#pvp
1 messages · Page 171 of 1
See u guys in 11.0!
blah outlaw in pvp is fun
Sin is still good, and easier to play than Outlaw. Sub getting some moderate nerfs isn’t the end of the world either. It will still do a lot of damage and have all of its CC
I wonder how the upcoming primary stat nerf will affect outlaw
Already feels like I can't kill shit unless the healer is oom
At least in 2s anyways
Guess it doesn't matter if it affects everyone
sub still boom
Exactly
Yeah super vague and cryptic but in theory they are going to inject some mmr into the system and adjust inflation rates
50 mmr like the last time?)
Primary stat was a big hit to everyone
tHe gAimE iS tOo fAsT , cLAsSiC fRosTbOlT sPam aNd aUtoatTaczk dmG fOr 40% oF uR lIfE wAs bEtTeR tHouGh
Its good they touched the tier set instead of making silly tuning for zero reason though. Seems as though they are actively reading instead of goofy ass bfa tuning.
Yea, from 25% to 12 in 1 season
i would be worried if the nerf just affected a couple or classes or so
Yeah it slows shit down and becomes dampening matches
Which is dog shit
Some grandpa on N64 should be ok to press start
Yeah the base buffs to other classes is weird too
yep, I would not agree that they are reading fuck all
because if they were, they would nerf the outying claases instea of leaving them alone and just slowing the game down
They definitely read the rogue hate
And all the “game is too fast” spam by the evokers
They want it to be like pve fighting a raid boss where it takes 4 people to kill 1 guy instead
Ppl hate rogues every season. There is no need to even read
Yeah even though their classes don’t require a thing remotely to what we have to do to win
“Just hold W boys” “its like playing tekken, just spam low kick!”
Looks like the devs think we are fine in PVP but op in pve
well for Assa
Evis for sub took a 7.5% dam reduc
So my sub spec took a hit
this disc legit tried to mind control DC me cuz they were 1 go away from losing, and lost, and proceeded to whisper me daring me to link a 2700 achieve
which, their first 2700 and first glad were both from unchained season
dare him to eat a report
guys listen. agility nerf is by 6~7%dmg nerf. and evis 7.5%
But we can change our gears to mastery/vers gears from tier sets. my current mastery is 101% and if i change my whole tier sets, my mastery will 120% or more. so, sub still can 1 shot them i guess cuz there isnt any maximum hp buff. 🙂
BUT, we cant play sub anymore if they do 1 more nerf
dont bother about the general agi nerf
that is something ALL DPS classes ate stat wise in their primaries
ur sacrificing a large chunk of crit though
DF szn 1 was same as now and sub ruined whole DF szn 1 so we need to check this out carefully
yea ik but we need mastery for big dps after nerf
Just did first 12 myth, with 14 mins remaining time! Man pve is relaxing and jumping on a bus with 3 mins waiting is fun
there isnt any choices for dps
evis dmg will fcked and we need to cover it up
Tbh I think it’s a fairly big hit
I have not played the tea build yet
your mastery wont mean a lot if your evis doesnt crit 6 times in a row
goremaw ST is sucks so much
not really
clunky, but not bad
people make it a big deal that goremaw doesnt hit for 250k anymore but its still better than shadowstriking for 35k dmg and evis hitting 110k uncrit
u can burst only 1 target every 45secs
i know this is big dps but blades can 3targets on every go
thats kinda how brew already is with sblades, and even more so after evis nerf
your only kill window is just gonna be sblades
yes, but being able to 3 target on blades and going back to just setting up on 1 target is typical rogue history lol
but baldes can get more cds from enemies
goremaw can pull out only 1 cd
i mean its not like goremaw build does 0 dmg with blades
my current goremaw build rogue still hits 130k evis uncrit
also like
rogue at the end of the day is just about killing one guy, not all 3
its just right now they can kill all 3 brainlessly with how strong blades are
so they dont want to give that up
But question, brew or bite, it doesn’t change your blade cd, right?
correct
yes
I don’t think brew changes that much
In terms of evis dmg
Which is basically the dmg in blade period
its combining brew + tea and getting 36~ crit with symbols
And also if they don’t want to avoid sub bursting 3 people, just nerf blade duration
Simple
yea well that ship has passed xD
I really dislike how they deal with this now
we know what nerf we gettin
Yeah
Blade burst 3 people surely needs to be addressed
But now they seem to be not addressing that only
I think evis dmg needed to be tuned ultimately
like, even if sblades is halved in duration it'll still enable them to evis somenoe like 10 times with stun + duel
now if they made blades NOT grant full combo points that would have been a better direction
Nuh
That means undo the redo 
That will never happen
I do like the reworked blade, it seems I missed the tea build train completely

Yeah tea allows you to keep going at someone after stun lock with duel and initial cc
Never realized that damn
Till now
Without 100 additional energy and tea, it’s not possible
anyway rogue in this expansion cannot win if pull out 1 cd every burst because every classes can help their allies so rogue with goremaw is bad
its a gross exaggeration to say goremaw build pulls out 1 cd every 45 seconds
Nerf has been determined
warr,paladin can make it
itll just be more of a player decision, and i still expect tea build to remain more popular, but they will not sacrifice crit to get mastery high
the build needs like 35% crit minimum
and itll be just sblades window only
also depends on what comp you play
i play thug 2.7cr last szn
i think theres some diff if with boomy
if not, still crit is worse than mastery ig
then it comes down to praying to rngesus
xd
Well tbh I am not super convinced about the crit
You move a bit more stat from mastery to crit or other way around
even now a lot of brew build is padded by rupture so if ur playing something like rmx where the mage is presheeping every dot off i'd still favor goremaws build
That’s not like day and night difference
but rn a lot of sub rogues just pve with destro lock or spriest etc
if you uncrit during your stun+duel its actually a huge deal
ur talking like 160 vs 240 evis
Yeah but we are talking about less than 5% crit chance diff
well, more like 150 vs 230 or so
well 5% is bigger the lower it gets
like
70% to 75% is a tiny diff
but 28% to 33% is huge
hmm..
I know what you mean but that’s not really how math checks out..
Yeah 5% out of 28% is a huge boost percentage wise
But in reality, it’s still 33% of your evis crit or 28% of your evis crit
The only adv is probably you avoid mastery stat stack dr
let me check.. 15% reduce evis dmg from 295k evis dmg
I guess for top players it’s an acceptable nerf
its 250k
For lowbies like me playing solo for most times, less efficient gos with less dmg from myself really hurts
so if you go down the route of pulling crit off to get mastery up and giving up 2 set
youll have to run the risk of not critting on your "big go"
its just something youll have to accept
litearlly bad luck
but even if 38% crit has bad luck tho
yes, but considerably less
hmm...
I think with like 36~38 crit youll get at least 3 evis crits during full stun + duel
seems ur right
and thats not counting like shadowed part
im talking purely physical first portion
so my alt is like poorly geared with tea build sitting at a few % of crit lower than most others
which most people would come down to a similar crit % range if they decide to all in on mastery
its definitely easily felt how less often i crit
I think as far as tea build is concerned, the play is to still maintain the crit stat as well as 2 piece
As far as tea vs goremaw is concerned I think tea has a higher ceiling with blades up, but goremaw is more consistent
tea build dmg is going to feel pathetic without blades next patch
cuz even now, without blades, you can usually get in 2 evis on a go
smthin like kidney heals, cheap shot kill target + first dance evis -> shadowstrike shadowstrike evis cheap shadowstrike
so ur doing like 35k shadowstrikes, on top of nerfed evis which would usually come around 100k uncrit or 155~160k crit
then how about crit mast ring? nahj uses that
goremaw sec tech could be somewhere around 165~170k (with PV 4 stacks), sec tech hitting around 220~230k
with only 2 GCDs
I was never a fan of how many GCDs it takes to actually evis somenoe twice within 5 second tea window when blades is on cd
its like 6 globals
to not leave a stun gap
I think ultimately what gear you craft or what missive you use is unimportant as long as you get the 30/30/100
like 30 crit 30 vers 100 mast
but yeah crit mast ring is desired to hit that mark imo
I think tea build will remain superior in double dps 2s, sub/healer 2s for sure as well as alot of 3s comps
solo shuffle im not sure yet but tea will probably be marginally better
RMX I'd say tea might not be as good
but like once people realize how much sub dmg falls off with blades on CD it'll be difficult to bait things for the next blades
which would happen a lot esp with the trinket bonus nerf
And they have way more stress on us when they receive way less stress in go
Working as the forums intended
But man, 34 vs 38 % crit in your stun + duel doesn’t create much diff…
Your mathematics expectations are close
That’s good to avoid stat stack dr
2 sets with crit mast ring will gonna big deal for sure
Just remember there are lots of things that can zero out your crit stat
I forgot to mention this but with the overall game pace slowing down with trinket set nerf, tea build might run into a damp game where you actually run out of tea charges
Right now games are quick enough to end before that but
Like once you start getting on 0 charge, itll be FULL 60 seconds to get it back cuz it doesnt CDR with combo points like dance
or 45 with a vanish
yeah thats like the situation you dread the most as sub
and itll prob happen a lot more frequently
starting next reset
we just got nerfed %8 on agi, aroun 20% on set and 7.5% on eviscerate?
so 200k evis having around 150k coming from base and 50k from clone with 2 sets. this 150K got nerfed directly %8 and %7.5 and became 127.5K, 50k from clone became 38.25K and the total eviscerate damage was nerfed to 165.75K. so its a 18% nerf to eviscerate damage
correct me i made a mistake in the calculations
hi guys, where is the info about me randomly breaking stealth out of combat and pre-combat (no buffs, trinket use, nothing has been cast yet, still leave stealth randomly)
try some test and ill pst the result here
about agility nerf, eviscerate nerf calculate
guys the nerf to 2 set is 40% compared to what it is now its not 20
Try checking the combat log
eviscerate is our main damage in most builds and its getting nerfed around 18%...
Where's the math behind 8% AGI? Didn't notice anything on the patch notes
PvP trinket set from 20% main stat to 12%
Okay thanks my dood
So we burst less
I hope this doesn't go downhill and we get to the point we are just hitting with wet noodles
isn't sec tec clones suppose to do less dam than initial hit?
details now shows me all 3 almost identical
normal agi=13665pvp
after nerf agi=12754pvp
13665agi evis tooltip dmg= 84983
12542agi evis(trinket change for calculate) evis tooltip dmg= 79324
So, 12754agi evis dmg= 79324+@ but still 7.5%evis dmg nerf not applied
There are difference of 300 eviscerate damage for every 30 agility
So, 12754-12542=212agi difference
212/30=7.06times
300x7.06=2,118dmg
Then, 12542agi nerfed evis dmg=79324
79324+2,118= 81,442 evis dmg
7.5% nerf = 81,442*0.925= 75,333
75,333= the tooltip dmg of 7 combo eviscerate damage after get nerfed
from 84,983 (11.3% damage reduced)
🙂 seems not a big deal huh
skills tooltip are mostly bugged and might not show correct dam.
theres no buffs like nightstalker ik that
i used shuriken toss to pvp dummy for calculate
we dont need 2sets cuz its probabilistic
anyway we dont need worry for nerf sub is still broken
Yea. Blades and tea are the main sources
and we can 100% dmg as now if we burst without thief bargen debuff
or 3secs wait after blades on for big 2nd evis
This is likely a dumbass question but it's my first time playing Dragonflight. Just hit 1850 and got the mog fully unlocked, if I lose some shuffle rating will I lose the pieces?
I would assume no
no u wont
XD
Do skirmish wins count towards the saddle?
nuh uh
yep
Need my cute spider mount
3s gives more % per win. If it’s important
gius i took a break still got the gear and the tokens do i go 4set on sub or 2 is good
Ooooh I think I'll do that
Mostly just wanna farm up a new whip to ride around on
2 set just got nerfed. But all top rogues runs 4set rn
I would check murlok.io and just see what the top rogues are running
Cause yeah like Egoist said most are 4 set
you didnt include 2 set nerf as well.

11% nerf to the biggest source of dmg is pretty big
not unusable, not sure if it's "still op"
What?
was replying to that
lol i've seen 2 same spec rss lobby but i dont think i ever saw 3 same spec rss
At least it looks like we won’t get more nerfs
dont be so sure xd
Man my DH alt had been seeing every lobby 2000+ with at least 2 DHs before second DH nerf. multiple times 3 DHs
Since like first week 
Now I see a bit less double DH
But was crazy before nerfs
First week was so crazy, i basically just went to middle of everyone right away and sent fel bar then took several of everyone’s defensive CD
Then start to play

Can someone help me with crafted ring for pvp, i need signet of titanic insight, can i make finger witouth lesser verdant trophy of conquest
Not sure what exactly you mean
But I think we get next craft next week
So we will have double craft rings
Don’t think there’s a way to craft without the spark nor conquest spending
Without a trophy it would be just a 456(?) ilvl ring.
Random bg drops item that give u quest for 3 free trophies
Can someone help me prioritze my conquest spending? Tier is from PvE and main hand dagger is the only thing I've bought so far from the conquest vendor.
Weapon > Trinkets/Neck/Rings > Else?
Spec?
Sin or Sub
Regardless, you can craft three now, in your case. Craft head and foot from mission items, craft one ring with conquest.
Wrist, belt and cloak, use catch up trophy
Remain will be conquest, so take trinket first then off hand weapon/necklace, neither is prioritized item
So your conquest spending will be Ring - Trinket - then whatever
isn't oh that gives main stat > necklace which gives less mastery?
Yeah tbh I am not even certain necklace is an upgrade or downgrade for sub due to the play style
I will surely take it for sin
Right now I think I have only off hand, necklace, ring and medallion to be upgraded before complete s3 gearing
Ring will be next week craft, necklace I can buy already but I haven’t
Same
Was looking for oh. But I forgot we would have spark next week
Sin, thanks for the advice. My crafts are already made for PvE content, I'll work on PvP boots next.
Then use conquest for head after trinket
Or it depends you can wait for sparks for head, it’s free 875 conquest item, I would rather not waste 875 conquest
What did you craft for pve?
Toxic boots, Helm (Which I can use a trophy on for PvP), and Toxic Patch Bracers.
hm, will have to debate dropping 2piece post patch
he's a pve guy, he will have to wait for the new crafts
What’s the secondary on those
crit haste probably
helm and bracers probably crit vers
If it’s mastery crit pieces you can play with the two crafted toxic
Not ideal but probably better than honor gear
ima try 0 set, heavy verse & mast goremaw build after reset
and see how that goes
i mean itd still take a few weeks to actually go to 0 set because ill have to buy the pieces with conquest
I am about to do that too, but you can’t convert tier back 
So probably you gotta wait a few weeks
yeah, im gonna just commit to having no crit investments
and the 30% proc chance to do 30% shadow dmg on evis for 2p is not worth the stat loss
The mastery crit two pieces are probably still alright
yeah, going to still prioritize replacing other green/trophy slots
you can have 100 mastery with the 4 set. Would be even more next week. What is the point of dropping it
cuz im not playing tea build with my main rogue
the crit from the set pieces is mostly a dead stat cuz i have rotten + cold blood
Yea, but how much would extra mastery beyond 100 would give compared to 4 set?
Is 4 set extra 20% nerfed like 2 set or not?
the biggest gain will be on vers, and IIRC 100% mastery isnt a specific breakpoint or anything, its not any harder to gain a % past 100 than it is before
i dont think 4 set is changed
Was only the 2 set that was changed.
Yea, they nerfed only 2 set. I just don’t know is 20% from 4p nerfed or it’s straight +20%
i dont think its nerfed if ur talking about a pvp modifier
In pvp the set was 35% not 50% so not sure what blizzy meant there in the post.
i know some people (or most people) have picked up sec tech with 4 set to take advantage of the guaranteed shadow clones but i'm not sure if its better than just pressing evis
i guess it might be once evis is nerfed
Lmao, for real?)
but that means you're also adding in one finisher worth of gap between building & spending finality
when do i want too change smoke bomb too dismantle couldnt find any good answers on google
Well its 70% in pve , halved in pvp naturally so 35% and now .5 down to .30 on their notes indicates -60%. So the set will be 15 in pvp now.
When facing rogue
or frost dk
Which i could give a single flying eff about tier set reliance to begin with but the nerf is a big deal just on the set alone. Nerfing eviscerate slows that down even more and then you look at per armor class as well and defensive use.
21%
70 * 0.5 (50% modifier in pvp) = current 35
70 * 0.3 (after nerf) = 21%
1/3 from 70 is going to be 23.3% extra. Plus another 10% from 4p
Right
Funny 😂
Despite they actually pumps a ton of dam
Just more dumb issues caused by returning tier to shit
yesterday i had this pug disc rage at me for dropping bomb against a rdruid because it was fdk + rdruid
Should of left it out of the game but kids always get crazy over it and obsess with numbers
and decided to throw
for tea build the tier nerf changes nothing
youll still want to pick up 4p
because how much it helps toward getting 30 crit
What dream craft gear does assasin need?
I’m dumb. How is 4 set sync with tea build? Dark brew?
Mastery enhances that
well, the ideal stat you want is 30 crit 30 vers 100 mastery
Tea should of been hit
none of the 4 pieces have haste, so they all offer good stats
and enough crit to actually get it up to 30
so the set bonus is just a bonus
What dream craft gear does assasin need?
Lmao
you should decide for yourself after looking at vendor items
@jolly sierra mate 😂
so their sint any that i must must have?
Well, evis was hitting like a truck.
min maxing?
Agreed but tea also should have been hit.
nah, tea will be in a weird spot after patch even if 0 changes directly
with the trinket nerf and overall dmg nerf, games will damp long enough where you are out of all the 3 charges
Maybe blades. Or bargain. When u eat back to back evis for 200-300k that’s the problem
and you can't even shorten it like you can with dance
right now tea is just good cuz games never last that long
but once it does, youll have 1 tea per minute, or 45 seconds with vanish
which is really shitty
you wont be able to blindly press tea every go
Currently u need like 2-3 go before it ends
Agreed but bargain should have been a higher penalty anyway. Blades isn’t a problem when it has been poop for years. The blades change was great
To be fair it’s the first time I feel I’m the main dps in solos feels like sl early s1
Tea is just a crutch at this point. While i dig the call back to the old days it shouldn’t be a 1 min cd anyway
We will be fine
trinket set bonus nerf (all dps specs), 7.5% evis dmg nerf, 2set shadow dmg reduced from 35 to 21%
It’s not. But with cdr plus bargain they r back really fast. And sub with blades would eat in a stun lock
Right
That was already answered before, you should check your vision with your doctor.
yeah they nerfed combo point generation over the years such as reducing cheap shot from 2 combo to 1 combo generator, and then they go ahead and make sblades give full cp
kinda weird
And shaman wolves cdr , aug cdr , other classes etc aren’t a problem
Tab targetting classes arent a problem but when rogue does stuff . Heaven falls.
because rogue has duel
SUB has duel
And other classes can stop it with aoe effects
because sub has duel
😛
Cap totem / deep breath / static field and move it away etc
the reason sub is hated if it does actual dmg is because theyll just chain that dmg with duel
Yeh
A lot of classes can stop it
Hpal can do the blinding glare nonsense
Blind aoe thing etc
yeah if they are allowed to cast it in 10 yard range
also most rogues would just chain duel with cloak
people are biased to think sub is the most brain class but when it does dmg 75% of the sub playerbase just go to a oneshot cheese macro chaining duel sblades cloak and just press 1212121212
and that's ultimately on the way duel is designed and the fact that only sub has it
which brings back to why ppl hate it when sub does dmg
You do work your butt off and if people don’t figure it out after 19 years thats on them
Nah mate. Currently if u don’t have cds/trinket and there is a sub with blades it’s pretty much over
Its only a rogue problem always will be
idk, im okay with the balance of DF in general
You should die regardless if an enemy uses cds and you don’t bubs
warrior isnt immortal like they were in the past 4 expansions and ret pallies lost undispellable freedom
You “have nothing” you should die
yea but the problem is duel draws out way more shit than it should
esp chained with sblades
only way Sub kills anything is if the enemy presses virtually no defenses
or the fact that it requires very specific CDs because it has to be aoe
or he can recraft w a guy to switch the embelishment
i agree that sub needs their damage reeled back a little, but really defensives does wonders.
As much as I love sending evis in a stun lock, but the dam was way high 😂
Yep its whatever though
and ever since they got the ability to cloak physical disarms it's grown even more braindead
there is no way a warrior easily dies to a sub
AAAAAAAAA
super old expacs arent the same game anymore
Right
pls end my suffering
itd probably be best if duel is just flat out removed from the game
Just like when people whined about combat readiness and they just had to not attack us for 3 sec or whatever to get it to fall off or cc us
that and good dmg cant coexist
and if ppl want sub to do good dmg, which i also want, then duel shouldnt exist
you are playin as sin right? 😄 share some advice 😄
daga kotowaru
I've been trying to get 1600 in 2s and it's been a struggle for me. I get close but I ultimately run out of CDs and get destroyed by DPS who throw out 250k nukes with less effort than I need.
But still have fun
one of my alt rogues has had the worst vault luck and is sitting at like 31% crit and 88% mastery
aka real shit stat
i look at my evis crits and the top one of em is like 163k, gives me real depression
but it isnt, one said a foot craft i said i have that and i said is their anythign else no one answered
wait a sec. 4p means sec tec clones as well or only the one that 2p triggers?
it triggers off of sec tech clones
thats why ppl put in a talent point to take it with 4pc
Correct
u dint @ me so cant see evertything
wait why is winter veil live on classic but not retail
It's always there bro xD
4th time in a row...
Yeh boy
what spec would you recommend for a new player in pvp
how tf am i supposed to win against this fkign havocs they are INSANE
Steep learning curve on rogue regardless man.
You dismantle essence break and force them to eff up
its always the 6th guy
Feint a lot too merek
Havoc is easy to beat
Assassination will be the most straight forward, Outlaw and Subtlety have a lot more going on
They are insanely stupid
They trinket gouges and saps in 2023 and go to the forums about it
so i cant really go wrong with any of them? just work on getting through the learning curve?
Yes sir
They don’t think before charging in
play what i like kinda thing
alright. i appreciate it. thank you 🙂
i must have 0% chance winrate they always heal so much and burst so much
Depends…
If you are sub probably yeah
If you are sin, can be challenging
Shadowmeld the front loaded damage of hunt
DH 100-0 you in 3-4 globals with 1-2 crit
makes dh angry
That could be done without any stun
dismantle the back end damage
Eyebeam or the hunt, followed by essence break, blade dance, death sweep, you can be cheat death already
With all the dots already on you
improved cloak stops nearly all of a dh's burst
improved evasion cuts his damage in half
feint is useful if you can time his burst
and a dh needs to be on you to do damage.. its not like chasing a mage across the map
Keep in mind DH doesn’t need many CD to burst you 100-10
For sin it’s not that easy in 3s
You can play fairly well in sin+heal vs DH+heal
how is aug easy and devoker is hard?
Not exactly certain, not my list I never played dev. But when I played Aug last season you have one combo that does a huge burst and used mostly all your CDs then you pretty much have only 2 skills to push for rest of your play.. like BM
Until you do the combo against when CD comes back
Yea, I know it’s skillcap. I played aug too. For fun in s2. But there is much more buttons to press. Heal, save, shield, maintain buff. While Dev is literally eyebeam kiting melees
quit being a bitch
lol what
go to a pve channel if you want to talk about taking good things away
no, im just not delusional enough to think sub deserves everything good
What
the cloak talent. take it away from sub
it and duel can both get gone for all i care
But kinda weird to be told to go pve when im prob far above in pvp
Im not sure how duel made it into the ga,e
because asking for a nerf is what pvers do
its cringe
its an arms race against other players
So youd rather have power creep for eternity?
Ok, good to know you are totally not biased
not being biased gets you kicked around
I mean, "i deserve good things while my enemies stay at status quo" is the literal definition of a pve mindset
against NPCs
And ur basically wanting your enemy players to be npcs so you can walk away with a w
did I say that?
not being skilled does
How else is outlaw & assa > everyone else supposed to be interpreted lol
outlaw and assa better than everyone but not by a mile
and the players of every class with that mindset is the reason pvp is dying because its a cesspool mentality
My class is superoior, my class deserves good shit etc
yeah because begging for balance for the last 20 years has worked in the past
yes
Its fairly well balanced though?
yeah thats why theyre nerfing trinket bonus
If it turns out bad it can always be reverted
you know in your heart of hearts it wont
nerfing the trinket bonus for everyone has nothing to do with balance. If it applies to everyone, it doesn't effect balance
not really true. Some specs work a lot better in slower games
In a way it does because it benefits dampener comps more than others, but like i said this nerf isnt as bad as some that happened in past expacs
others not so much
like when they reduced total dmg by 10% and increased stam by 10% in wod
Every game was extended to like 23 min long
Devs have been more incremental with tunings than they ever were, no spec gets thrown out of the meta with a single patch
But ppl still complain cuz they think whatever they play should never be tuned down
maybe they did that cuz 1k players still whines for 1shots instead get better
same as happened w cc nerfs
hey man, dispelling poisons is hard work
their selfishness ended in this circus
still dont get how tf sepsis is good when dispells exists
for sin or sub?
sub
Cuz itll still tick alot while the dispeller (usually healer) sits in cc
Or the fact that their first global out of cc has to be a dispel is a significant pressure too
does it ticks that fast?
They have better things to press
The fact that I can use it and then insta cheap the healer or peel is pretty cool
Yeah thats a good use case too
even any drood, pally or monk can do the job
ah i see
still weird, dont get used to that being just used in s3
They can, but they have better things to press, esp if ur teammate is pumping combustion etc
i still recall going w flag
for example i love KB for s3 cuz it cant be dispelled
and hits like a truck
ive actually killed warriors and hunters before with a sepsis ticking under their parry
Actually sepsis go is p good on hunters cuz theyll just ros anyway
and i save sec tech for next go
for me that happens with KB run
30s later i go DM
the burst for themselves is good enough to pressure a kill
if not, well i have KB 30s later
Why is my nose itchy
allergic reactions to poisons
Dang. I knew it.
F
This is why I don't main assa Panda
that is fine, i feel comfortable w my combo lol
I am kinda new to sub and wonder if you guys ever use rupture in arena
This sounds weird but I remember a long time ago, someone told me I should wash my face with toothpaste. I just tried it and my face is so smooth.
Yea, sure. Before go. Pika even talented into +20% for rupture
What about black powder and shuriken storm
Powder is pve only. U can spam storm if there are few targets around so u can reset ur dance faster
ok and how do i usually use my rupture should i maintain it and refresh it constantly on the main target or ?
Dot specs like affliction as an example
Ferals become better too while also still doing 350k bites
So true
talking about the primary stat changes?
Revert some outlaw nerfs too
feral benefits a lot too because they are super squishy
so taking less damage overall is good
yeah that too
Shaman playing diglet is always funny to see
still can't believe outlaw got nerfed week 2
as if it was even a problem to begin with
Don’t stress too much about it. You can rupture both dps between go to put some pressure on healer. Same on main target before go, but if u don’t is not a big deal
Shaman colorized 1965
now everyone already knows to CC us or trinket on stealth windows anyways so we're back to doing fucking nothing
primary stat changes could be bad too because outlaw's secondaries are kinda shit so we rely a lot on primary
but idk
I don't really much care anymore tbh
Working as the forums intended -_-
gotcha thanks for helping
Rupture gets a lot of value for sure
It’s good to rupture war/huntard. So when they parry/turtle they kept taking damage
Rupture warlock pets to break up their soul link too
They split life /dr w their goons
can be possible sometimes, i have a soap which i can use in my face to remove grease and shit like that lol
a
b
c
d
Lizards every now and then
e
f
G
Whats the typical burst opener look like as sub with flag
H
I
T
L
Check pikaboos vids on yt. He’s playing with flag rn
Thanks ill look, seems like everyone is playing sepsis now
12%of sub mastery = actually increase 3.87%dmg WTF
M
He is playing sepsis as well 😂
guess sepsis is the play then
Nah it’s just there cuz u need to get to cdr. Basically press and forget
How many weeks into the season does conquest get uncapped?
Why does my omnibar not work in arena's? I downloaded it and it shows it when I test but when I go in nothign...?
Season 2 was uncapped after like 9 weeks
we are probably half way there now
i need soo much conquest
yeah that's why i said no nerf set after season starts
people spent conquest and convert
but there's no way back
their stats are just not very useful for me now
that looks way too small, are you sure?
yes
does that account for agi nerf as well
i think the main question is have you counted the shadow dmg part?
7.5% of eviscerate dmg= decrease naked eviscerate dmg
it affects shadowed finishers as well as finality so it will probably be felt harder than that number suggests
yeah for sure
but im surprised its still such a miniscule drop
i mean, 84k to 78k is like, barely 5%
agility before nerf= 11467x1.2=13,760
agility after nerf= 11467x1.12=12,843
i tested my agility 12,670 without any gear changes
so 84,346>78,094 is the result
+-500
and you can cover it if u play 2sets and full mastery gears ( hellbloom chest/ crafted pants)
So u can get 15% mastery but actually increase 5% of eviscerate dmg
and 4sets doesnt work for shadow technique
if u play 2sets, u will loss only 6% crit and still 27% crit remaining
theres not any buffs
k
only activated pvp gears
theres no gear changes, no any buffs
ive calculated with only some trinket changes
but there will something difference here if my math method wrong
blizzard's nerf mechanism is always based on naked spell dmg
I don’t to be rude but this looks way to low. Like 7.5% from evis is not, but 1k agi lose is a quite a big hit
let me show u how did i calculated
well, NAKED dmg decreasing by that amount looks like it checks out
if you account for dark shadow, shadow dance, symbols, finality
that 6~7k diff in naked dmg pumps up to be much more
i didnt include that things
Are you sure of this?
interesting
yeah 2 set, 27% crit rest mastery sounds alright
holy fk RSS is giving me mugambala mugambala blades edge tonight
real cool maps
i have 1 rogue goremaw build the other running tea
i think after tue ill commit both to goremaw build tho
My concern is overall main stat nerf.
its 900 of agility nerf
its a sizeable nerf but it still makes it more than a viable build
I’m not talking about rogues. I mean they just nerfed mostly everyone by 8%
cept healers
Like we have 30 min q, well now ull have a longer games on top of that. Cheers
i think theres something different math here i did math again but its kinda weird
i need to check ptr first
i mean if dps players get salty and quit for doing less dmg
its going to decrease q timer
rn
healers just constantly face zug gameplay
Longer games would make q even longer. Even if ppl won’t leave
eh, i dont think 8% stat nerf is going to be that dramatic
5combo evis dmg with 12,636agility = 51,024
but right now queue time is long not because of game duration but because how stressful it is to heal
It’s not. But I don’t like the direction
naked 5combo evis dmg= 2837
7.5% decrease from 2837= 2624.225
geared dmg 51024 is increased by 1698.52% from 2837
geared dmg 51024 is increased by 1698.52% from X
X is nerfed dmg
X = 47,197
perfectly 7.5% decreased dmg
also, 47,197 dmg is based on 12636agility so we have more 197 agility here
As result, if you wanna test this, set the trinkets like this picture and decrease your eviscerate dmg by 7.5%
and add more 197agility dmg
so pretend all the modifiers multiply that base dmg by 4, resulting in 204096 pre nerf
188788 post nerf
and theres 296dmg difference here for every 73agility
and we need more 197agility
almost 600 dmg diff
and the final eviscerate 7 combo tooltip dmg is 72,849
+600= 73.4k
Long qs are cuz ppl don’t want to sweat for 1.8 mmr. Why bother. And those who left are being stomped by r1 players.
84,346 > 73,400 is the final answer
still seems not bad huh
decrease 12.98% of eviscerate dmg
but u can cover it by 5% with 2sets and hellbloom/crafted mastery gears
actually increased 15% of mastery but it isnt 1:1 raito so it will be 5%
Yes, correct. But in my opinion this one is like the biggest
O
P
Q
is this a build up for BFA style 30 mins games?
So my Assa Rogue with increase mastery embellish over 90% health is over mastery cap to where my addon says 100 rating loss but below it I am under by 150. Not full geared yet and only crafted ring and chest
Will be over probably by next crafted piece or two
below the 90% hp in pvp combat. With my Crit already at 20% have some thought about going haste as assa after mastery cap since it affects are dots
Potentially
Glad you exist, I love math
Check the first comment xD
it's not wrong
Well in a way it’s true
Especially early expansions
Rogue comes out early just die
I remember in TBC/WLK, In some RM mirror essentially is just mage 1 on 1, which ever side rogue has to come out to help first loses 
its true
the 1st one getting a stunlock wins
i recall in SL prepatch
found an elite assa rogue in outdoor from the filthy spanish server we hate here
i was trying sub
without any issues i killed him disgustingly fast and he stopped bothering
yeah, rogue vs rogue is ironically very effective, but im sure a hierarchy between specs does exist
I'm playing Sub, trying to do solo random rated arenas, 478 pvp ilevel, and I feel like I can't burn anyone down early and then I'm stuck waiting on CDs. Should I be able to kill people in the first 10-20 seconds? Feels like I'm missing something.
That’s normal
Then you get tuned every expansion, nearly every patch to be less effective and rely on team mates more.
Not exactly what I had in mind for a Rogue!
Are we just utility and moderate overall damage, then?
Results may vary is the honest answer
Yeah fair. I just want to be able to jump someone in BG or arena and actually kill them
Lots of “it depends” as it comes down to a priority system
Right now I feel like I do about 60% of damage, then I'm out of steam and they recuperate and kill me
Setting the table for team mates
Then you get nerfed because yep
Patience and timing are key
Maybe I should watch some streamers
Just practice and use a lot of situational awareness
Thanks, I'll work on it!
No sweat man
right now I'm opening from stealth with a macro:
#showtooltip Shadowstrike
/cast Shadow Dance
/cast Symbols of Death
/cast Shadow Blades
/use !dagger
/cast Shadowstrike
then I do Eviscerate, CB/ST macro, Eviscerate, etc. until I run out of steam, am I doing anything wrong there?
Maybe I should be using Flag before Eviscerate
Its just a priority system, no “rotations” . Rogue depends on what enemies can be ccd, how long do you have and how can you mitigate their stuff.
478 is pretty low tbh
also trying to kill someone in 10 to 20 seconds is going to set you back more than distributing your dmg more evenly thruout the match
flag is a waste of a talent
only works on bad players
that makes sense, thanks, yeah i'll prob drop flag
it's annoying to fit it in anyway, another gcd
what about talents, any recs?
You have tea build and bite build as two major builds for sub as of today
But you have quite a bunch of choices
that's probably my issue, i'm 478, undergeared
It’s undergeared but playable
Sub tree last two rows have too many good choices
Flag just doesn’t seem to have a priority anymore
thanks, yeah, i hear that -- redoing my trees and so many choices to make
Am not close to computer
bite seems really powerful
i'm gonna replace flag with that i think
i dont like tea, too many buttons
But you can copy kalvish profile for tea build
Bite is a lot more setup
You need to pick vein
When you have 4 stack, dance bite
So you have rotten to crit your bite
With a big bonus dmg from vein and rotten both
But tbh even without the rotten/vein bonus bite can still be a solid choice
It’s just we have too many good options down there
oh wow that is a nice combo
Can only pick a few
but yeah, that's very different from what i have right now
Bite build is more setup and buttons to press actually yea
It can be pretty painful backstabbing 4 times just to get perf vein stacks up while ur getting pummeled by melees
thats why tea build is significantly more popular, smoother gameplay and higher potential dmg
On the downside tea build can fall off in dmg heavily when blades is on cd, has no access to acrobatic strikes
and it's more stat dependent imo, like you HAVE to have good ilvl and stat allocation for tea build to be effective
Man yesterday I saw some guy trying to use tea build in skirmish
Just horrible
Probably just watched too much kalvish
whats wrong with the tea build?
thanks for all this!
really helpful info
Nothing is wrong with it , just a different playstyle
No nothing wrong with the build just a lot of things wrong with the person
Probably people watched too much stream and think they can send one go and kill three people by themselves
oh I read that as if tea is bad haha. was like wtf have I been doing wrong then.
I swear that's all you need to do sometimes.
anyone have a nice goremaw talent tree?
i want to try this out
not finding much online
Gl homie
https://www.wowhead.com/ptr-2/talent-calc/rogue/subtlety/DAOUVVRRBUUVJkIRQCFAOVFQUFVBVBUESlFBQ Smthin like this
fantastic, thank you!
3 rounds, won 2, hunter randomly left xD
ahhh you have shot in the dark instead of improved shuriken storm because gloomblade already applies find weakness, ia ssume
nah thats a flex point, u can swap it if you want
but goremaw build is a lot more energy starved than tea so youd prob want free cheap
Can you carry over this week's pvp quest into next reset for instant spark fragment?
Like haviing it completed this week but turning it in next week
Think no
Better just save reputation candies
That will immediately get you spark beginning of the week
fucking hardstuck 1760 geting q's with nothing but warr,dk,dh...

?
idk man they should just make healers super op and queue times would decrease for dps
thats a bandaid solution IK but Hpal meta was me getting in games
You can't upgrade your honor gear with honor anymore?
no
That doesn’t resolve the problem
Healer already OP
thats why i said bandaid

there is a more complex solution for this
Quickest bandit, Double CR gain/loss and honor from solo for dps specs
i am sure blizzard wants to still hook players in until like what, the last few weeks of the season?
now we need to convince blizzard to just allow massive inflation rn lmao
a wild NoTrickz sighting! What is this black magic
yeah got 1800 now I can put rogue down since its getting nerfed haha. fuck lobbies over 1700 shits aids as sub atleast
I'm still just so proud i got 1800 on the first day, and havent PvPed on my rogue since then xD
just pogging he hit his goal
Is Subtlety 2v2 with a holy paladin partner just absolutely nonviable, or are we just really bad?
Assassination we do okay but as sub I just cannot kill anything
From 700 rating to 1800 in a single day
what a speedrunner
At this point I’m surprised u were able to find that much ss games 😂
im lazy af and barely play once a day w every char
U we’re playing all night yesterday 😂
Weren't that many, but my mmr was almost at 1800 since I was 0 cr
So I was getting big gains
What's the website to check the wins and losses?
Just saw poor ele “gj feeders” 😂
yeh, to cap the day w 4 chars XD
XD
U can mouseover ur rating in default ui
I mean the matches, like how much did I go each match today
I already got bored. Cuz of q times.
meh got used
Idk, it was okay in s2. Right now I lose fun. With all alts at 1.7
Fdk is my last hope. Cuz jeez they are fun to play
The q for blitz is almost the same as for ss
And might will be even longer when they’ll add rating into it
I don't know about that. Having ratied tied to it should in theory improve wait times. I know I for one don't bother with Blitz because it's so easy to cap conq every week
with blitz being rated you would split players towards branches
w that q should be faster
curretly it tied to weekly qeust, plus ppl spam it to farm honor, for fun etc. when they add rated it would be locked under ilvl. My guess it would make it longer. could be wrong
But ss back in sl q times was 5-9min
I would finally be able to finish my artefact quest for 10 rbg wins lmao
Yeh boy
Release it now por favor
si
Told you why other day…
Vers crit probably similar that both come behind mastery.
Depends on build
what was the reason? Would interest me too
Very low dmg outside burst window, both sub and healer needs to know how to play in kill window and collaborate very well, basically this is a combo that requires a lot of skills to work
Things like oh I don’t know what happened but he died hardly happens for sub + heal 2s
So for sub beginners its better to play full burst comps ?
Like ret pala + sub rouge
or similar ?
Well overall sub is not very beginner friendly. Sub + dps is fine, rogue mage still one of best combo in 2s as double dps, this season we can do pretty well with destro lock too
If you aim to practice and improve your skill from beginner,sub + healer is best. But you d better have a real good friend that willing to do this learning curve with you…
got w the warrior
a sub rogue
probably the worst ive seen
i called him to use the fkn wound poison
he used insta
lose 3 rounds
leaves
xd
sigh.. frost mage, fire mage, warlock pumping consistent 60k how the crap do I come out of that lobby even breaking even
did ele get a big buff or something
not sure about last season. I know eles are a definite fotm this season
Ele has been very good all expansion
does fan of knives hit their totems?
no, you have to single target down totems
is that worth it to switch and target big ticket totems like healing stream?
yes, you should always be killing big totems like healing and spirit link
i have been trying. but its tedious cause it seems like they just drop it right back down. I'm sure its different totems. Surely they have cooldowns on them
i need to figure out a way to get big nameplates on them
i'm not sure I track exactly what sudden demise is saying. is it a legitimate option n pvp/arenas/solo
I wonder if there’s a macro to kill those things by seq
Like the flags, totems, lock’s summons including obelisk
in theory you could have a window come up to at least click on them to assist with awareness that they are up and targeting
but it would be an addon, if not a very complex weakaura
awareness and game sense are my downfall. but at least I'm self aware 🙂 iknow how to put damage out..push 40 to 50 in a 2 or 3 minute round. Now I just gotta learn....everything else
They got rid of totem macros in wrath
as i've tinkered with my talents I've somehow picked up fatal concoction.. thats not really a great talent is it?
Yep. Best alternative is using your nameplate profile to enlarge those for ez clicks
When I was trying to remove pets plates I found out that better blizzplates by default (I believe) puts c clickable icon of specific totem on top of them. Which super easy to click and kill
I’ll have to check it out
tea out of cd is annoying


