you recommend ?
reccomend*
pfff, did a skirmish with a sub rogue
It was him!
we both went to healer and kidney him at same time
so basic rotation should look like ?
That's so romantic
"I reached down to pick up my pencil and our hands touch" ahh post
XD
That's a forbidden term here
do we have the luxury to run deadly in tww?
More of a priority system , not drâing crap, and doing damage in between
or will be slow + wound again
or i guess the prio for doing dmg
The #1 biggest mistake you'll make as a new sub rogue is leaving gaps in your stun lock. Sit at a training dummy practicing the rotation while keeping the target constantly stunned by cheap shot.
so what would the prio be for dmg ?
The prio?
With or without shadow blades?
you are not getting where tryingg to understand 'priority' for sub...
The actual damage rotation is pretty simple. Build combo points with shadow strike or backstab, spend them on eviscerate
Keep rupture up outside your CDs
Press sepsis when you can
with blade on, you use stun/ss to build -> fisnih -> build -> fisnih
does vainish have bug now on live?
it seems i am out of vanish consistantly
Stealth and vanish break constantly
Your burst rotation with cheap shots is shadow blades>shadow dance/symbols of death/thistle tea/badge trinket>cheap shot>secret technique>sepsis>eviscerate>cheap shot>eviscerate>cheap shot>eviscerate
Likely intended at this point /shrug
I just mash my sap button nonstop to stealth
Without blades you won't get as many eviscerates
Just make sure the target is stunned and don't leave a gap and build points with shadowstrike and spend them on secret technique if it's off CD or eviscerates of it's not
Use symbols of death, thistle tea, and your badge trinket on CD with shadow dance
Pretty much what they other kids are saying and shadow technique stacks fill some points. Depends on how youre talented too. Shadowcraft can allow for you to do 2 finishers back to back depending on conditions met etc .
missing sepsis
sepsis should replace that first strike
Idk. Sepsis does more damage over time but I think in a stun lock with blades if you're going for maximum burst you forgo sepsis until after your stun lock ends
you're also pressing it for DM
Alright, I'm 50/50 but I'll edit it
appreciate the help fellas
gonna do some dungs and bgs
is macroing them together a bad idea?
like the badge and shadow dance
and tea
i've even been seeing blades->gouge->dance/symbols->kidney->sepsis->secret tech->strike->evis etc
can sorta move kidney around a global, and obviously cheap shot without gapping in there
To get you started in arena you can script every go by building combo points for a kidney shot, kidneying the healer, dancing, and cheap shot locking your kill target
Sub rogue can cover every one if it's goes by itself
Wouldnât recommend that at all
There's many ways to do it but kidney healer and cheap dps is a great place to start
The only thing you want to macro is your badge trinket to shadow dance
if i macro it i usually put badge on symbols
And if sub ever plays cold blood again it's usually safe to macro it to secret tech
That's fine too.
I almost never symbols without dance or vice versa
that way if i for some reason fuck up my dances i don't badge a solo dance w/o symbols at least
Yeah that makes sense
sometimes you get forced to dance defensively
to mostly cc
wouldn't want to send trinket in that scenario
Could maybe get away with macroing tea to symbols too but I personally wouldn't
Yeah ofc in case you need to press it for energy
yeah
I have mixed feelings about the change
they swapped the positions of acro and recup on the class tree right?
I didn't like taking acro last season, although I did anyway, because it kept me from getting to cold blood
and I always wanted to play cold blood with Kingsbane
Cold Blood could honestly use a buff
I feel like I'm very much in the minority here but I really like that ability
Maybe also make it cause whatever ability you proc it with to do 10% increased damage
I dig it just like the old days. Was always satisfying with an eff you hard hit
i'm of the opinion the it shouldn't exist personally, feels even more out of place now that MfD is gone
i like what it does, i just don't like it as a talent
if that makes any sense
i mean if they make it baseline all the better
I really don't want to fit CB into outlaw
i mean even if it were moved lower in the tree, i think it should be somewhat passive
That's just me
a talent like, after X, your next X is guaranteed to crit
Unless we got old gsw gameplay back
"after pressing shiv, your next nature ability is guaranteed to crit"
i get that's similar to just macroing it to KB
but it's just a weird talent to have as a cap stone talent
that would be even better because shiv is a shorter CD
well they could also give the passive an internal CD
1 procs per minute etc
that prolly starts to get a little unintuitive
but even so, if shiv did that right now, envenom/KB likely still wouldn't do enough dmg to matter

i'm genuinely hoping that outlaw and sub are good this season because i cba playing pve assa
whats the best healer for 2s on retail rn?
Cold blood feels wimpy because crits feel wimpy
Maybe just revert that crit change with these mongo health pools we about to have
with all the tuning that dropped i don't think anyone knows the answer to that rn
rdru caught some nerfs i know that much
i imagine pres is good
Darkest night is a cold blood and that is pretty sick when that hits
DFA with darkest is like a gift
u can use it w evis as sub too tho
should hit like a truck
if u are not going trickster
too bad it takes half your stun lock to hit
most of the dfa's i saw nahj do weren't even into stuns really
don't think he was using it as part of his main burst
maybe he is using it on CD?
he just used it kinda randomly when he had darkest night
works as a gap closer too
we can hit like a fucking truck every 30s
kinda
so we can still desync their trinks by a lot
DFA still gap closer
DFA when mages shimmer is so satisfying
lmfao any chance the sub rogue I just beat in 2s on retail is in here? if so I'm sorry man I had no idea that kingsbane was going to hit you for 700k lol
i used to do that all the time but the range is still too short I think. It didnt provide as much value as I thought it would
I think its 15 yards to activate as max
Good to avoid kamakaze stormbolts too heh
yeah it has some cheeky usages like that
which i actually don't like about the ability tbh
there's no reason a targeted spell shouldnt hit you because you DFAd lol
but w/e I'll tae it
take*
i think interactions like that are sick
meld, dfa, bladestorm, etc
i think we got nerfed
i don't think so
Hello, I'm somewhat new to outlaw and want to pvp. Do we know if there's a viable build without crackshot in tww? I'm not a fan personally.
we can't really predict what we'll be playing in tww
there could still be more tuning to come etc
but i kinda doubt we don't play with crackshot
There's a chance at best with fatebound but I wouldn't get my hopes up.

the only thing i can think of is if some bugs were fixed today
that make us do less dmg
Trust me buddy I'm in the same boat lol
there's been no nerfs
I feel like resident crackshot hater
sec I'll send
and i'll see if i can find out about any bug fixes
subterfuge bug was fixed last night apparently
the one i told you about subterfuge giving +50% extra garrote damage it wasn't supposed to have
subterfuge was double dipping improved garrote
that may be it
Hopes are at 4/10. Thank you. Was hoping the ace pvp mod would help with non crackshot builds.
This is my damage breakdown now
yeah that's just subterfuge being fixed
Too high. 3/10
It functions as one. All of the testing ive done on beta so far has been invalidated
I feel like I dont have half the pressure I had before
thats what made me look
well yeah i mean that's how beta works 
"why is nothing dying"
everything can change every week
okay well assass is dead
we'll see at launch
Like arcane mage revert on their bug ha
Could be silver lining
theyre not going to compensate with buffs dude
They could shift stuff to more direct punch
Yeah agreed
Esp when it was a bug
Whats envenom doing ?
The injection talent + 7cb and + other stuff feel any good at least?
Shit sticks
I wasnt gunna drink tonight but I may reconsider
Try screwing w amp just for research purposes?
Inb4 supatease rogue propaganda vids
theyre all terrible
Dang man
Well at least fishing trip is otw
i don't think we're there yet bro
No but soon so star gets to have fun doing that
we've still got a little over a week
they haven't announced that beta is release candidate yet i'm pretty sure
mount from stealth bug fixed
I mean good at outlaw
Sinnen and Adoringfan are solid but they are probably asleep atm
Not to throw out names but id recommend them for sure
yea sup
- Think it's safe to macro GS and KS together?
- What's the outlaw haste situation like?
that'd kinda force you to use KS at the beginning of your burst
personally i'd keep em separate
as far as the haste goes
!stats
These are the recommended stat priorities for each spec in PvP. Please keep in mind that having suboptimal stats on some pieces such as tier set pieces is not the end of the world.
Subtlety: Vers>Mastery>Crit>Haste
Assassination: Vers>Mastery>Haste=/=Crit
Outlaw: Vers>Haste=/=Crit>Mastery
You likely want to stack at least 25% Haste on Outlaw for 0.8s GCD during ADR.
you need like ~20% haste from gear to have that haste +haste from talents get you .8s gcd in ADR afaik
whether or not thats going to be the meta idk
.8s gcd in ADR is 1 extra global in a kidney
maybe I just macro it to BtE
@potent pivot now little crit should we play to get that much haste?
you already got some gear?
i'm not sure of the distribution on the gear on beta
if we're stacking haste to ~20 then it should basically be in this order of priority:
~20% haste > mastery =/= crit
if we do run the haste, the jury's still out on whether or not we want more crit or mast
barely anyone has actually been testing outlaw that i've seen
honestly i think so few people pvp'ed as outlaw in DF in general
we went from stacking crit, to stacking mastery, then back to crit/a mix of both
@outer sky what do you think about the state of WW atm
Man after thinking about all the cool stuff ww had in the past, feels like this version is the most boring to ever exist
it's abysmal. worst it's been in years
Like in wod? We had the jump cancel chi torpedo burst
yeah but I'm talking beta
In SL bonedust sweep one shot
In S1 SL we clipped the fist tick with wdp and weapons of order
No more fist stun
Like ??? I feel like a fury warrior just pressing W all game
@potent pivot if we cant get to 20% haste do we just not care about haste?
yeah i know i meant gear on beta
idk what the stat distribution looks like when you have 20% haste
you can't get it?
even with crafted gear?
not without losing a ton of vers
remember pvp gear is vers heavy
how much vers are you at
and how much haste from conq gear
basically the thing that will matter the most is if outlaw can do any meaningful damage in a stun
for that extra global to matter
like obviously it's not going to be doing sub damage in a kidney right
so keep that in mind
8% haste with insignia 6% with badge if I dont run haste pvp gear
could you do ss like before with assa
stats w/o haste conq gear
stats w/ haste conq gear
using insig for the haste is def fine imo
like you sent screen shots of your stats on assa w/ and w/o tier set remember
i just want to see the total stat distribution with no haste conq gear vs with, kinda hard to make a decision on if it's worth or not w/o seeing 
you're also going to have Alacrity and Take em by Surprise
i'd give that a shot
and just try to vanish your ADR
for TebS
you mean for UHUH?
oh ok
I mean I usually vanish on CD
for UHUH and so it can start getting CDR
I rarely hold it
i hate this acronym with ever fiber of my being
why can it not just be UU

I dont make the rules :/
wdym so it can get cdr
oh i think i see what you mean
for vanish cdr
basically what i'd do:
RtB/ADR as you're leaving the gate like usual ->
but when you open, after TebS is wearing off, vanish the remainder of your ADR
so it's pretty normal
just make sure you're entire first ADR gets TebS
then when you ADR later just make sure your TebS covers your kidney
make sense?
I SEE YOU TOPPING THE METER BUD
was 700k a second ago
that's cdew on priest again
he likes to flame you
dickhead lmao
oh jfc lol
thats with the haste gear
KS damage
nice
I kinda just send KS on CD outside of crackshot
sometimes I use it defensively though like if I'm about to eat a big chaos bolt. i did that a couple times in that last lobby
the fact you get ~3sec of delayed damage pretty often it nice
I miss blade rush though, man
why are you not playing BR?
You cant get to it
you have to drop Count the Odds
why are you playing Sleight
you should def take SLaB over FLaBF
i just swapped BR->sleight on my tree
something else is off
hang on
you're not taking FF
yeah I'm not
I pretty much always want BR lol
but i've seen several outlaw rogues over the last month or so of beta testing
none of them take BR
they all take count
that's weird because nothing has really changed about CtO i don't think
and not many ran it in s4
I mostly just use BR for the mobility
yeah ik'
but without slight and count I feel like my rolls are gunna be pretty shit lol
i don't think so
we didn't run either in s4
hell i don't think we ran either all of DF
into anything that's going to kite you yeah
LD is already giving you match rolls during ADR
that's why i def say FF>sleight
every other melee giving you 10 energy is very strong
insane for energy outside of ADR
i can see an argument for running cto
i always liked it in pve
procing off of all your melee abilties makes it happen more often
but I dont like smokebomb as outlaw
I usually lock in enduring brawler and take your cut
take your cut really?
and take disarm into melee, cloak into assa or feral
yeah
it counts you as an ally
so you get the buff too
10% haste every time you roll
yeah
but
does it proc off SnD getting refreshed by other shit
or only SnD hard casts
slice and rtb
id ignore that
but yeah 10% haste every time you roll isnt bad
i've never really played it
and also I like Turn the tables into some shit
i always use disarm/cloak | enduring | bomb
10% extra damage is nothing to sneeze at
come out of an axe toss, ghostly, vanish for crack shot and now you're doing 25% more damage
I also like boarding party into frost mages and WW monks
I'm in ADR a lot though
i mean i guess
half the game
Good news boys
Today I did my first solo shuffle in over a month
I was last rated 2380 so I got put against a lobby of 2500+ people
I went 0-6
30 second kidney fucking sucks
I had no DR tracker
And I specced into Dragon Tempered Blades
And I wore 15% haste gear
And I'm human and was wearing no pvp trinket
And I had "extra combat text" enabled so a bunch of numbers and words were scrolling over my entire UI
At the end of the game, the shaman healer said, "God you're fucking bad"
Somehow I lost 0 rating
Overall a 10/10 experience
you have vanish for every adr no?
i guess you could try to rtb before ADR
then vanish late into ADR
to try and cover every ADR
i dont think about it like that. I ADR and vanish more or less on CD
you just won't want to if you have like really insane rolls at the time
the shortened gcd is definitely something you want to play around if running the haste
its pretty busted to have the shortened gcd
shortened by what 0.2s?
yea
I mean yeah
I just dont like having it off CD
because then im wasting restless blades
when would you ever have it off cd
sorry
on CD*
no
I was right
off CD
like if I dont have a vanish
but ADR comes off CD
having what off cd exactly
you should be able to vanish every adr no?
so why would you hold
just don't vanish on cd
before AR is half over
yeah don't do that lol
why not? The faster you use them the faster you get them back
right, yeah
so you only ever need to use 1 with every ADR
using 1 vanish at the beginning of the match to cover the end of your first ADR
then 1 vanish with every ADR
you'll always have it on CD getting value from restless
then if you rtb before ADR comes off CD to cover the first half
vanish halfway through
then vanish for another crackshot at max CPs
are you running a pve WA
and do you know how to edit WAs
at all
because we can make this really simple
if your ADR wa starts glowing or something when ~10-11 sec remain you'll know when to vanish every time
etc
yeah and i'd delay the roll a little bit, like as you're running in
yeah I have a PVE weakaura
but nothing on it glows besides pistol shot when I get a proc
is outlaw/loaded dice nerfed in pvp
i was rerolling with tierset and getting one of the buffs with 15 sec
and the other ones the usual 30-38
you can edit it to do so
it's not nerfed in pvp no
wish i was recording it, weird
outlaw almost always has some weird rtb bugs
i just remembered another reason I like vanishing as often as possible
tier is also pretty bad idk if we're going to use it
ngl didnt even think of beta pvp
yah ik but i mentioned it incase there might have been a bug with it in pvp
since ik there are weird nerfs to specs in pvp
@potent pivot ADR doesn't lose duration during subterfuge so by being in subterfuge as much as possible during ADR youll maximize ADR uptime because youll be getting it back during more windows where its not losing duration
yes ik
but you still want to do the same thing
like you lose nothing from lining it up properly, only gain
having 2 vanish charges is effectively the same thing as having 1 extra vanish cast in an entire game
you don't gain multiple casts by sending them on CD
like if you want to blow them both for dps you can
it's not going to fuck anything up really
as long as you stick to the rtb->ADR->vanish script
yeah i don't remember what would be giving you 15 second buffs honestly
CtO if you're even running it gives 8s
nah it's pretty hyper dogshit in pvp
yah i think it legit bugged
you gain ADR uptime
ive never noticed something weird with rtb other than that bug where sometimes they stay behind
you gain the same amount of ADR uptime as you would doing it properly is what i'm saying
you say the proper way is to vanish once per ADR?
that's how i'd do it ye
then my way would give you more ADR uptime
it wouldn't
which may not be a big deal idk
if you double vanish the first or second ADR that's the only ADR you'll ever double vanish
you gain 6 seconds of ADR
in the entire match
which you would get anyway
basically what i'm saying is you keep the second vanish banked
you can then choose to use it defensively OR offensively if you really need it to lock in a kill
the key point is to have a vanish for every ADR
that's the most important part imo
meld works too right?
with all the CDR we have its tough not to have a vanish or meld for at least some part of your ADR
like evn if vanish comes up with 1s left on ADR
thats still fine
cuz UU
do you really need it though? Like you said we kinda have haste covered
I'll for sure have alacrity stacks
this was a dumb statement
from me
so take your cut is good now?
that's why i started saying you could rtb before ADR
then vanish midway through ADR
so you have the haste on the entire ADR
yeah but you wouldnt want to do that if you have a good roll
exactly right
when i said we had it covered i was thinking like
you wouldn't care about the rtb haste outside ADR really
and you wouldn't need to stack the take em by surprise haste with take your cut's haste
wouldnt it kinda smooth things out a bit?
does that make any sense
to have that haste outside of ADR


