#pvp
1 messages · Page 163 of 1
All you need to do is survive from their CDs and you win
Right
Because double dps don’t have much recovery
When it’s 1 dps 1 healer match, it’s more real games for you
Right, much harder
Only scary double dps is rogue/mage and that’s dependent on their mmr
I am not saying double dps teams are bad, but outside of Rogue Mage
I've never seen that combo yet, as I said, haven't played that many games
Most double dps team just quick farming
Is dk+healer a very strong comp though? She said she couldn't do much to stay alive, every time we've seen that
And this is with me using every disable on the DK, yet she's still dying
R/M is either really low rated or very high rated. There isn’t much in between with them
DK + healer for us is okay
They don’t have MS nor good cc chain
DK + healer was quite annoying to Rogue Mage though some seasons
im at 1200ish mmr and rouge mage has been the hardest combo ive had to fight recently
Hmm
had a rsham flaming everyone
in the match
and he ended 0-6
but ngl i hate rshams
Think I just found a bug where if rotten SoD and a builder is pressed at the same time (from a macro), the builder wont crit but still consume one stack of rotten
@ realz
SOD?
symbols of death
huh, now its critting like it should o_o
interesting, having a modifier like harm seems to cause the bug
whats best 2set for sub?
I may have to try rogue out. I was thinking outlaw. Don’t wanna try sub cause they think they can’t die and when they do they send hate mail to you lol
If it's unholy, disarm doesn't work that well unless it's kt and they're low.
how much of a difference that the offhand is enchanted?
rather not spend gold on sophic devotion'ing on an honor OH if i can get away with it
just buy a grade 2
because you don't want to miss out on procs by just having nothing
On classes like rogue or hunter that need to kite.. their totems are so annoying. Cause they actually are not enough to keep you alive when you sit in them.
The good resto shamans randomly one shot people with huge lava burst tho
what are prio pieces to get in order with conquest?
Dagger into catalyst set items I'd say. You can also craft 2 items as of now so what some people have been doing is crafting head (lifebound vers + mastery with an embellishment) and infurious boots. (This items will require the pvp additional reagent in the crafting order for this season)
whats the "go-to" sub build now that they fixed shadow finisher from evis? see a lot more run without cold blood and goremaw
is it back to just all in eviscerates?
(and sec-tech)
I go with that personnally: BUQAcWb37Z8KXj8LlE1rTPXfsBAkQAAAAAAItkkUSkQKSSICcgkkkkIlUCJlWISSCgSEAAAASIC
I'm no pro but going without cold blood nor maw sounds like giving up a lot of quick burst
just looked at kalvish/nahj and orcrogue on murlok and the snapshot of their spec is all without goremaw and CB
Orcrogue is kalvish
Yeah looks like a lot of different builds out there. Even some with Echoing Reprimand, others with CB / Maw, others with Brew, honestly pick the one you feel the most confortable with
I think some people really don't like the delay of SecTec
But will try the one without CB and with both Tea and Deeper Strat, gotta see what it does
yeah but both his characters i mean
just taking the snapshot into consideration but if both chars has it it seems like its not just something hes been testing 1 session/on 1 char and then abandoned it
^Totally, but I think on sub many builds work fine. Every one of them as their strenght and preferred playstyle I'd say, play what suits you
It’s simple really some builds are to cheese some are more stable
The concept of sub rogue is always the same
Exactly, cb sec tech allows for very quick powerful bursts, the one without maw or cb looks like a more constant pressure build (didn't try it yet but from what i see, without the guaranteed crits basically but more flat damages)
sepsis.. havent used that for a while. Any techs i need to know about or when to use it best?
So far my experiences with Assa is I am killing it in both 2s and 3s right now but in Shuffle its very miserable. Damage is not the issue its just survivability. Sub on the other hand feels great in everything right now since they fixed the Shadow evis talent its rocking and rolling in all brackets and am overall having great fun with it. Even if they nerf sub a bit I feel its still solid. If they nerf Assa Im done with it in shuffle probs.
Assa in RSS is very lobby depedent
I only get ret/arms/fury/uhdk/subt/dh as assa in RSS and that just makes me want to delete the game
We can atleast really dig into arms and ret. Just gotta bait out their CD's
what talents yall use for SS for sub?
Dark brew build we just opening sepsis - cb/st - then keeping stun lock and evis at full cp?
I want to try it instead of the goremaw build today
agree. i hate how they insist in staying in place in such bad pos
Is no stech,goremaw build good for 2s with heal ?
I would love Simple strike-evi spam build to work
This build should be better in 2s with healer
Any advice on gearing stats if I'm looking to play all the specs equally? I like outlaw better in general and SS, but I wanna try some setup comps with friends as sub and sin and see which stick better.
Looking online, everything suggests mastery for sin/sub and crit for outlaw?
Pretty much that’s it
I still don't understand how somtimes kingsbane hits 300k sometimes first hit, sometimes quite normal range
can someone teach me 
How bad is it to mix and match both stats? Like is mastery close to crit for outlaw or way behind, and vice versa?
Is there viable build like that?
Yeah with darkbrew and thistle tea
BUQAcWb37Z8KXj8LlE1rTPXfsBAkQAAAAAAItkkUSEkSTECikkkEJSLlkElWIhEISKRAAAAIhA
I really like wow but waiting 40mins per solo shuffle is so discouraging
That build is supposed to Play like assa or outlaw ? Not much burst but consistent ? Or should i only do 30 sec goes
it seems liek mreo consistant damage build
u cbna stic kon target and dont force resets and with good cd management i think can be good pressure'
assuming you crit your evis during dance+tea window it will do a significant amnt of burst
Its just theres no way to guarantee that crit and the most you can do is get crit up to a certain percentage
Which is arguably wasted stat investment if rng doesnt help you
also i feel like that build is significant worse vs orcs cuz you wont rly be able to fit in 2 evis ever without leaving a gap in stun(talkin about when sblades is on cd)
Whereas sectech and goremaw is just 2 globals for most of the dmg in the go
if ur gonna evis just once its not worth it
Basically youll do some insane potential dmg with crit + sblades thats likely higher than goremaw tech
But again, its potential
What's the setup then on this build? Lets say target without trinket
sblades cheap evis shadowstrike evis
with tea and symbols ofc
its a bit more complicated without sblades
Would you mind explaining ? Thank you for all info
like, do you have first dance, premeditation etc
If you have FD you cheap into evis
then two shadowstrike for another 7cp evis
but that leaves a gap if ur hitting orcs
And ur SS still kinda hits like a wet noodle cuz its a mastery crit build with less emphasis on vers
yes and then 2nd evis
I think if you have premed you can sorta just do 1 shadowstrike and do your 2nd evis after 2nd cheap
Thank you alot , will check today
but you dont really take premed i dont think
I hate stech but love sub xD
Personally I think its very good dmg if you have blades but while waiting for blade cd it kinda just stumbles
but i could be wrong, I think the consensus is gonna be more unified in a few weeks
i see that there is a sepsis in this build, how do i use that in burst ?
I think it is taken just as a path to cdr reduction
you could press it on blades instead of SS prob, dont really matter how you use it
or use it to cheap shot something without committing dance
ideally vers>crit>haste>mast. Mastery isnt bad it just doesnt really have prio yknow
the mast you get from tier is enough
i dont see in my damage meeter if Shadowed Finishers are working for me :C but i am hittin 200k evis there on dummy
Will be the guides for pvp updated?
ended 0-6 today for first time in season
ppl just fkn died everywhere
priest almost never used dome
again another time w a rsham
monk didnt used karma
xd
ye, working on em as we speak
where can i find and can someone help me with today's sustain damage, burst damage, mini burst damage rottation for assasination in arena
shadenox in youtube
RAHHHHHHH
RAAAAAAAAAAAAAAH
ah yes expected wait time 18m - time in queue 30m 🙃
this game would be so much fun i shuffle q´s wouldn´t be that long
Peeps are probably logged in waiting on sod to open up.
I think queue time would improve if they bring out rated blitz
Dingdingdingding
what cr
why is at 2000 mmr lobby people still don't know what sap is
ngl I contributed to a meltdown in the sin channel
Rick :Th-They- they’re just robots Morty! They can’t feel Morty!
me press w me do dam
Robot: What is my purpose?
Rick: You do DPS.
Robot:...Oh my god
XD you pass butter!
Jerry: whattya say Morty? We put on a pot of coffee get some crayons and knock this whole solo shuffle out?
Morty: I’m just gonna take Rick’s robot.
haha perfect
Sigh
Just a bit frustrated.
Thought i could get two 60 today with sub
but all ruined
I completely hear you man
It's actually funny you know
Ret rushed ahead that avoid sap, but i still won r1
then at r4 or r5 i met with ret again
i went, please let me sap
he went, no problem
and he did follow
but r shammy went ahead to engage right awya
i was like ??????????????????????
So anyway he started blasting! (Judgement flying everywhere)
he literally rode ahead to send a dot or sth
i mean how many people i have to talk to before gate opens as sub
rOgUe sAP sOmeThinG
tbh i feel it's totally 60 as long as teammate just don't screw me
i am literally not asking anything more
Nothing quite like being in combat as soon as the gates open
Its like people at target on Black Friday
like what's the fucking purpose or sending a dot or ground the other team at gate open, shammy???
you got ret and sub as teammate
you do that like if you have mage/lock teammate, fine
I could maybe see an UHDK dotting to spread epidemic to flush out a stealthy, I guess
Just got mad, cause i literally saw easy 60
To make your existence miserable
both lobbies, i started with very easy and quick 30
then people started to screw me
like on purpose or sth
logging in dh now
i have to zug a while to calm down
let me remove my brain for 30 mins
two lobbies at DH today, none finished..
first lobby, hpal left at r3 in middle of a round. and i received first hate message today from an afflick lock, basically saying i was noob, throwing prision to warrior and cleaned all his dot, i was like dude you were at 15% and warrior sticking with you, i stunned SP and sent prison to warrior, what do you want?? does your dot work when you die?
second lobby just now, healer 05 then quit at r6
sounds like another peaceful day in azeroth
What 2nd embelishment should Outlaw have. Murlok.io shows most using Decay but that seems like it has to be a PvE thing right since we don't use the posion boots?
I've been using verdant conduit for the random secondary stat...the uptime is about 70%, and it's not nerfed in PvP, and all the secondary stats are useful for Outlaw
i saw lots of specs are using that
seems a solid option
nothing too fancy but not bad
an added bonus is if there are others on your team with the embellishment, the buff is bigger
I like it ty
cheers
It's sporecloak but better in everyway
any1 playing rogue in SoD? which vanilla alliance race is best for pvp as rog?
night elf or human
why doesnt spsis become shadow dmg when you get dark brew?
I'd say night elf, but feral is looking strong as hell in SoD
so Detection might actually be REALLY valuable
Anyone have some tips on how to manage engry better. on sub and assa im trying to use symbols of death and shadow dacne and vanish but i just feel like im out of engry 24/7 and i know im doing something wrong but im not sure what it is
what does sod mean>
Season of Discovery
It release 1hr 45mins ago
Me n this hunter both share the same pov
hating BEA
sub feels kinda bonkers right now?
its been a while since i killed someone so easily in a dance
tell me wtf did u said
dood for ur health
put the whispers in a separated window
so u dont bother in open them
Don’t worry I am not bothered at all 
I asked about pooling, and I said that haste felt like a dead stat. but this other guy was the reason it happened, I said I only contributed and it was a little bit lol he went CRAZY
I didn’t know you could go !pooling lol
hella people flamed the other guy though
The people in the pve channels always amaze me at how cringe and toxic they are when anything is even tangentially pvp. Yes rotations and talent choices can and are different, but frothing at the mouth and losing your shit because someone came in to ask about mechanics but are asking from a pvp angle is just not it
eksdee
/ (sɒd) slang, mainly British / noun. a person considered to be obnoxious
let me buy a corrupted ashbringer in classic like was w dinars in shadowlands
short for sodomite
It does or should be as that was fixed a while ago.
on details its always nature
Odd , dunno. Check the talent contribution on a dummy without dark brew then switch back to test again to see if the 10% is in effect
5-1 got 3 KBs from sudden demise as sin LMAO. first 3 rounds lasted probably 1 minute if that LOL
Don’t think its nuts when people triple your damage pve’ing an entire match / bg outside of cds. Tuning is about to happen again per the devs blue post (next week.)
why do i get 2 vicious saddles everytime i cap out the reward lmao
reported
cant even use them already have all the mounts lmao
I got 4P on one of my rogues
holy moly
why does it hit the pvp dummy for 120k but players for 25k
i have 4set
we've been scammified
and hit 60k in a guy in outdoor
and in instanced pvp ? :p
ye + the current builds don't spam envenom
im getting the same results sadge
seriously reconsidering just go 2set
yes
I initially said and thought
4p is good
'cause free dmg + okay stats
but the damage actually is ridiculous inside arena for some reason
so yeah
probably playing versa mastery parts is better
gotcha captain
however i dont have spare pieces anymore, so will need to endure for at least this week using that stuff
KEK
someone will have to do the math then, on if the damage in arena is less than the increased damage to bleeds and poisons from using the non-tier conq in those slots
actually, can we even get mastery on chest and shoulders, I cannot remember anymore
so yeah, 633 mastery vs playing with 4-set
okay guys i decided to try out outlaw on my second rogue
anyone playing sepsis/ tea?
consider vers too
yeah maybe, though it's DR'd pretty good at that point
DRed mastery vs crit basically
should do a poll of sub players doing dark brew build vs rotten
so no 4pc
easy
ridiculously low?
mine hits 25k for 100k Envenoms
and it also just doesn't proc much since I don't play a build that envenoms overly much
so why tf does higher pvp rank still give heroic dungeon ilevel crests
i thought dueliest and above queues were supposed to give heroic level crests
Youve been struck by a smooth criminal
which one do u play
im playing rotten
this dark brew build is piss useless for some reasaon once again out of 28 evis my top crit was 106k
second finality pnt does make 0 difference to me and my rng lol
was goremaw nerfed or whys people changing to dark brew sepsis anyways lol
do you have 4 set?
Need high mastery for it and it does its job well
you sure its not a stat issue? even on a vers build evis crit should hit more than that
They fixed crests from pvp for whoever talked to realz about it
Yes hotfix was posted today
what a shitty night, like literal 40 minute queues to join RSS and then TWO lobby dodges in a row
by the SAME person
ughhghghghgh
like, they join, /afk right out, another 40 minute queue, them again, /afk right out
reported for deranking
Definitely scumbagging there man. That’s uncool.
oh good, cuz i'm gonna be in deep shit tomorrow when I join raid and im like 458 ilvl, and everyone else is 470+..
i ran 0 keys since season started
Ohhhh the chests always gives whelpling crests
and the higher crests are deposited directly into my currency tab
I was looking for them in my inventory for an eternity
Yeh pretty slick.
had a very bad RSHAM in the match
which lose 2 times in a row
and did ragequit
-7
nice
fuck rshams all my homies hates them
well, ppl is not that toxic
gladly
damn
They changed to darkbrew because shadowed finishers was fixed. Make sure you are running that talent. 100k seems low i think i got up to 200+k with all enchant procs and trinket. Sepsis is just a filler, its not a sepsis build (a better shadowstrike to quote nahj)
And ofc you need big mastery for big evisc
yy i was just refering to my bad rng
also kalvish calls it sepsis / tea build so im just using the same name
What i'm still not convinced about is, why take a chance for a 200k evis when cold blood guarantees that amount with sec tech and rotten guarantees that with pv goremaw
and even that 200k is with blades, feels like the build just falls flat on dmg without blades up
glad you found your soulmate :3
Maybe one day I too will find the special someone who hatecringelaughs at Ret paladins the same way I do
I really like the CB/Maw build but still tried the brew build a bit on a dummy, and on a full go with shadowblades, etc. it's more or less on part with the CB/Maw/Rotten build (give or take a few k). On a go without shadowblades, both builds seems to be on par to damage. Sepsis does a good chunk of damages too (240k on the dummy). Even without CB, sectec does around 350k (still on the dummy). Even without SecTec and the buff to rupture, the full dot does around 400k on the full duration. Overall, the build feels nice. It seems you rely less on cds to do good damages: a go without sepsis or shadowblades is still very good whereas with maw/sectec/cb you need to have them ready to be able to put pressure. But also, Maw, cb and tech don't have a really big cooldown so
CB is a wasted talent, just crit without it 😉
Hi, how do you get the set effects in pvp now?
Conquest vendor only sells "normal" epic without the set effects
you have to catalyst the items into tier set
in this case, you have to own a conquest (head/shoulders/gloves/chest/pants, only these count for tier set bonus) or have luck in the vault pvp options
If you dont know how to catalyst: https://www.icy-veins.com/wow/revival-catalyst-guide-for-dragonflight
Also it must be a conquest item so you get the "Equip: Increases item level to 489 in Arenas and Battleground"
This started during shadowlands expansion season 3.
So in theory it isn't new to us since we've been getting it ever since then
I see, i haven't played pvp since SL S1 so might explain it, thanks!
No worries, you really missed it yes, since we started having tier sets again during the 3rd season (on the sepulcher of the first ones raid)
And in order to ""bad luck protection"" some players, they created the catalyst
Ye thats understandable
(there were players without 4/set for weeks l, even months due to bad luck)
Right now we are getting 1 charge every other week, so we got our 2nd charge this week, so you could get 2set today if you got the conquest pieces
(again, only head/shoulders/chest/gloves and pants count for the tier set)
Wish I could have to finish pve stuff first
KSH/curve/20s?
Ye, have to save the charges in case i get a upgrade stuff like that
Did you get 2k Rio or HC fyrakk?
Ye
Because doing one of them rewards you with a free tier token
Oh I have 4 set for pve already
Ohhhh
But not on myth track
Yeah my bad was under the impression you had less info about the game, you a pumper then
haha ye ty tho! Was just curious about the pvp part, because as i remembered there was no tier set xd
Now you know 
what time did they say they were announcing the major tuning being done tuesday?? I think its today some time but unsure
From what i read, this will be one of the biggest tuning changes being done in all of dragonflight
That not sounds good if you are rogue
uh oh
lets hope they nerf secret technique and forget that eviscerate can oneshot
but im expecting shadowed finishers to get nerfed by 50% in pvp
and maybe 33% dark brew nerf
Completely fine sobe lizards channel for 120k ticks on disintegrate though
Tab targeting elemental shaman or warlocks just back to smoking stuff for no reason with their demonology zoos behind pillars.
i feel like damage is too high across the board
ALL abilities should get like a 30 to 40% nerf
or maybe bring crit damage from 125% to like 75%
i'd prefer long slooow pace games
way healther for the game
i miss 10 mins arena matches lol
always finding that window kill
now its just zug zug pve
just say u wanted outlaw deleted fam its ok
we understand
lol nah i love outlaw
🥹
but everything in the game hits too hard
crit damage modifier needs to be toned now
to even half of what it is now
Pvp needs to be fast , this isn’t pve with millions of life
Certain classes mosh pit. Not a rogue problem
Kiting and cds are key yet people don’t and we end up with 50 things people can do in a stun instead of defending or calling for a team mate to peel .
Shuffle as an unbiased and randomized environment shows people don’t defend or utilize things too late, chase crap out of los of their healers, don’t off heal if they are able to etc.
ya i mean ur basically asking for the dampening meta to be back which is pretty unpopular generally so gl :p
Dampening and taking forever to do anything and making us ineffective sucks butt.
We should be slapping and not reduced to stun bot team mate assist damage. That mentality can sod off.
The 1 minute dps trinket definitely contributes to the craziness
For classes less cooldown reliant I’d say it helps them even more
Rogue is very cd reliant and doing silly crap to us just hurts us and helps the zuggers. People holding a life long vendetta against us because they can’t afk eating cheetos while their demon zoo mongos us down need to just beat it already.
I don't miss at all tbh
I think a mix of fast pace classes and slow pace classes are quite good design
like in very old days, RMP is basically run & gun, while Warrior/Warlock/Druid is trying to just slow cook you
Not to mention lots of classes with their zone abilities, multi defense tools while stunned etc. people can stretch a match out to 10 min if they choose. Zero reason to slow stuff down because of granddad reflexes.
They aint slowing rets and locks and other W key classes, rogues shouldn’t be effed with either.
I mean it's almost natural to be a mix of fast pace and slow pace classes
it's same in all sports or games
there are football/basketball team that are super agressive and offensive teams
and there will always be some team just doing defense and counter - attack
Agreed a mix is good and healthy.
Same time the weird creep of things is off putting. Classes shouldn’t be “good at everything “ the pve kids push that nonsense a lot and it bleeds into classes.
they nerfed dmg by 10% in wod and matches ended up going to like 23 minutes long
and they reverted it
long matches are boring tbh
you cant talk about nerfing dmg across the board by a flat percent, it has an insane effect
even today if one round lasts more than 3 min, i start to lose track of things
tbh i normally don't even look at 3 mins CD skill after pressing it once
the healing reduction thing is also to avoid marathon game i think
@sharp sierra I completely disagree with your point of view. I should be able to kill someone in a stun using a single DPS cooldown.
It is not fun gameplay needing to wait for dampening to get to 75% AND I have to cc a healer AND I have to make sure my target has no defensive cooldowns ready AND make sure their PvP trinket is on cooldown
Furthermore, I should not need a bunch of Weakauras and add ons to track all of the above bullshit to score a kill.
It is non-intuitive, unfun gameplay.
Healing is way too strong, defensive cooldowns are way too strong, and talents and ability damage not working the same way in PvP as they do in PvE leads to incredibly confusing interactions and in many cases makes optimization asinine and unintuitive
Lol well, from the sound of it, maybe pvp in wow just isn't your game.
It is crazy that, as a new player, I could theoretically build a set of crit gear for a month or two and never realize that the value of crit in PvP is massively diminished because the game never tells you this
That's a dumb comment, because I really enjoy PvP, but as a pure DPS class, you can't tell me that it feels good having to line up 4 cooldown abilities and CC a healer to score a kill simply because personal defensives are so powerful and CC is so short that we can't even kill people reliably
It's insane that anyone would WANT a ten minute arena game
I remember that garbage against Resto druid + warrior back in TBC and it was cancer
But but but this is what pvp is? You play to get rid of their major defensive cooldowns, their trinkets and cc’ing the healer..
That is the main concept for a rogue..
If you don’t like that play style, maybe try playing warrior or DH? You don’t really have to think about doing those things and can PVE things down
Trasnlating the photo into text lol
If the game designers decide that a class is going to be balanced around tracking the cooldowns of your opponents, the game UI needs to track those things for you without the need for a bunch of external mods
In a way, I agree with this, but it seems Wow has been adapted to 'users find your own way in addons'
well knowing what ur opponent is likely to do/gameplan is is part of the skill factor of pvp tho
do any pvp games track ur opponents cds for you?
im trying to think of other mmo pvp
dota doesn't
games that are entirely based around pvp (think mobas like league and dota) dont even do that
but it's not mmo
why would wow?
I feel like assa's easier than law.
Probably given the fact sin is more trained
Either everyone should have it, or no one should have it
It's insane that a person with a bunch of weak auras can go against someone without them and just have this huge advantage
Just bake it into the UI
Ah fair enough.
Or make it so you can use weakauras in PvP
In a way, it's a effort everyone can make. in another way, I do get what you are saying
I personally don't like 129302348028 addons or mods on game
even at wow, in the past, you cannot play touranement with addons, iirc
Very much agreed
like in WLK time etc.
You should look up Skillcapped videos, they share great information on what addons you need and other ways to improve your pvp experience
Personally speaking, forcing the players to spend a lot of time and patience on addons (and also they expires every now and then), is not the best practice
at least for me.
I actually do not know other games that require these much addons like wow
but i don't play a lot of games, i can't judge
It's terrible practice. It makes new people not want to play.
Gw2 and ffxiv don’t either. They also listen to pve gimps there and nerf tf out of pvp related stuff
The game should present the necessary information we've all been relying on Weakauras and addons for
So everyone is on the same page
Takes a lot to do that and prob is a big wip
or block them 
and then it becomes total skill cap
I persoanlly don't have weakauras
Restricting api is something they are doing
I am fine playing at sub 2400 range
yeah, that discorauges me a lot
I don’t use enemy weak auras, i just like making my own for my abilities
maybe i do need to re-arragne a lot of things doing 2400+ games
People need to open their eyes too
I got a complete trained lobby as warlock against double DH and a ret

that's not healthy for a fairly new caster player
New people should be doing bgs first anyway
haha i have high IQ
I am fairly fine with people training me even playing caster, but man double DH is crazy
especially when ret doesn't throw anything to you
i am quite surprised because it's still a 1800 lobby
and he doesn't even enable the dmg reduction aura

3% or reeeeeeee
XD
tbh there are so many DHs at lower range now (like 1600-1800)
quite easy to deal with
they don't know how to deal dmg even
then zug 247
Not sure how dh got the ret ticket with “hit everyone hard all the time for free”
yeah i don't know either
i think DH is actually a quite okay kill target
especially after 1min 20 seconds
Dunno, people can step off
I really don't think a lot of people are complaining about rogue tbh
Dev does fist of fury disintegrates
Monk can kick you in the snout for 200k+ rising caprisun kicks etc
Rogue isn’t a problem
Rogue's problem is just we are super noob killer
And you cannot convince people to accept they are noobs
So they will complain
there's no way out of it
Imagine some noobs to accept the fact 'I am killed by rogue 'one shot' because i am bad at the game'
it will NEVER happen
Not allowed to do damage because w key classes get upset they had 1 min of up time doing consistent big ass hits
Feral does 350k bites atm
No one mentions that
Too busy whining about 50k ambush
Heck even restoration can rake convoke kill you w all the added cat power
New moon and all the chicken ape talents with zero set up doing like 250-300 k full moon
200k ish starsurges etc
why is everybody running sepsis/dark brew? is that new goto sub spec?
least toxic healer:
Its just an alternative that has always existed and focused on finishers
i was ret here btw
Literally play what you want
You are a magnet for finding cruddy people primo
yeah
the guy started insulting for free
since start
cuz we didnt called target
in time
XD
but won anyways
returning to the game. is there a good general plater profile someone recommends for arena?
just encountered demolock nameplate spam - really distracting
Cold blood or deeper strat for a danceless sin build?
I'm using deeper atm but am considering CB for the fat king's bane crits
I still need help for someone to explain to me why KB first hit sometimes hits like a truck sometimes quite normal
because the % where u use it
it gets boosted by zoldyck around 35% hp
oh yeah that could be the reason!
ye lol
but tbh, it seems not a common scenario that we send KB when they are alraedy below 35%
Get them to a around 50% dot them up, deathmark, shiv, KB. Dead
yeah, that happens in late game mostly
it's not
but when it happens it's basically a 35% hp execute
I've had it only once that someone survived this
and it was a lock (so more hp) & he had a shield
Combine with sudden demise, it's so sick
That’s illegal
outlaw kinda fun
im kinda impressed they made all 3 specs fun and decent at the same time
For real, I'm so glad I'm not shoehorned into playing sub
ive come to the conclusion i cant stand playing annihilator on warrior
It’s all fun and games till we get our damage neutered 🐶
tbh if that happens whats the point of playing rogue? to be a cc bot and run around the arena cuz we cant kill anyone?
It's happened before
people cry too much
outlaw players really dont like taking dance do they lol
pvers are braindead
But they're dumb and will crash their car if it gave an extra 2% dps increase in sims
I don't feel like dance belongs in assa/law
Yeah i dont like it
I'll play it to get the advantages if I need them but, bad decision on blizzard's part
how u wouldnt take it if it does affect KB damage?
i wonder what time they'll post the tuning changes today
It's it's own damage profile in details
I really don’t care for it, but I recognize there are those who like the playstyle. What grinds my gears is that it’s effectively mandatory; anything else and you’re effectively gimping your dps. At least give us choices. Not a lot to ask.
oh because of crack shot
what makes dance bad though
you literally get damage amp
and ability to cheapshot
Does it? I have been doing pretty good without it. Just on remand and deeper strat
It's not really the 'Outlaw/Combat' staple, but realistically, the spec is better with it than without it
I thought only sub got a damage amp from shadow dance
oh shit my bad I thought night stalker was the 20% movespeed above subterfuge
I just looked I see it now
well outlaw used to be a "does good damage all the time while being tanky" spec design for rogue
above improved ambush
crackshot has really shoehorned it into being a "does kinda big damage during stealth, not really much damage between" spec
feels weird to be peelable as outlaw
shadowdance is like a global taunt now
It's still tanky but
at 2150 i press it and i see every enemy cc button light up
yeah your main windows are Shadow Dance and Vanish
and if you get CC'd -- yup
YUP
LMFAOOO
Getting stunned in Dance makes me want to punch some shit bro
which just leads to winning
so i dont even mind it
but its hilarious
like actual global taunt rn
I've swapped Sin
and it's a headache
I just wish Outlaw had Find Weakness
I'ma say this shit until it happens bro
give outlaw Find Weakness
I think crack shot during adrenaline rush would be cool
Yeah that too
Because if you use it for cheapshot, you miss out on a good bit of damage
probably would need rebalancing though
oops didnnt mean to react
meant to hit reply
Lol
but you're 100% right
well it fits
but imagine not having dance at all
you still miss out on a good bit of damage
so its like eh
That's exactly the problem
I'm a lil biased bc I'm so used to having dance since the beginning of S1, even in PVP
It was weird at first but after adjusting it's w//e
dance is good to peel when shit goes down aswell
Because if you play around SD, by proxy, you're playing around vanish and resets
because it’s a global taunt???
I think the problem isn't even dance
no because u can stun both dps if needed
I like my answer better
HO and Crackshot are the problem in reality
you already have true bearing
you think they will post the balance changes today?
SD just enables it more
Yeah
fingers crossed outlaw does not get nerfed
do they balance around m+ or raid?
Sin will get the hammer 100%
Sub too, hope they don’t burry the spec into the ground
Dh needs to get nerfed and BM, Demo
I don’t even understand how to AoE in sub for m+
then we are in a good spot
not even HO tho
s1 and s2 law did very good damage while playing defensivly
(holding vanish and dance for peel/escape)
this version of law does not
Fair
its rlly just crackshot, and the fact that all its damage is tuned into it
i enjoy law far more tbh
I don’t know why they let tanks queue
then in s1 s2
ace proccs love it
1: its a healer (prot paladin)
the sound everything
I wonder if there are any actually good builds without crackshot or HO
or 2 its a psuedo cc bot that lengthens the game and hardcounters physical dps (bdk/prot warrior/brm/veng)
and it just feels awful
quick question for you guys: I dont have 4p yet so cant test it myself, but do you guys cancel the "bad" RTB buffs before rerolling with 4p? I cant do conditional checks on buffs, so I was thinking that not extending the bad buffs is ok, if I can make sure that I increase the chances of always extending the good buffs. What do you guys think? Am I silly?
Hey a good bdk pumps dps levels of damage
u cant cancel rtb buffs
fuuuuu
the problem with those tanks is they all have super strong pvp talents that basically just go "screw you physical damage dealers"
so tanks tend to hardcounter heavy physical damage specs
like arms, law and marks
if you’re gonna play a tank in pvp bdk is the one
They fly so far under the radar that no one expects them and the next thing you know they're topping dps charts
they do heavy cleave, if u can prevent them from cleaving they arent that impressive
but they really hit 2 targets stacked extremely well
Even in st they still hold their own
But yeah
What are you going to do, disarm bdk?
its really just offensive cause i read thru the tank pvp talents and like
they have really good ones that spread their DR to allies to make them tankier
which is toxic design
Death Chains is so hot
but also 90% of that DR is physical DR
so its just like ???
in lobbies vs arms or outlaw or marks they r so heavily weighted
just unfun to face
Tanks have the best pvp talents
veng has the best one imo
the stun that chains someone to you and then u can targeted yeet them
that one is 🔥
Prot Warr Dragon Charge 🤤
That's a good one
BRM has some fire ones as well
Like an aoe CC immunity
If it yeets players, I'm a fan.
I won
21M from BDK is absurd tho
facts
As sub, what’s the correct usage of sepsis. Do I only use with symbols/shadowdance? Or simply off cd
are sub and assa almost the same now or is there still a big difference ?
Have you played both? They play quite different
tried both today not to sure yet what i like more, just got into rogue. which is why im curious which spec would fit me more to learn the class
Pick what you are drawn to most then build off that.
Things won’t resonate the same as a new rogue.
okay in that case i think i'll play sub for now,. thankyou guys 🙂
No sweat, remember to have fun
All 3 are good, don’t let people fill your head with nonsense
alot of hardcore rogues would probably so sub is the roguest rogue spec
oh that wont happen for a while prolly, on my feral i had like a 20% winrate and now im 1200 rating haha
its still the most setup based gameplay with the least sustain damage between goes
while retaining alot of the defensive vanishing/resetting principles
but all 3 specs are decent so play what u find fun
Yep
@halcyon timber you’re a pretty good sub player aren’t you
She is yes
I think someone said earlier that Nahj saw Sepsis as an improved ShadowStrike basically. Use it whenever it fits. For example, with shadow blades up, Sepsis will fill up your point so you could use it during a go. Outside of Shadowblades, Sepsis doesn’t fill up your points that much so during dance I tend to use it either to fill up the last 1-2 points I need before evis, or when dance ends to put up a dot
Still the main damage output of the build is evis, Sepsis is there as a filler because the talents fits and has its utilities too
My last question is, do we only use symbols with secret technique? assuming we aren't running goremaws. Is it noob to macro them together?
symbols when you dance
that makes sense, thank you
I macro dance with symbols although ideally you want them separate
thistle tea you definitely want separately
I've noticed that assa is playing now with shadow dance. Why is that? also when is the best time to use thistle tea as assa?
dance snapshots with kingsbane and makes stuff hit really hard
more of sins burst got moved into kingsbane and out of slamming back to back envenoms (which ER helped with)
dance is just strong in general, lets u cross CC with garrote/cheap and get strong garrotes out
okay last question sorry. Is it bad to macro shadow blades + dance together? Thieves bargain makes it 1.33 min cd and with the vanish cd reduction it makes shadow blades up a lot. I know its probably not optimal, but is it really bad
tbh i think thieve's bargain is not a mandatory pick this season
I've looked at murlok and the majority had it so i chose it, im still learning sub
Dont bind shadow blades with dance
keep shadow blade out
agree
but it's also not that bad if you biind them together
i mean, if you do dance + symbol + shadow blade
if shadow blade is on cd, you press that key, it's just dance+symbol, isn't it?
Do you bind on-use trinket to anything
with blade
I bind it with dance
Just speaking of this week, if you are able to sap and open, and if your teammate has the sense to cc the other dps, your open should guarantee a trinket, and very likely a major defensive CD
I've looked at the top 3 sub rogues in solo shuffle and they aren't running secret technique and running weaponmaster instead. Why is that
i thought sec tech was insanely good
Capitalizing on high mastery and finality etc to where secret technique isn’t as dire with the 2 set. (Tuning pending on tuesday)
- tea and all the other things that are probably likely to be scathed on Tuesday.
wait what on Tuesday?
Thought they said more tuning next week

2 druids decided to play: "Lets bully the rogue"
twas feral boomy in a skirm
it went from Cyclone spam into me stomping both into the ground lol
XD
XD
How is everyone getting their splintered sparks ? I did a bunch of pvp on my alt this week and only got 1 splinter so far ?
I've seemed to just randomly get a couple splinters every week but this one lol
i think theres only 5 rn?
5 would make sense lol
I was a little confused because I only had 1 splinter so far this week
Aaaah okay getting the first spark week 1 threw me off it seems
there's a quest that gives you a spark for a splinter
That's what threw me off lol was doing that and getting 1 last week and week 1
yup
Has anyone here tried ER/KIR?
Blizz has such a way with words
I think it is now actually
It's finally better than blood
POV: I pull you out of stealth on my DK
how many years until Frost is good again???
Well its better than blood now and blood is good
Well
Not if my disarm has anything to say
Not sure what they are doing w dk other than favoring unholy
unholy still has way too many buttons and set up
but at least it isnt trash
is flag anygood with the dark brew spec?
Can be, just counterable
It also has to take talents for the spec to function correctly B)
Telegraphed flag unless you do it sneakily
thanks for always answering my questions lol
We all do here man
Dawww
idk why they force you to take epidemic
Experiment and make it work for you is the answer
You're not forced to take epidemic but you are forced to take 4 talents, 5 talent points for the spec to glow smoothly.
Unholy tree SUCKS
RAHHHHHHH
Be cooler if the moved to SOAD
I can't upgrade my pvp gear for pve if I can't get queues >:(
Season of a Discovery
forced to take epidemic
improved festering strike could connect to replenishing wounds
Go down the Dark Transformation talents. That way, you're not taking 2 dead talents for one amazing talent.
3 dead talents
Dk will get worked on after ret
ret???
Ret forums are nuts again
Lol
DID THEY NOT GET ENOUGH???
Oh jeez
Leap prolly
but you give up the only route to bursting sores and pestilence
Pestilence is bad
They want more magic mitigation and better mobility last post i read a few days ago
when they give up bop and bubble they can have more mobility
And that holy strike damage shit
Tf is that?
Magic or physical. Make up your mind.
but bursting sores isnt 😭
apoc with bursting sores is a nuke
You're absolutely right but look at what you have to take to get there when you could take the DT talents and have those windows pop off without 3 garbo talents.
one more question, what should the second embellish be? the mastery one?
Up to you man, can always reference murlok io stuff.
Mastery makes fat hits so
Don't get me wrong, that build is still very strong but you're not forced to go that way. Which was my point.
Hell I still run something like that
sad murlok has absolutely no one going the DT build
Do they have 4set?
The 45 second goes are a lot better when you have 4set
Oh I bet I know what they're doing
It's around 9% if you stack mast
Silk lining is solid, new secondary stats one is solid.boots are a good choice too.
Are they going double morb/ghoulish frenzy?
no
they are not
Where are the points going then?
Oh well
Unholy has a lot of variance in the builds so there's probably some new tech.
Don't even get me started
And then you sound them because you got dam incoming and they
Shocker
Blink
You know what I miss?
All Will Serve
That's such a cool talent
It's just not good :/
everyone catching on to it being good? lol
that shit turned into a meme rn
gotta save it for future generations
"in certain situations" i dont think there are any that are good if youre underperforming LOL
played wow for 4 days doing 70-90k dps is it bad?
assasin rogue
Aug/FDK was OP but we both know who they'd favor
70-90k sounds pretty good for arena. during some bursts you should get in the 100ks
whaaat hoow
Compared to me sitting at 40k id say ur a natural
when they are loaded with bleeds and you hit tea, shiv, dance, cold blood, into a kingsbane its a huge spike
i dotn have cold blood or dance
@spring bough uknow a good assin rogue pvp talent tree thats really good
@cosmic thistle try something like this build. can move a few pts around here or there
u can take or not take subterfuge
if is the case take the feather talent and the imp wound one
Feather is the jam
;/
what
oh you said dots lol
dots refers to damage over time, aka bleeds and poisons
which assassination has both
I think assassination only has 6 max not 7, and I think its preference
cuz you'd have to give up acrobatic strikes and lethality for deeper strategem
the dmg is insane tho
you cant do damage if you cant reach them
and sub !!
And yall stop using gouge. Thats outlaws too.
I have muscle memory for gouge so no
this means all damage and not just auto attack damage right? cuz otherwise it would say auto attack damage?
No >:(
Outlaw only!
Yall took Dreadblades too
Next you'll take blind cdr
The nerve
All damage
I'd only try it if you've got 4 set
you think all the dead talents are worth it?
Acro is prob removed in 11.0
Eri hush
stop with your logic
Back to outlaw bro where it belongs
Until you get 4pc yeah
Yassss
this is what im trying
I actually liked ER once I understood it
Im fully behind encouraging diversity, but not dependency
Based
I don't remember running this build
Hm
What the hey
I had morb!
My armory lied to me
some of yall outlaw should try running
dancing steel and precise in solo
its wild damage lol
Is there any reason why Gladius won't show when people trinket?
I have the trinket module enabled and even did a reset of the addon settings and it's still not showing on the frames when someone trinkets CC
Man what a cool background pic
The rogue talent tree backgrounds are actually pretty good
Outlaw untouched bois
Yeah they alright.
Tuning notes are up
Don't like hunt or war much.
Fairly minor
Fury got love
Rogue
Subtlety
Shadow Blades extra Shadow damage reduced to 15% (base 20%) in PvP combat
Thief’s Bargain (PvP Talent) cooldown reduction value reduced to 20% (was 33%)
y'all have a link? I'm apparently internet impaired today, can't find them...
Thanks!
FUCK
thats not too bad tbh
especially with more dh nerfs
DH & BM got some justifiable hits
I feel like they pumped fury because arms is doing so well
I love it
making it literally an arms race
Fury should never be viable in PvP change my mind
Yikes. Kingsbane and Blindside got hit in PvE, not just in PvP
I mean assa is dominating logs, and while you can attribute some of that to getting fed PI and Aug buffs, it's not just that
If they reduce Kingsbane damage in PvE by 15%, does that mean it got hit even harder in PvP?
The game needs some braindead specs like DH, Fury, and BM, otherwise we'd lose a sizable chunk of our population
Sure, but when you can zug zug and keep up Slaughterhouse with zero thought, it's just dumb
They shouldn't have buffed it again
same in pvp
It's never good when brainless button mashing puts up similar results to another class that's forced to use its brain
You eat popcorn with a spoon
Honestly I think it's just a curve that people land on based on their comfort zone, enjoyment, and commitment. For example I love playing Survival, but I don't have the time or patience to learn that level of complexity...but, I find BM incredibly boring, so that's out, too
sick outlaw got ignored i love it lol
yeah


