#pvp
1 messages · Page 132 of 1
I'm fine with FW being sub's thing but I wish realz gave outlaw some kind of armor bypass mechanic it its place
Yes but it’s def GS kinda like how Sv was for me back in the day
Until pvers pruned it
Revealing strike was replaced w gs to do the same thing
It was fine 10 years ago when more things were physical damage, but now it's just weird for outlaw and MM to be the only two specs uniquely punished in this way
Arcane shot does 100k on live
Serpent sting can be a heavy dot
Aimed shot does 50% more damage when higher or below certain thresholds and RF just straight up does damage. Wind arrow is also unaspected nature damage from them and they do have bleeds to go through armor too
Yeah resilience was only used so much back in the day and people just slammed pve pieces after that.
Locks will never get hit w the nerf bat. They’ve been blizzards S tier since TBC it feels like and they’ve always had the choice of spec cause any of them blast lmfao
Hasn’t that dot drop been around since the beginning????
If I were a main hunter I’d be so pissed about that lol
See blizz does anything to help them locks out lol
Anyone wanna f around on ptr
Anyone heard any updates on the Blackjack bug? Is it being looked at?
hi segs
when is solo rbg test? tomorrow night?
is today in US tho
the guys asked me to go too but i said no sadly, i need to go outside for today
kinda funny, why only 2 chars of mine has weekly of skirmish
main and etc. only picked up the pet pvp weekly
Sorry if stupid question, is outlaw good right know? Usually the amount of buttons you need to press vs damage you do doesn't really match, how is it this patch? Had a really long break from the game
I can remember a few times where all 3 lock specs were ass ngl
It’s good
Just got a 349k echoing reprimand on a person
Much, much better in 10.2 so far, more damage and more burst...we'll see where we end up at launch...one thing we are missing is Find Weakness, so mitigation will increase significantly as from cloth to plate
Damn thanks guys 🙏 I hope they will buff our burst, its just insane going to outlaw from class like arms or frost dk and you do 0 damage compared
Atleast thats how I felt at the beginning of season 1
Last time I used killing spree was in shadowlands, that's cool that they are buffing
everytime I face double frost mage, I die a little faster.
I remember from before the Ahn'Qiraj gates first opened in Silithus, there were locks there just obliterating anyone who tried to do turn-ins, they were like raid bosses, it was nuts
damn, got a screen shot
I wonder if there are some modifiers that are causing that much damage
seems to hit ok on the dummies
Guess I missed ER being buffed
Wonder if it would do that on outlaw too or if you need sub modifiers
Yes, its stacking every thing possible w rotten and pv which has to be built up
So get this
You can use your first dance to hit a 407k ER
Then second dance to hit a 413 goremaws
Yeah if you split em up sure
I want them to throw macabre in the trash can
Likewise but pvers
I 100% hate that shit
My Tauren’s name is Moocabre but I’d still be fine if they dumpstered it
wE sHuD bE sLow aNd aLl bUrSt dOnkEy
Dumb shit
Ptr might also not have dm nerfed
Haven’t bothered to look yet
Or ds
got that match once in my warr this season in 2s
agh
Same time , kb can do similar damage too
Fix killing spree though none of this false advertisement of giving outlaw burst and then leaving them with nothing
Out does have a 5% buff coming next week as well though and more changes i believe from that derailed forum post
Yeah kb “can” do 300k ticks
well 300k ticks good for cap stone and pve bosses having millions of hp. Math isn't even ironed out yet.
Agreed its still good though
Outlaw seems to be KS + MG + whatever else for their comparison
i know some pvers crit for 1 million with all the multipliers the game has.
My point is lets not get hung up on what each other “can do” out of envy or whatever
When in reality it’s probably nearly identical in damage
Its just math and it will even out towards the end.
Where rogues probably still aint that hot
you would think all the pure dps classes would be top of pve chain
(i honestly dont know whats top pve)
Meh it’s whatever, i just hate when other classes constantly talk shit
its a game where a the majority want the path of least resistence
Yeah agreed
Like im sure they are people that want their 500k death beams for their class and will rationalize because some boomkin hit them once for that amount.
442k this time
yeah its sub thing because when I went to ptr the best I could do was like 100k
You have to take the perforated veins talent and then go to 4 stacks. Right before you echoing you use a gloomblade for your 5th stack
so a sub thing 
#justsubthings
Sin now looks like melee affliction on the target dummy. It just a long string of tiny yellow damage and BAM 100k something.
Thing is us Subtlety rogues are about planning and shit and hard calculated hits
Nerf the goofy abilities,not the talents
Pv is good but its “that” good
Just dumb knee jerk nerfs most of the time
Always found Sub cumbersome. Its a lot of gimmicky gameplay.
Hey guys, im new to the game just started playing a month ago and i have a few characters max lvl, i tested a few in 2s and i really liked playing sub rogue but im trash, so i was wondering if you guys have any tips or guides for me to improve, because everything i found was outdated and i dont know what is good and what its not
sry for the long text
Welcome to the game!
ty man
Welcome!
No idea why we can’t just have hard ass glooms and decent hits but the answer is the jackasses upstairs . That’s why
Always been a subtlety rogue and always will but
Nerf the extra stuff, treat pvers the same way they treat us as well
See how fun it is then
Welcome man , hope you’re finding your style so far
I think it's better just make the live version rupture duplicate talent easy to obtain
it resolves at least some of the issue
It is on ptr
Can easily grab RS
RS is blood serrated blades from back in the day but with a twist
Subtlety sustain has always been through bleeds and good backstabs
Thing is Danse Macabre is where our FW went to
Cata was 100% and wod was 50%
SV is fw now + symols and your choice of dd or vt
It still has “sustain” just its just disguised
DM just affects all damage now and its that way on purpose except id say 100% fw was far more difficult to balance
You can do the stealth focus and shadow/deception gameplay simpler but it probably requires a few changes in that old spaghetti code.
Wrath bs was just overtuned nonsense because we had trash ass energy tegen
Agreed its always going to be that way as realz already told us we aren’t going back
Its a combination of all expansions now is what rogues have turned into
Im thankful he at least pulled lessons from the past in
And ptr is far better than live
Like seriously way damn better
For all 3 of us
Its just that blizzy likes to nerf rogues and then leave warlocks and shit to still do full damage
But nerf rogues is fine
Because f us
The changes to sin makes it a lot smoother to play. I don't feel like I'm starving for energy and I 0 haste on ptr.
Yeah the changes were nice
I just don’t agree at all w nerfing shadow techniques because the bums upstairs “say so”
“We want to be slower” who the fuck wants to not press abilities? They aren’t going to justify buffing your gimmicks by 15% or something. You’re out of your mind if you think that is fun or balanced
Second of all who is “we” there is no “we” just a pve cult of nonsense
My point is before i get too angry
- there should be different styles in our trees (which are on ptr)
- rogues should be smooth across the game and in all content because if what you picked.
- no more pandering to personal agendas or silly shit
- if something rightfully gets tuned, it shouldn’t “break” the spec because of shit decisions to put said things in
I really think this season of sub has been some of the smoothest gameplay it’s seen in awhile
Mostly because of the 2 piece and cdr
Live sucks
Its reliant on the tier
Yea I’m surprised the tier wasn’t made into a talent
But apparently they don’t want us having that kind of energy regen
Which WAS done
First day of PTR kalvish and Palumbo r was saying energy regen was slow so I can only imagine how slow it’s gonna feel now with this nerf
Energy regen is smooth on ptr
That’s good to hear I haven’t played it
Let finishers refresh goremaws too ayeee
Nerf tea
Goremaws every dance would be kinda nice
Nah im cool lets not make dependencies
Shit needs to be desynced on purpose
Decision making when / how should be more than all
Like i fought hard as hell for goremaws to come back
Why don’t you like life 2 piece tho?
It’s a beautiful thing having energy every time you dance
1 sec driving
And ill tell you
Because tier sets sre meant to be supplementary. Not fix issues. Ptr subtlety beautifully fixes it while also providing options instead of an unhealthy reliance on stuff
We have energy every time w mos and making good decisions. Not a 3sec symbols nonsense ducttaping our stuff together
Yea it was a creative hold over but , smoothing out our stuff > anything else
I think it would help if blizzard was forthcoming about their design philosophy and their inspiration for each archetype (spec). Like why is Assassination a dot spec? Is it because of poisons which all specs have access to?
Because they listen to all the hijackers
I mean assassins can at least do fat ambush damage again
Which is refreshing
And I'm not mad that it's a dot spec but initially when I started playing on prehistoric times. It was big mut crits
Not sure how to get envenom to be fat again though
Yeah fat mutilates were sick
The some pve nerds “wereee alll the sammeeee” get.off.our.class
And that's when you just to behind the target.
Like what amps go to mut now?
Like it “can” do damage but its additional bleeds and nature damage on ptr?
All of muts modifers on ptr make nice to press. It's just like 6 different numbers
Which is cool because that all ignores armor
Yeah its lame not seeing 1 number but thats how they keep us happy while keeping the number boners upstairs happy too
Well except the physical part. That's the only active button (not counting ambush) that doesn't ignore armor. I think even sbs initial hit is shadow.
Oh and shiv but w e
Yeah would have to see on details for clarification i guess .
This is the type of stuff we need to pin point now as a group
If not, we get shaped around turds and fairy god mothers making stuff up and spreading more nonsense
I mean I think they can give each spec the fury 2 button special. Simple and high DPS. Can't complain about your damage if the hardest thing you have to do is press the buttons as soon as they light up
Yeah it was slightly nerf from live me thinks
Really? Thought it was 200% on live
Sl was 400% or 450 during beta and was very good for all 3 of us
500% on live
Shiv for a brief moment was the hardest hitting ability
Ah dang
Well , better that than all eggs in 1 basket
Like overloading ct
Yeah it's better since it's just buffing the dots/poison more overall
It never really hit that hard to begin with
So what’s the plan for envenom from your professional stand point? I obviously have zero weight and just want to understand
Just got into my first solo Q BG
you guys weren't kidding
locks are insanely broken
51 mil and 49 mil
I figured I'd give it a try
people are queuing it apparently
already got another one
Honestly, I'd leave alone. At this point most of our damage are dots. It would have to be a complete redesign of the spec to make it a hard hitting finisher.
Lock was prob using the satan glyph talent that chaos bolts everyone in an area though for split damage and was padding
Makes sense, at least the master poisoner is still true to you guys. Assassination and Subtlety always have had good bleed damage.
Blood splatter + + serrated blades was sick back in the day
Only way to beat plate
Would have to get rid of the bleeds and make it some weird physical/poison hybrid that it's kind of becoming
Yeah sounds weird
Mastery should help though
Ive been experimenting on ptr with mastery (earthen i think) and it checks out nicely
So far 10.2 ptr with gear feels really weird
Since stats seem to be at 55%-52% equipped with full conquest on verdant combinations
Seems like health bars don't move much unless a lock is hitting it
Yeah we did a slinky
Stamina is way higher so rogue damage in a kidney isn’t that hot
Not including peoples DRs or increased armor like bear / evoker etc
It seems we are going to have to soften people up first and then try to kidney
Wait until those updated pvp modifiers hit boys. 😂
Whacha mean? Tuning you mean ?
I think they are going to keep gems and crap off gear for sure for us though from current ptr gearing
I'll show difference in stats between 10.1.7 and 10.2
Above is 10.1.7
Here is 10.2
I feel like my agility barely went up
Need to plot a graph and make a trend line to see how it is scaling honestly
Yeah primary stats are tapering off so stuff like sophic becomes less impactful akin to other enchants
Same happened with landslide enchant back in cata i believe it was
We still had spell pen back then so rogues ran around with elemental something something and envenom destroyed the f out of people
Most of the scaling is secondary stats and hp
Because secondaries can catch up now
They are consistantly doing 40 mil + in these BGs
The next lowest class is like 20 mil
They don't want people shitting out 3 million criticals in pve with an instant cast 😭
Whats the damage break down though on abilities with a details ss?
Then that can give us a bigger picture of padding vs single target
Details is messing for the BGs because it breaks up individual group fights
Moonkin probably would do the same and shadow priest
If that's what you're asking for
Oh ol dang
If I was home I'd copy my lock and tell you. I bet she'll have 1.2 million health
Yeah easily, we saw that yesterday
I'd check myself but I dont have a lock
I had supatease in my last one
He did 26 mil as balance druid
Still crazy but not nearly as much as the locks
Yeah Starfall is stat padder along with moon fire
If they were going to “balance” things, they just should reserve slots for classes and specs
It's like if I go into an epic bg with all the AOE talents.
That way a more accurate spread can be seen
Get good isn’t an excuse for pve aoe in pvp . That’s just a case of rock paper rocket launcher
any info about s3 scalewarden gear?
Not yet atm. Ive been looking as well. That needs to chill out w scaling though as well so we avoid degen stuff.
Im wondering if we will get 2 free crafting pieces from winning a bg again
hope this time they do a vers mastery dagger early in builds
instead in early live patch like last time
Or they can give us a crafting token for weapons
^
Cause the best thing about crafting gear is you can change the stats.
Whenever....you want
For a low fee thanks to all the bots this game has
Also benefits blizzard because it makes more people use the crafting system and keeps pvpers with low ilvl in pve. Can't have those high end pvers getting mad.
XD
I'm very confused. Even with 27 more ilvl my ability numbers are roughly the same as on live
How is that possible?
Am I missing something
I'm testing on training dummy
Probably more a shift in damage
100% spread on different abilities/ interactions but still a net gain versus before
No like something is weird I swear
Yeah enemies will have variance on armor and such
Let me show you
Wouldn’t definitely know unless we did a huge data log
Here's ambush on pvp dummy on ptr
You’re also getting a buff in the next build too kleever
I had both live and ptr running and there was different damage spread
But I didn't try outlaw either
Here's ambush on 10.1.7
The average hits are basically the same
Even with 27 more ilvl
No we're not getting a buff at all
not that I've been told
idk what's going on but something isn't right
Let me see rq
I picked ambush because nothing changed talent-wise that should have modified it
unlike BtE and dispatch which would have changed
I should be doing roughly 20% more damage on ptr
Oh that was the note
But it's the same
Sheet
Yeah something is off for sure
That account for GS amp too?
Vs FW live? Also any talents changed +/- agility difference, enchants / loss of gems etc
Yeah cause ambush on ass is better but only due to the poison crits
Also wonder if opportunity is more frequent to get secondary ambushes and maybe thats why it isn’t scaling as high?
Good point
Psn amp on assassin has diff amp and obviously scaling w mastery + shiv + x
Ambush on outlaw comprises of = gm + gs + ??
For a total of X
In theory outlaw with procs and such hits the hardest on ambush period
I was talking about just regular ambush with the poison talent no shiv.
Ah mk
Procs often enough
So the breakdown is similar but done in different ways as you suggested earlier but ambush for all 3 of us is most likely very very close +- variance
think we gotta go in the eridian way if dmg is rough
just fkn use the absorb necklace and go
Yeah i use it for a secondary absorb with feint mostly
To try to live vs anything pretty much
Problem is it scales w gems per unique one and that’s going away too
So its not very good at all in 10.2 unless you’re using it for restealth for a moment so you can slip away before it breaks
lemme see
Also affected by dampening mind you
70% life crit stacking one is what im eyeing atm or the secondary stats one
will u absorb shit dmg is u just use zen gems?
does the symbols proc from sub 2 set also give the energy regen?
or u can use the same gems for use well the neck?
It is amplified per gem you use for a fixed amount. Haven’t tried lesser gems like
k
Yeah you can use whatever gems
Yes on dance but symbols is only 3s duration mind you so be ready to act quickly
Yeah I prefer the on demand to use at my leisure
Did better on this one. Goes a lot better when you have the locks on your team lmao
if i manually use symbols does it extend the symbols proc or override it?
idk damage definitely feels really strange on ptr
Some classes are doing infinite damage for some reason
im playing the standard build without finisher energy reduc and i feel energy starved a lot
Rogue seems very average right now
compared to last season anyway
Its funky but it is by order of precedence usually extends
Which I guess is fine but ngl it's a bit underwhelming to be mid after a rework when rets got to be gods for a month straight
Experiment and play what you like. Forget meta chasing just be damn good at what you do.
ty!
im saving a neck then tho
Just what my spec is used to. LFG!
like with the dagger
All subject to tuning im fine w it as choices > all else . Thing is rets were tuned very high and received a talent revamp
was a miracle it resulted in r5 by a public order
Form and function for smoothness is our primary objective here
Rogues they are very careful w us
Kinda like in mop
If people gave me good tips. 90% of the public orders id do would be 5 stars. 😂
Yeah I usually tip 4k gold on stuff i really want done
i gave 2k + mats for that
ofc i wont give 420,69g this time if it doesnt scales w pvp XD
wut
Sometimes I get an inspiration proc when I don't want it to because the give 70 gold top.
yeah when it happens is F
nothing to do
and btw i just used r3 mats
so it was easier to proc
Glad you got the proc tho
Speaking of professions we should try to vouch for crafted weapons.
Let me stack mastery verse blizz
Probably a good reason they don’t want to though. Ie the warrior discussion that occurred when crafting was announced
Well actually probably wouldn't even bother with verse at that point
I mean the mythic weapons would still be 6 ilvls higher
how much life do you have guys with full 489 gear?
Yea but mY pResTigE aS a MythiC raidEr is SuperIor
I have 2k under 900k
Still is 6ilvls higher
u have 880k HP with 489 ilvl?
Agreed @peak agate but you know how it goes
Yeah around there. It's very close to 900k no gems or enchants
Yep well the boys are, im not home atm but i imagine rogue isn’t too hot atm. Prob lots of pad damage going out though .
huh the neck shield is fkn shit then
Yep
it would absorb like 160k with 489 ilvl
Yep that’s like 1 tick of dots from a feral -:D
That's one kingsbane crit tick
very funny
im getting 2 crested daggers for next season
Phys DR
Rets prob have highest DR due to sanctified plates talent
It was against a warrior
Didn’t know if it was 1 hit of 4 or something
Jeeze
the shammy on the other hand?
"Oh a fly." Zaps and lava bursts me down with no effort
Makes sense
It feels weird
Because before Verdant Gladiator
I was able to ~100k damage on plate
and now its 70k
add versa dmg
The math does not add up at all
Hm
u need to add versa + armor too, right?
Outlaw needs find weakness back
That’s what GS serving as, old revealing strike
Oh hey Pajcsi, I was just in your BG
Yeah lock seems absurdly broken
So is mage btw
yeah, funny how assa got gutted insta, it seems mediocre tbh
Also warrior takes 0 damage it seems
at least in a 0 dampening environment
me attacking uncontested
They are always quick with the rogue nerfs
5.5 M
told those guys in forums we need more defensives
It seems really inconsistant right now
Like the more locks the enemy team has the more my damage decreases lmao
F more defense, defense doesn’t matter if we aren’t nuking people and burning down their house
why? 2 feints is broken, and we have full immine cloak, vanish, evasion
@quaint cedar i actually like what they did to the EotS format
Same. Definitely miles better than the non-RBG version
Its solid as is but we don’t need to be sturdy af
I'm still trying to decide how I feel about the regular base maps like arathi, deepwind, etc.
It's weird that once you fully capture a base you can just ditch it
Guess that's nice though that someone doesn't get stuck sitting forever
oh me too
bet we're fighting each other again lol
They said they wanted to knock the base sitting which is good
are u kleever? 😄
The alternating bases thing is cool too
or taliriaah?
oh shit that was the same argument than my healer said days ago
is not enough
will repeat
Rogues avoid damage, we don’t soak it
Feint is to help , not to trade and bang
Same premise w recuperate bsck in the day
u need more tools to avoid being permatrained
else wont be ask for more stuff
sub have another vanish + more self healing
outlaw more stamina + leech
what do we have?
Veil and second feint with an upgraded deadened nerves was their response
Yeah because we always had preparation and thats how the decided to give us that.
Cant convince them to give old elusivness to you guys
Rogue doesn’t stand toe to toe w plate anyway , we never have or you get mortal striked fir 60% hp like in wrath
i know but will be still receive a very great amount of hits
Non existent burst DAMAGE
Same in gw2
even if u dont wanna to
@quaint cedar bro this ret is ridiculous too xD
Yeah
It feels weird our damage overnight goes from yes
to "bruh, I dont even tickle and my damage went back and not forward"
lets see when we have shuffle w blues
Even if combat readiness came back it wouldn’t be a reason to sit and trade
im 100% sure assa will be permatrained again
rets are always nuts in BGs lol
Oh is that why we have Evasion and Cloak?
Clearly
Ded gummit I read it wrong again
huh
I read "rogues don't avoid damage, we soak it"
Assassination definitely soaks in
yep
Low key don't understand how I live some games.
even if i run a lot hitting ppl im still dying fast in some games
Praise the pillers because if they didn't exist I'd be fucked.
You don't do damage fast enough for people to respect your damage and back off.
@uneven grove you dealt big dam in that one lol
yeah i am pumping
ggs
I was close to you at least
sudden demise looks useless tho rn
Are you kleever
I popped you at the end there lol
i am so not used to having shadow dance xD
Took me a while to get used to it as outlaw back in 10.0
Dance iron wire might be the jam
I'm still trying to get the hang of playing with these new talents
I probably should be vanishing aggro more for the crackshot bursts
4 rogues in my kotmogu team xD
We pumping on ptr sin friends? I know I pumped on the target dummy. How's that damage spread @uneven grove
What talents are you running? I’d like to try Sin out on the PTR
If I was home I'd link you the talents friend. But I basically forgoe the AOE talents. I didn't think the the fake tod was worth it
No worries man, I’ll monkey around with it. I suck at Sin, but want to see how it stacks against live
XDD
Lol look how low envenom is. I'm guessing this is due to to IC cleave?
Ahhh ok
i am also spreading fat garrotes with shadow dance
i feel like for arena we will still use 4 posions
i am not sure, for BG the execute doesn't look promising so far
🫡
Its cool on paper but the fact you have to 2.5x their health in damage make it meh
Assuming they have 900k HP. You need 225k in bleeds on them for it proc. Might as well just keep spamming mutilate at point
i'll go to PTR someday to test the fang daggers, are highest crests already active there?
Just got put into an EotS with a full caster enemy team and literally couldn't do anything at all
Wizards just dominating as per usual
looks at the mage I haven't touched Must resist the urge for the path of least resistance.
lol
if you're a caster you're eatin good
seems like that's all the broken shit is the ranged dps
shocker
I wonder if it's the secondary stat scaling getting out of control
The fact double frost mage is a viable 2v2 comp makes me believe that statement.
The only time I've beaten double frost has been on my dk.
nope afaik
who would have guessed when casters already had 25% haste in season1
we have way too much secondary stats
casters with 40-50% haste in season3-4 will be crazy
Inb4 they nerf pvp trinket bonus more and just cause more harm than good
“We found rogues were doing …”
Casters like mage gain passive haste from all sources
4% from tree right?
It's a tree and frost has its own talent that gives them haste from all stats
Fire has a similar talent but for crit
fuck
For some melee as well. On my 2 button fury war. I can get 60% haste with all the talents start multiplying. Same goes for FDK.
How's the new sprint PVP talent?
New sprint pvp talent?
LET'S GOOOO
Yeah they change maneuverability
What's the change?
50% reduce cooldown and 50% duration so if you spec into all the sprint talents you have a 30 sec sprint
So 6 sec sprint. Baseline is 8 secs. Not a bad drawback
Sprint is on RB for Outlaw, so it's almost like a perma-sprint
I hope they give some updates for the good ole ass rogue
Anyone using creeping venom?
I doubt it
Small sample size but lul
That's not new lol
But does outlaw even need it?
I guess for bgs it's pretty hot
It's useful in BGs, especially CTF, but there's no room for it...have to have Enduring Brawler, and Smoke Bomb has so much utility in BGs it's hard not to run that, and VoM is the only way to get rid of bleeds, sooo....
Didn't it just break roots on live.
It used to, but they changed it to its current iteration a while ago on live
maybe 2 or 3 patches ago...?
As you can see I never used that talent 😂
haha, yeah much better choices there, but it does have some niche uses, like being sticky to an EFC
Outlaw's toolkit is unmatched at griefing the EFC, just able to make their life hell
I might use it more because 30 second sprint with 100% movement speed is valuable for running away
100% when 10.2 comes at least
Sounds like it's time to buff wound poison
They'll buff it then gate it behind something wierd like Improved Ambush
That changed in shadowlands
When they gave sub and assa disarm 🤮
Thanks, yeah, couldn't remember when they changed it, just knew it was a while ago
I guess that's the last time I really use it lol
I wish I could slap through the internet
Tbh fair it was once baseline
And acrobatic strikes lol
ye
AS hurts the most, it was so unique and thematic, then bam! everyone has it
Sure but did sub, who was already a CC bot, need another CC?
That's a design failure.
acrobatic even affects panda gouge
and i can use that shit from back
for the filthy sub than opens on me
Giving gouge to sub was a design failure
Those filthy weeaboos
Take away the cheap shot spam?
Because that's what really annoys me about sub
still recall a sp which trinketed me a gouge in a long dampening match
then kidney him like 0.2s later cuz i would do it anyways (used gouge as a combo filler)
and died
was beautiful
Just tested Maneuverability on Outlaw, it pops every 8 seconds
so u have sprints every 8s?
yes, with Improved Sprint
That's hilarious. Keep it to yourself tho
I don't mind it since Outlaw is more annoying than big giga damage spec.
Outlaw is definitely a support spec in BGs on live; hopefully that'll change in 10.2
Ya have to press so many buttons. Ya deserve some ease 😂
lol
gotta go fast
How has everyone's ptr BG experience been?
From what I saw as outlaw, seems like our damage is in a pretty decent spot overall. Some things never die or do way more damage than me, but it seems like those are mainly outliers. Crackshot is amazingly fun. Literally best thing that was ever added to outlaw.
We finally have burst now, though it's still nothing crazy compared to what 90% of classes can do
But it's really fun
Sustain damage looks like it could use a buff
And hitting into plate is weird. I felt ok-ish hitting into a ret pally but warriors seem to take 0 damage from me
I can't comment because there's gonna be at least a month of testing. Plus, I'm assuming the most extreme wowheads are testing pvp stuff. So that might factor to why it seems you're not doing damage
The most diehard pvpers who play 8-10 hours a day are going to whip my ass.
And I'm sure that's the majority of the ptr
wow players are sad human beings, i got flamed on gilneas cus i didn't def the flag 
on a fcking ptr test match
I still don't get how with the 2 vanishes, a vanish cdr, better shadowsteps and vanish shield sub got yet another defensive talent with that healing thingy and assa got nada. 
I really think they should double down on the team-play playstyle of outlaw.
And because of the pve boys nobody's talking about assa other than with "AOE IS GREAT NOW NO AOE IS WORSE NOW".
Boarding Party and Take Your Cut is peak outlaw imo
tbh i fcking hate how sub is designed
wish we had vendetta, that was fun to kill other rogues with
but on my monk i just cut myself IRL when i see a sub rogue
I had someone rage quit one of mine. People take these tests way too damn seriously
Oh shit they buffed it.
Ok how about vendetta stealth effect on DM as a PVP talent.
Yup. Went up against Supatease and Bigmoran on the same team together multiple teams
Is a joke.
Does good damage though , doesn’t need to be buffed
Imma assume those are steamers. So ya, don't blame yourself it might just be a gap in skill. Which I'm not trying offend. I just know how a skill gap can skew things.
No offense taken
I melted supatease on my dk last season
Yeah, Supatease is one of the AWC casters and Bigmoran I'm pretty sure is the guy that runs Skillcapped. Both are a billion times over multiglads and whatever
So way better than I'll ever be lol
Greatest day ever
Overall though I'd say that outlaw damage felt decent, maybe needs buffs, depends on where the overtuned classes end up (knowing blizzard, they will probably just release that way lol)
Always satisfying to win against top players
I've beaten Pika a bunch of times in 2s but it was all just him playing viewer games with really bad players
I've also gotten really close to beating Nahj in a few outlaw mirror matches this season, but always just barely don't win
same, but I was with Supa xD on Eots there was another balance next too Bigmoran
I only sniped down SenseiWW cus i knew him from monk discord 😄
we lost ofc, 2 boomies annihilated the whole BG
Oh yeah I know him too. Sensei is always testing stuff on ptr
haha yeah
range dps are melting faces
Even worse when it's R1s doing it lol
@uneven grove what would you add as a sin pvp talent?
a 4th slot 
@quaint cedar how about you? What pvp talent would you add to outlaw?
Maybe something that changes Evasion into parry…something really satisfying about going toe to toe with a warrior and parrying everything
Idk I'm tired so my creativity is basically 0 right now.
Honestly
Maybe just some kind of armor penetration ability
I guess not FW because that would be weird now that it's sub exclusive in their talent tree
i also tried 6 combo points assa, with +1 combo point on ambush and shadow dance
it is dope af
you actually have big dam in shadow dance and 2 ambush give you 6 combo points
So idk just something that adds like a buff to BtE on yourself that makes X% of damage bypass armor. That would be the best thing for a new outlaw pvp talent imo
With FW gone it's easily our biggest weakness now
Giving Grappling Hook 2 charges would make for some interesting gameplay
I'd enjoy that as a regular talent but not as a pvp talent
We're already stacked with options
Armor pen would be big and also you could probably talent out of it against leather and cloth
I’d like to see retractable hook replaced with 2 charges, much more interesting talent
So it's not an auto pick like enduring brawler is
Yeah but baseline hook feels so damn slow now
Yeah lack of armor pen is 100% the biggest weakness with Outlaw in general
They'd have to baseline the faster retract speed
I wish we had our old manuvr back.
Yeah that’s what I mean, fold retractable hook into baseline hook and make the talent 2 charges
Lol yeah, but that’s their factory setting, so…
guys, shadowmeld does not change the elvui bar, but i can cast ambush, etc
who knows how change the bar?
on elvui?
in a macro
https://us.forums.blizzard.com/en/wow/t/shadowmeld-macros/697225 this might work, dunno just googled it rq
oh, you are casting stealth after shadowmeld!
Not sure, im no night elf but i just looked that up rq to help with ideas
These are interesting ideas. I thought one of ya would say a cannon ball knock back or something.
My greatest wish for PvP (and PvE, tbh) is to make Smoke Bomb baseline. Such an iconic rogue ability, so many uses
But whatcha replacing it with?
Not baseline but it deserves a pve talent
Shroud
But bomb can be used to cheese boss position / mechanics and people will whine rogues are “mandatory” and that’s prob why we lost it in pve after mists
Was it because people complained or making encounters work with smoke bomb in mind is difficult.
They don't have to listen to the complaining
I thought smoke bomb in pve was just DR inside the area, not what it is now
Like Darkness basically
I quit during mop long ass delay between patches. So I have no idea. But if it did thats kind of funny.
You can still target in the smoke bomb, you just miss.
Yeah idk
If smokebomb were a pve talent, it'd have to be reworked.
Smoke bomb as is just prevents people from getting healed or damaged if they are not in the smoke bomb. For pve I can see a scenario where it's one mob healing another with big heal or preventing the raid taking heavy damage from range projectiles.
If it keeps its short duration is it that bad? Just would need to prevent chaining them together. Not like they don't have abilities changed based on pvp/e.
AMZ got nerfed for that exact reason and it was nowhere near as powerful as smokebomb
Well I guess pve rogues kind stuck with shroud and that poison that reduces damage.
I’m okay with that tbh, Affliction needs good dispel protection to give them time to ramp damage
But it was already good lol
Kinda rough when they spend 4-5 GCD applying dots and they get erased before they can tick
Disintegrate also already melted
My healer has ptds from dispelling UA he ask me if other locks have dots.
They buffed Oblivion, that shit does minimum 300k per hit
I want to know the metrics they use to determine pvp tuning
Pretty sure a lot of dice are involved
They use dnd dice?
Depends on the class…warriors and mages get D20s
Warlocks with the luck rolls
I clicked reverse magic once as DH
Rogues get D4s
And died instantly lol
Lol
He laughed and teabagged your remains
I think I had at least 80% hp ish
Stunned lock and wanted to try reverse before eye beam to close

Then I became the joke
In my mind I thought I would kill lock with lock dot as cool play

Yeah their dispel protection is trash
But their damage also has cast able abilities
Locks really just cast drain soul and malefic
And malefic is a short cast
Afflictions biggest challenge is dot/debuff maintenance while surviving long enough for their damage to ramp
Yeah
And sometimes the teammates in solo doesn’t know
Sometimes it’s almost naturally like for a hunter you would scatter and root a side dps
But it means you clean up all dots
I stopped playing solo on my lock, just got slammed too much by double melee while my teammates would just do whatever
Afflic really needs coordinated play to be effective
SP too, kinda depending on teammates to survive
Yeah agreed
When you got double melee on your body 24/7 limited you can do
Yeah man. I gave my story here the last solo shuffle I played it was just an affliction lock getting rammed. Only win was when i was peeling for him.
When I got affli as teammate I just want to slow down and try to make game longer
No too much aggressive positioning offense
Not really no
I've seen Afflocks apply dots and walk in circles
no need to use Malefic Rupture when your DoTs can rot your enemy through a lot of DR
Yeah if afflic has breathing room they can really be dangerous
Well isn't solo shuffle damping faster.
They are savage in RBGs with a good team
Dont even need breathing room, just a mortal coil is enough for their dot damage to overtake a rogue's HPS
and become fatal beyond 40% hp
Yeah coil into fear works nicely, especially if they trinket coil 🙂
Eridian watched me almost rot to death after killing an afflock at 40% hp
and I had to pop Crimson Vial, Recuperator, Vanish, Shadow Dance
and that was not enough
then had to resort to food items and healing pots
and that BARELY
and I really mean BARELY
Some affli lock does quite crazy dmg
let me live
And in fast pace
and that was only letting the afflock cast for a couple seconds
And I have no clue even what skill to monitor 
Like demo lock and dest lock burst are clear in a way
I almost always get immediately focused on my aff lock during teamfight in RBGs
I was playing SP alt today and running into a lobby with aff lock and ww/ret
Really free cast game

And healer dispelled me way less often
Unholy/afflic is really good in RBGs with the dispel protection
Quick question. Do I have to use echoing reprimand? I absolutely hate the ability. This is primarily a question for PvP.
You use that for sin
Not for sub nowadays
I apologize I should have specified. I play sin. How worse off DMG wise if I played with an alternative?
But you don’t really have an alternative
You pick dance instead?
I guess that would be the only other option. I just hate echoing reprimand. I guess I should just play sub instead.
Hmm why
The skill isn’t very complicate isn’t it
Low energy cost skill that enables you to throw some low CP finishers
It feels clunky to me. I don't know why. I'm just coming back to rogue from bfa and I'm not used to all the extra buttons I think.
I don't use it. But I don't try in this game anymore. I generally just play for my enjoyment
I'm sure someone doesn't use it. Unless you're playing absolutely tippy top I don't think it matters
I appreciate y'all's inputs. ❤️
End of the day envenom hits like trash regardless. You get 10 percent more dot damage. That ain't really that much since they are small hits
I'm 445 pvp ilvl and I feel like I tickle people as sin without CDs. Sub just deletes people.
Don’t worry I came from panda version. 🤣🤣
I guess you need to get familiar with the current game a bit
You have to rot everyone on the team
I don’t think sin’s big cd matters that much to your dmg
On the contrary sub burst is entirely based on cd
Until kingsbane is easily available lul
Shadow Dance feels like it's up a lot tho with sub while death mark and Exsanguiate have longer CDs. Extra cc as sub too. IDK maybe I'm just a boomer
Well new exsang on the ptr is big improvement
Just give them a try to play more games and get used to it
I don’t recommend drop EP for sin this season personally
Its greatly reduced, its not up a lot. This is the closest we can get to old Subtlety and its great.
@winged needle and it’s totally fine to try both sin and sub this season
Same gear basically
I'll just have to play more sin and get used to the changes since BFA I guess. Sub is always a fall back.
I did both myself
Dmg wise?
Its ok dmg wise on ptr
Varies class to class
Tuning is likely to happen again this week coming up
I didn’t play ptr
I really like how assassination feels on the ptr
But it feels sin is becoming melee affli + kidney
Yeah im really happy on ptr. Live sucks
The f direction overall
Assassination has direct damage as nature on ptr
Ambush cranks
On all 3 of us rogues
If ambush rocks then dance sin can probably work
Wait we lose armor bypass in general rogue tree
most of our damage bypass armor anyway
Ambush isn’t, right?
reason why ambush slaps hard is because most of the damage is poison from the talent
they buffed vicious venoms
to 70% of spell damage and scales with our mastery
so the poison part is doing more than the physical

Yeah love that
I didn’t read much 10.2 ptr stuff
Expecting a lot of change before live anyway
Yes, I can't get too excited knowing that fact. I figured we get some updated pvp talents late in the ptr as well.
Damn, I didn't realize how bad ambush's damage is on live without modifiers.
ptr dummy 4 million damage
now you have night stalker for more damaged garrote
prob halved in pvp
Kingsbane seems to be a very finicky ability. That 300k is an exception to what I normally get (which is around 180k).
passive doesn't really do that much damage, even on the dungeon dummy its lower on the overall damage but that could be more tunning than anything
the current iteration is a lot smoother sometimes you are gaining more energy than losing due to things like DM
Also, this is in full PTR PVP gear so I have like 44% versatility but little mastery. It might look different when I have more control over my gear.
Hey hey i was just wondering if there was an addon that would show me my coombo points underneath the enemy?
i like it, add another level of awareness to the gameplay
not just mindless button spamming
you can turn it on in the game options, and it will show combo points on your target's nameplate
*10%
for me it was 10-15% of my damage, i really liked it
yesterday in solo RBGs
tyy
heyo good afternoon or whatever u have there lol
Is assassination looking better than sub next patch?
cant tell rn
we need to wait
No way if sub is not massively undertuned or assa massively overtuned, imho.
no chance imho
- It can do well and has strengths and weaknesses like all of us rogues do.
- All rogues do the same damage in different ways on ptr. “Better” is a subjective finding that shouldn’t have an objective lense attached to it
- ex comparing ambushes. Does the same damage on all 3 rogues in different and unique ways.
Outlaw! 
what tinker slot is good for pvp?
i play warrior as alt and find arms easier than fury
and yeah, is disgustingly easy
can confirm is the peabrained class we all expect
warrior mains are absolute fucking dogs
i hate that class
as rogue
care mud is here
i dont give a damn
with warr
i usually leap at the rog
nothing personal but seems like its the intended playstyle
literal just peel him to death
I think warrior's kit counters rogue in every literal way
yep
i hope 10.2 changes that
1 vanish charge feels so bad though
yeah
but u can still dot, run and go healer
its something
the problem imo was in SL
when the fuckers had condemn and spear
the pressure was just inhuman
carrying 0 xp incels to glad and now they think they're gods at pvp
we had a guy here which reached 2k4 as warr in S1 and just trolled ppl
here in chat
Someone on the PTR forums just suggested adding 2% armor pen to each stack of Enduring Brawler. This is such a great idea. Solves a lot of problems.
There are always counters as it should be. We use intelligence and have to outplay the brutes.
Translation of kit to how the player makes use of it > all
My limited experience PvPing as Arms warrior is that it’s not necessarily easy, but it is very forgiving.
I disagree tbh
parry? shadowstep kidney
bursting? disarm
dont have disarm? You have evasion and cloak
VoM is kinda important there
The same can be said for a warrior
Its how you use your kit
Evasion and veil are countered by stormbolt and shockwave. Its timing, knowing when to do something instead of just using it.
trinket
thats it
warrior is not complicated at all
its funny to stun a rogue in veil ngl
so true
Same can be said about your kit. Warriors can do the same. There is a counter to everything.
and its not warrior
There are times when x is used, there are times when creating a gap is done. There is a way to fight everything as any class. Yes it is more difficult but that’s the point.
there is a counter to everything but everyhting doesnt counter everything
which is what this Warr/rogue thing seems to be implying
No there is a time to use stuff and time to not which forces cds or can save your own
Warrs are rogue counters since the beginning of time . Rogues use positioning and a more subtle tactic to win. We don’t fight head on
Not going to whoop a warrior in head on
how can a class that has an evasion, cloak bubble, shadow step + kidney, gouge, disarm, poisons etc be countered by a class that has only bladestorm, impending victory, and parry?
maybe not head on, but using everything at their disposal, warrior doesnt stand a chance.
War loses to Rogue everytime .. when you go into 2’s with a heals it changes things but a warrior vs a rogue same skill rogue wins every time
idk where this warrior counters rogue came from but its extremely flawed
Ok
Trading cds , make the rogue eff up and hes toast
Because warriors do since the beginning of time
Same way a feral can whoop anyone if they are good and actually use their kit
There is no cloak bubble, fabricating stuff like the forums. Literally any aoe or re applications of dots and veil is scuffed or heaven forbid stepping 2 feet to the right and stabbing the rogue. Just cherry picking on that man
of which warrior has next to none
Whats the range on leap (serious question)
30 yards
Alrighty ty
np
20 yards
Seriously question not instigation
had to look it up lol
What also changed in the patch for you guys?
10.2?
