#pvp
1 messages · Page 128 of 1
dot up and run away until kidney back
assa is not really rewarded for staying on target that much
Envenom is kind of shot
You have enough energy to sustain 20 seconds of opening on your target
the moon has to align with other planets to hit hard with that ablitiy
instead of using SnD to buff your melee attacks from sources like HO Ambush or Improved AR you spam Crackshot BTE
yeah, and the posion application buff isn't great either, shiv gives significally bigger burst then enveom buff
it should increase posion damage too
ofc you do more damage if you stay in fight, but considering the tankiness of assa and bleed damage on PTR
you just better off dot up multiple targets and chill above 100 energy
alternatively they can leave us squishy but let us keep the damage.
we can be a fire mage that can't kite
Continuing on from this, you'll want your opener to have some wiggle room because the enemy team will immediately stun and CC you making the Crackshot window difficult to pull off. Spare combo points can be used for Kidney Shot or for a GCD, Cheap Shot
No
Agreed. Crackshot slaps on a dummy, but not opening with a stun in rated feels very exposed.
For our Asassination mains, how would you feel about turning Ambush into our version of Colossus Smash? Fits thematically with an Assassination surpirsing a opponent and making them vulnerable to extra damage for a period. If you have dispatch talent, makes our execute windows crazy. Would mean Ambush loses its poison damage from talent. Can nerfed the percentage pretty easily. Sort of get vendetta back but not really.
Another thing to note, Crackshot windows make it extremely punishing to players who overextend and LOS their healer which I see as an absolute win
i wanna ambush as an execute
like dispatch in former xps
but having a safe use, like warr one, rather than procs
War CS is 45 secs with CDR, persumably with current dispatch talent we would get it a lot more frequently.
i wasn't talking about colossus
just about their execute
our colossus smash is shiv, if u wanna to compare
oh
then our excute would be zoldyck would be our "execute"
something like that
when AP appeared ppl was trying to use it a lot in SS alongside zoldyck but was ending being dropped
very few ppl in high rating used it
maybe will be good again now w rework cuz u have kingsbane
also DTB is nerfed, so
(btw how tf i drop DTB in my discord name i wanna switch it to exsang lol)
Perhaps, im just trying to come up with solutions to make all our ablities interesting and unique for the spec.
don't think the main issue about assa is the dmg itself
maybe in aoe, but not in single
I don't think so either, I'm just thinking of thematic improvements. We both agree its more of defensive problem for pvp.
Damage is always the problem
Class bad? Give more damage
Suddenly class good!
I mean it worked for WW for multiple xpacs in a row lmao
The thing I am confused about is the change to indiscriminate carnage
in PvE it took the niche of a nice aoe silence for packs, and it still keeps assa with the issue of needing to restealth to do any damage in m+
Well in a way everything can be fixed by dmg
I like what they did with Crimson Tempest though from a design standpoint.
Altho I still think the heavy bleed focus of Assa is weird and should lean more into poisons
Class fantasy broham or they expect the pver to run shadowdance I have no idea.
100%
I think the new exsanguinates are going to lead to some interesting new play
The IC changes does irk me a little bit, but I don’t think it was that crazy good in 3s anyway. Mostly just rbg’s
I fully believe that anyone who took an assa to zerg in an RBG was kinda griefing to begin with
Not that it couldn't do good numbers of course, but its just very fragile compared to other melees.
Now sitting at a base with the 2set that makes every rupture tick stop capping? Thats meme worthy
the passive one or the active one?
oh boy fucking class fantasy
that is the biggest rock in the boot game has right now
since that shit was prominent in legion everything went to downfall in playstyle
I don’t remember hearing that much over the years till legion
Hot Take: Give me WoD assa back
We asked lol
would rather bring wod sub back
Early legion and lessons from the past that made things work inspired this talent revamp
what was that like because I stop playing in MOP and came back peak covidBFA
So in a way, it is without going back in time
Yeah lots of stuff changed , some good and some not so nice but yeah
Im happy we can do different stuff in the trees and customize stuff. Yeah it takes a little more input on stuff but that feels rewarding and engaging
Granted I onlay played it in S1 (when redbuff combat killing spree was the meta, good times)
But it was more about big and meaty envenom/DFA crits.
You got 5 Combopoints + Cold Blood on Vanish and Vendetta I believe?
Lead to a very "active" playstyle when you wanted to just burn some cds, you still had prep too
Aint no way they would let ambush do 1/3 of someone’s life again
As an example
Shit wasn’t balanced and that’s why things hit as hard as they did
Meaty Envenoms?? I want to believe!
Didn’t have all we have today and alot of that wouldn’t fly
Yeah envenom used to be the do buster
nothing about this game is truly balance
Dk*
“Balance” is relative and subjective
If we smoke someone in a kidney we are happy and others are not
If we don’t then it sucks because that’s our thing
It is what it is
that is another issue about assa
I don’t ever wanna creep the ridiculously strong line, nerfs gotta happen
envenom is fkn lackluster as a finisher
and u need to rely in ER to make it hit decently
Either too strong or jack crap isn’t good and what we have on ptr is great
Yeah but who cares about finisher damage when the target dies at 35% in the next patch.
I am sure that will stay for 1 week and then gets dumpstered
Its not ridiculous ( a few outliers before tuning) but our kits feel solid
Ah
in next build
I mean it makes sense
its a general thing I notice because I have played every class at some point. The amount of cheese and modifers abuse is on another level and to be honest thats what I love about pvp in this game. If you can still win after all the BS you are truly good lol
Yeah im cool with toys and stuff but we are def moving away from 1 ability being the “main character “ of our kit and that’s solid
Shouldn’t be based around an ability or successful only because of X as an example
Like heaven forbid they tune assassination around the execute bleed and hur hur thats it foe you guys
That aint fun or cool
blunt question, will honor transfer into s3 as it did to s2?
Yes but not conquest
aite cool, saving honor then instead of gearing now+stacking honor
ye
I think that shit going to get nerfed so hard in pvp that im not even going to enterain picking it
for my transmog runs im going to have a ball with it

reading the forums and seeing people say RTB feels bad is weird
the problem with gimmick playstyle
considering RTB is a lot better with 4p in ptr than in retail
is noticed in sub
and shadow dance
if it gets tuned hard
it become shit
that is the reason we asked to not having gimmicks in reworks
or will happen the same later
Oh a blind fingerless hobo could sense that
But my point is , they shouldn’t base you guys around that at all
Hur hur it strong got mah 2k and logged b4 da nurfs
Demise tuning for PvP is quite volatile though
Since without bleeds up we do basically negative damage
So if they nerf it too hard, its a self sabotage to pick it
like, enemy drops below 35%, takes like 80k damage, and all bleeds are then gone
what are you gonna do, spam mutilate them to death?
So lets talk poisons, whats the deal and your thoughts on that for you assassination kids
don't be so fatalist, maybe they won't nerf it too much
Deadly Poison should be a passive that applies from every lethal poison
well, im not picking DTB if the proc rate is so shitty
Well what additional effcts can mutilate do? Anything cool like the ambush one doing filthy hits?
Isn’t that what dtb does essentially but more?
Deadly was just throwing in wound on top
Db*
DTB feels like an "essential" pick for PvP even though it should not be
Because if you dont run deadly you lose a lot of free damage
Poison bomb should be an active ablitiy that changes based on the poison you have.
So did amplifying kick the bucket?
Wound already does half of the dmg instant poison does on application
no
Amplifying has not seen active play in idk how long
Yeah wound was never a heavy hitter , aint supposed to be
Mostly because Envenom does no damage
amp was tested in early season
Envenom also doesn't scale from out mastery
but ended being dropped after we discovered wound poison effect stacked hard with deathmark
Which is the go-to stat in pvp
it does
Ok what buffs envenom on ptr ( bc f live)
-shiv and ?
I am 99% sure it doesnt
it does
since mastery buffs poison damage, and envenom is classified as nature
What talents add up to make envenom do more?
Shiv technically
wht the heck
do you count that as a talent?
yeah true
Shiv and z
ER
I mean
Wouldn’t count er
Nature wise
is 15%?
Teag mfd is sick
count it, is in the staple playstyle sadly
The thing with Envenom is, in PvE it is balanced as an upkeep buff
since it gives you more crit on your poisons, more application rate, poison crits give energy
But in PvP you can't just stay in as Assa
since you obviously die
Didn’t they talk about it in the pve channel too recently?
About how they “want “ to be rotty
i don't go there anymore
And unfortunately pvp gets no say / limited input
Because what they push us > directly spills into our world
Feral was Bleed and Run
They can change that with a pvp talent?
last time basically deleted all my comments and then later said i would be muted if i come back
Affli was Dot and Run
Uncool man
We are dot and..... auto attack poison procs?
It just doesn't work very well as a concept
Didn’t know they own it .. funny
Not on a class that is squishy
and no frontloaded damage
It feels very similar to how UH was?
You sit on someone and they just rot to unhealable damage
just that we don't survive like DKs
and our damage is not unhealable
cause for me to get a 100k envenom I have to get lucky
The new design of Assa being heavily built on dumping energy in a go, even in pve, should help with that
But then we are in the niche of "oh they only do damage during Exsang"
Pp strike
and the benefit of plate armor
can dispell the stuns
the fears
and shit like that
yesterday was arguing w my healer
he was saying assa defensives were good enough
i said to him "then why assa is known as the squishiest pvp rog spec across all 3?"
Dunno healers should be doung pretty dang well if they aren’t cc’d
They all just got buffs on ptr too
Doing *
Also, I stand corrected. Mastery does indeed Scale envenoms damage.
Even though the Mastery states Poison damage only.
Which makes Envenom doing negative damage in a full mastery build even funnier honestly.
It was changed in bfa to poisons and bleeds no?
I feel playing marksman and sub rogue at sub2100 are entirely different games
best I can do with 2 amp poisons and trinket
Ptr?
no thats live
in the list of modifiers
Is that against a Dummy or a player
Ah mk
def dummy, if I play some games I'll try to replicate
i do see 120k crits here and there
Yeah matches up
With deathmark Amp poison yeah?
its not often
yes sir
imo they just buff the dmg by 10/20% talented
i don't wanna rely in too much gimmicks
I mean having to have: Trinket/Proc up, Shiv up, 2x 10stack AMP in Vendetta, and then hope for a crit, on someone with no defensives up
for "Eh" damage compared to other finishers/big hits
Realz said he would be back in a week or 2 because hes working on dh now w his team
is still pretty funny
I agree. It's pretty bad, on my war I hit people somethings for 100k with overpower
With how Assa is currently designed it is not supposed to be a big nuke.
And that is fine
Just feels bad
if you set up a double envenom, which was once the "go to" burst window for Assa
and you see like
40 + 30 k
Yeah different kit and emphasis
its fine but everything else needs to hit moderate amounts so it accumlates better.
Any alternatives on ptr to get poison improved then?
Yeah sounds like poking damage more than anything
They can't
Yeah like other talents to help emphasize that?
If they revert DTB then Kingsbane is going to rinse people
Yeah agreed
Like assas "pressure" profile will be fine I bet
then add back deadly brew
as a pvp talent
Do you really want another PvP talent you cant pick?
Vicious Venoms buff is pretty good. Maybe have it amp mut a little more
why wouldn't pick it?
i would replace it for hemotoxin
if they needs to remove something
V V does what again?
That’s valuable feedback for when the main man gets back
But it has to be presented well
On the grand topic of poisons: Remove Hemotoxin.
Bake its "improved wound" into Shiv.
Basically: Make shiv apply improved versions of your deadly poison as well
For Wound it would be Hemotoxin, deadly could be a stronger dot etc
But that would mean a lot more PvE balancing
5 stacker fat envenom and each deadly psn stack did more dmg
Yeah and that aint gonna fly
Which seems to be what amplifying wanted to mimic
why u would want protection for poisons if u reapply them fast af?
Envenom window is that
or w snd
Plus they aint gonna let that fly
dude just fkn buff envenom w flat dmg
Because it gives at least some protection, and asking for bleed protection is too much
poisons protection isnt a concern
People would tilt they can't just press mending bandage on every single go anymore
XD
Give active exsang something like this: "If your bleeds get removed while exsang is up, they deal their remaining damage instantly"
It works for Locks right? :^)
Also the thing about poison protection was mostly so people can't dispel your MS effect if you have shiv up
Effectively mimicking Hemotoxin
Cleansing totem says hi
since it was on the topic of removing Hemo as a talent
Yeah it sucks

Fleet footed or improved wound poison?
Both?
Granted I am not running fleet footed if I play Subterfuge atm
But with the new trees both is always the way
if u wanna make it like that with an compensation
Can't afford both without removing something.
just reduce the CD a minute or so
Agreed , always a trade. Especially w us
the problem is with that crap of mending bandage
On the new or the old tree?
with a 25s cd dispell
Well, current one that is live.
dunno how realz is redesigning DM right now
Live isnt
Mending Bandage, Dwarves, Cloak Talent, Paladins being good, Evokers existing.
but don't think will be a good idea to keep deathmark a a big burst
Prob the “karma” way
so I just spamed mut on the ptr average like 20k with extra poison (mostly with poison crits). Buff it a little bit more where we can finish something off if they dispel our poisons and i'll be ok with that
I hold the firm beliefe that DTB should be a "core" of the skill tree, and Kingsbane should be Assas big burst button
is mut nerfed in pvp btw?
if it would work as karma
That makes sense
if is dispelled could reapply
But here is an even better idea: Just bring back vendetta, have two splitting paths in the skill tree, one poison heavy, one bleed heavy. Have Exsang and Kingsbane as either capstone.
(this is never happening)
the thing is vendetta
that is always better than fucking deathmark
if tuning for that fucking spell is always volatile
I mean it dupes wounds effect
for some god forsaken reason
and that landed us in the mess we are in
deathmark/vendetta choice node lets go
it doesn't anymore
yeah
and can confirm it
cuz i recall when it was nerfed
Back in my days rogues were crying about Vendetta being the most boring main CD in the game
Would argue that 30% in varying talents > vendetta giving 30% during only the cd
and we got nerfed a lot before that
Like if base kit can always produce 30%+ as an example
Well back then we did not have a Main CD that got removed by like 5 classes/races instantly
improv vendetta gets that bfa trait
Rat packing cds isn’t healthy
literally give it the BtE treatment, turn it into a buff on you instead
done
Agreed
Doesn't work with Assas "class fantasy" I believe
All our CDs are target bound
Literally all of them
okay it gives you a buff: "your target.."
I lt makes sense to fixate and smoke this one guy but yeah
Turn and burn as you please w dm wouldn’t be outta the question
I don't even want them to change that, let assa have its niche of being a danger if it actually targets you
HOw dARe u!
ooor "the last enemy you attacked../hit with mutilate/whatever gets its debuffs duplicated"
and any tuning in that
the damage difference between the pvp dummy and dungeon makes it seem like it.
that is cuz the dummy has no versa or armor
Back to the poison topic.
Being the master poisoner spec, and having the grand choice of "use deadly poison or do bad dps" in every scenario without DTB
And also the majority of your damage being from bleeds ( in pvp ) just feels
Not very thematic
deadly brew
isn't it 50% less nowdays
Or did you mean crits doing 150 instead of 200 which is technically 25% less
than 200
It was 175 and now we are at 150
Was 200 in pandaria
And -5% off the pvp trinket sets
That is ANOTHER issue with Assa imo.
Crit being bad makes the spec flow worse
Mostly due to seal fate and dashing scoundrel
Would you give up bleeds for a more uniform poison/physical damage tree?
Yes
ngl
which makes the spec flow worse
why so?
Colon bomb - new talent
Because you have less energy and combo points than you have in pve
IF you are able to sit on a target and do damage
that is a big IF
u have no issues with energy in assa actually
Passive exsanguinate on ptr dupes hits now too yeah?
is still the most efficient spec in energy management
There is no way we are ever moving away from bleeds as a whole.
I would give up the focus on bleeds to focus on posions instead
I mean, patch 11.0 redesign lol
I didn't say there are issues.
I said that the difference between playing it with high crit and low crit is very noticeable
venomous wounds is the thing than make u regen energy the most
doesn't matter crit w that
still no issues
that is the reason u go w mastery
in pvp
So what realistically can be modified w/o breaking current design to improve psn dmg?
The reason you go with mastery in pvp is because A: You don't have the uptime to justify crit, and B crits don't do shit for damage.
Not because "oh our energy is fine we dont need it"
Ie additional effects on existing ptr talent
Anyone got a good sub build for battlegrounds?
Shidderlans
Check pins for ideas
Haste is also not scaling well with the spec
Assa is technically the best haste scaling Rogue spec isn't it?
Thats why people play Assa on the final boss in the raid to abuse the haste buff?
Doesn't mean it scales well
cuz u use thistle tea
Also, you are very dead set on stuff "not being used" and thus being irrelevant to the discussion
When the discussion is about a rework that could make thats useable
Tea causes a bigger headache now
Tea needs nerfs or removed at this point so you aren’t “dependent “ on it
cuz we have priorities
And base kit looked at in return
assa damage is not the issue right now in single target
Nobody here is talking about the damage
I am talking about the spec being focussed on poisons
Not bleeds
Not the actual damage numbers
isn't kingsbane enough with poisons?
The entire topic here was about "what can we do to make the spec feel better"
Not "what can we do to make the spec do more damage"
because a flat % buff would do that
So what can be improved here to provide more poison focus realistically?
Which is effective, yet boring
Not being a ghetto version of feral for one
going back on topic, I just kingsbane the dummy for 140k so for poison focus build ya know its a good start
Feral is odd because it CAN do big bites as well as bleed
Oh yeah Kingsbane being back as an actual option is nice
It does however not help with the "cd bloat" that assa has
most of which are on the GCD ontop of that
So what would you suggest to improve that?
Si primo
u have enough tools back in the day
just to cc
if u wanna use few buttons
just go dh
Yes. Few buttons is exactly what I asked for.
Dh can do heavy dots too
That's why I loved playing SV in Legion, because it lacked buttons.
Just mentioning
Ok we can agree poisons should have bigger focus. Right now they are sort of just been the same shit we had since the begaining. What else comes to mind when you think Assassination rogue?
I still think they went a bit overboard with Assa however. Since we have Kingsbane, Exsang, ER, MFD, Shiv (if you wanna count that), Tea (same here) and Deathmark.
And we COULD have Dance and Sepsis ontop of that.
Do we really need 3 seperate single target damage CDs?
Does ER have to exist?
Having a lot of CDs and Multipliers usually means that gameplay leads to stacking them, since on their own they do less damage
That comes down to what an individual deems necessary
Min maxing shoelaces for the sake of it is draining
But yeah your point has validity
I like pressing buttons but I see your point, it becomes a game of modifiers stacking.
Also with the ambush procs you'd have to place it on your bars as well. 
Jokes on you I already have it on my bar
Same time, that is IF someone talents into it
I've been joked 
I don't want them to remove the complexity or anything like that
But I also don't think that having multiple cds that do effectively the same thing
Is needed
button bloat issue is cuz an excess of gimmicks
u say playstyle is boring when flat damage is increased
but when u rely too much in gimmicks balance become a nightmare
and this happens
Well look at who wanted that , honestly. Not even being condescending
I wanted to like the passive exxag, but as it's implemented it limits your resources way too much.
button bloat isn't a concern neither rn
That being said, id rather have and not need than need and not have
Don’t need / want —> don’t talent into
Correct, but then you need to consider if the spec is balanced around having it
Agreed then as realz already said. A pendulum shift AWAY from an ability being the main hero is the intent on ptr
But what if mark into Kingsbane into er into exxag into mfd becomes bis?
Which is focused on restoring the kit a whole
im pretty extreme to talk, but always is with reasons
Effin aaaaaa
played this spec since bfa as competitive pvp
If cast sectech->mfd->death from above->shadowstrike will dmg come all at once ?
There’s mechanical delays in all of that on purpose. Good thing too.
You forgot to have shiv up, better luck next time
So i assume awnser is no
Correct my good sir
Mission failed beah luk nex time!
I like shiv, vendetta, mfd and the new active exxag. Don't really care for ER, KB or tea.
I like how versatile it is.
MFD feels great and is versatile
ER feels meh, looks meh and is boring
Duck spelled it wrong
Love recupe being accessible as well
remove SnD (never happening)
remove ER
give back recoup as a finisher
(non of this is ever going to happen)
we will be rotenning goremaw
Booe
Snd stays
I know
I don't even disagree with it. Feels nice to use it to spend your points and I still like the sound of it
Realz really likes snd. 
Losing a non target finisher also sucks
Good
Nyo!
oh boi cant wait to use my cp on a finisher that is made only to proc premed 😎
I mean you would get a non target finisher from recoup in return
I don't like et
Yep count your stars premed even does that
Would a buffed recouperator in the Assa tree fix its survivability I wonder
Id make our asses go back to actually pressing premed
We had that as subtlety years ago in cata
I know
Agreed, love goremaws and i hate tech
(no I dont want cata recup back, that shit was busted)
Always have
i dont even care what goremaw does after the damage
i just want an autocrit bullshit button
Vial + recuperator and iron stomach is cata recupe
it makes some finishers free, maybe with that shadowcraft thing?
Talked it up a lottt
Yeah i love shadow craft
Some don’t, i do
I have my uses
yeah its just located in a weird spot where you have to drop some important things
That’s good
yeah with vial costing energy and a global compared to the cost of nothing for recup in cata.
Idk, I just want some survivability on Assa.
Its a choice and is intended
yeah true
Part of game design is saving players from themselves
Whether its a good or “bad” thing
there will be so many builds for like a month then we will be back to a single build that devs will leave us
So what build will be most similar to bfa sub rogue?
Realz has done a great job saying yes and no instead of giving in to whims

Hopefully macab. 
Finality is filthy
And next week when the double dipping is fixed
Lots of cheesey shit making us look like we are doing more
well y know macab is like a weird thing where we have to use it while its there
Will macab it feels like I'm playing a monk.
Devs did a great job
and sub will be awesome
All rogues will be awesome together
dude thats so cool
I kid..
Yeah dunno because they argue thats why veil exists
Veil was their attempt to help all rogues
Shit drd on everything
yeah i thought that this would fuck up all my kidneys lol
Was cool but effed you all the time
I dont even remember that poison.
imagine entering a shuffle as sub, get thrown into a team with assa and you see him applying this
REEEEEEEEEEEEEEEEE
It stacked randomly (as advertised) and woukd stun your target at dumb times and DR yoy
Sounds cool in brackets where people don't care about drs.
You
jokes on you I dont cc in ss
LOL
without cc
i zerg with everyone else
i guess assa is built different
My man
u are not a rogue
🤪
motherfucker it's you who plays the melee affliction not me

Finesse is our trait, not mental handicaps .. thats warrior and dh
in reality I dont play ss for that reason people just dr all my shit and dont stop tunnel vision
idk since bg3 came out i havent seen sunlight or any other game and i dont even know what gamemode im playing next season
personally this would be nice for assa too
Count up all the “potential” DRs you can get please
got some self feedback some time ago
maybe would be fine too lol
heh should try
always feels good to stunlock a healer for 8 years and kill a marksman hunter
through turtle
so ret was a dh but with burst all this time
Someone would say he got …. Shell shocked
mm hunters when he pressed turtle after ret threw the hammer
the chaos bolt already in the air special
ye
Grandfather panda mining fel iron (2007) colorized
KEK
assa rogue getting into a 3 ret shuffle circa end of df s1 colorized
Man warlock port would be cool. 
Call it shadow teleport and send it.
Or decoy.
Ffs.
Ability has veryyy veryyyy niche uses
Don't remind me of this shit.
Like miraging idiots who trinket sap
when I was still playing SS my favorite "ah shit, im fucked moment" was being WW monk in a double hunter, mage lobby
Had a guy swinging at it open world
Like what was even the use case for it.
I pulled an obi won hologram on him
Casual bgs?
assa rog mets dwarfs playing as ret, surv and demo in S1 (2023, colorized)
Ive used it in arena
You can use it to track people as it follows mages in invis
Hunters etc
And you can teleport with it
It USED to be usable while stunned / rooted so you could teleport like transcendence
Had to have the clone out and time it well
It can only be used while the target is ooc, no?
imagine if like assa had an ability similar to obliterate ɓut that was boosted by another damage ability, but also had an ability to spin like a beyblade and also if assa shadowstepped to someone any spell to that person would be redirected to rogue. Also would be cool if assa had an evasion but better, i would call it "parry" that would be an awesome rework
All in the same ability
Or no dice
I think from what our assassin brethren are getting at is zoldyk might be worth revisiting
So instead of “only” the execute window w psns.. how about it expands to more than jsut that threshold?
Ex: punishment / condemn from warrior but through zoldyck?
Thresholds where the assassin could easily augment their stuff?
whatcha mean like the ablity changes to something?
Maybe
Like panda brought up old dispatch
What if — that applied through something like that? Instead of rng?
Too strong? Or just lame? I dunno i just want to see my friends happy
something along the lines of below 30% you attempt to assasinate the target, your envenom turns into an empower version of itself with increase damage etc
Instead of zoldyck applying 30% to all nature dmg?
Dunno if im even spelling that correctly sorry
Not trying to meme
applies to bleeds too
Hmm right on
So a 30% amp in that threshold does do it
Tough to say man
Well outside of KB what else “could be done” ?
Shiv + Zoldyck is 50%
Add in Mfd for 65%
Total that is
I think if we want a front load execute they can do the dot class thing were it consumes your remaining dot damage. They would just need need to limit it to like 20% of your remaining dots
Who does that on lock?
they had it
Destruction and affliction no?
Des was with conflag or some shit adding into chaos bolt or something?
Oh what about the priest talent
yeah but conflag dot damage isnt that ssstrong
Consuming dots to make swd amp more
logs into warlock
Dunno what it is those pajama wearers do
But its like swp and solace?
8 sec is eaten off to empower swd
yeah that ablitiy no longer exist for warlocks
Yeah or that
Whats the 70% nature amp doing atm?
Like 60k ?
Prob 45 or so on players
like 80k or so
it used to crit, then no then it was deleted
yeah I see I have it on my lock
Sounds p close to Kingsbane.
1 min
Mk so good short cd
i recall this shit in bfa
no one used it lol
Was cancer af
Kept getting nerfed that is why
lemme read
I miss my shield from bfa so much...
disgusting af
yeah is like KB
Don't remember the name, but it was just a small shield that refreshed like every 20 seconds.
you can have an amp up kb as pvp talent that increases its talent but like mage said I rather have og dispatch
Let me see
but im guessing it would need a new name
No random unstealths from Itty bitty dots.
has the icon of a yellow shell
Yep that's the one.
we got a few azerite traits as talents...just need nothings personal
pshhh nothing personnel kid
longstrider was funny af
Made up for low enchants
You guys test the new embellishments yet?
Nothing crazy but def curious
Any ideas for assass dance build for pvp ?
Plate boys might be a problem
If you give panda 15 euro and a bag full of oreos he might tell you
Memes aside, i have zero clue man sorry
Kek
god dammit
got fucking trolled with shuffle
50m queue
the guys never used cds in my rounds
then got dced
and lose like 180 CR
big deal
glad was with the warrior
he ate all the shit there
ROguE sTUn sOmeThinG
Ohhh
lol 50 mins
For a queue?
yes
im going for food
got a deserter
lol
this is one of my biggest mid fingers in season
When my 2s partner took a wow break, I tired some solo shuffle. I watch the warlock run for his life for 6 rounds, he only won 1 round because I was ccing the war who was talking shit to everyone in each round. Good times. Never again.
Yeah lots of rogue cc trash talk but no one likes it when they are getting trained so its like pick one ?
You want help or are you a responsible adult to watch your own butt and use cds?
I just got bullied by two rogues on my fresh mage
can't ever have a cast go off, only spam instants
I wouldn’t know man xD
going again
I just stab
i still won when there only one rogue on the enemy team, train the yellow is the good old reliable strat
XD XD
roGUeS nEvER dIE
My favorite forum post “rOgzuEs aRe imMorTaL”
Absolutely nonsense
you're a masochist, you know that?
yeah, my mind is in bot mode
Shark bait who ha ha!
so i'll go merciless this time
friend started pvp a few weeks ago and got over 1k solo shuffle rounds, i don't even have that on all my characters in season 1
tell him to go to sleep
true warrior spirit, go smash some things, panda
ME SMASH
and disarm mages!
Sap drd targets too
zap smash to the extreme
i got disarmed three times today as mage in 2s, once by a rogue, once by a warrior and once by a sv hunter
Are you winning son?
yeah they knew u need ur staff
can't bonk em without my staff, that's true

We are if we want to be 😂
Ha
But then so is our opponent
Meanwhile us
-_-
Lol I just enjoy the gameplay, it’s why I was assa bfa
Can still rat it up but on your own terms
Vendetta and committing your defensive cds as offensive ones separated the boys from the men
I don’t enjoy 5 seconds of playing 45s of effin off and being tuned around that
Yup
Once we get pvp ptr tuning we can see which builds our playstyle will hover towards
Yeah ptr is great
You think that is this week?
Which one of the pvp builds from the faq is recommended for battlegrounds?
Depends on your team role tbh
Well its just random bg's and open world stuff.
Also depends on spec
Playing Sub.
I'll just be doing random battlegrounds/ open world pvp with my friend who plays ench shaman.
Any of them should be fine for regular bg’s and wpvp
Just stun stuff for him to tab target kill people
Havent played rogue for years so trying to find a build that's decent enough for random battlegrounds.
Build is hardly going to matter for that, dw
Try em out til you find the one you prefer
That one can work, but for team fights subterfuge comes in handy

BUQAAWulQAmRd/c4Iy2r7VOUFAAABAAAAAAAESSSikISikkgkAkERSSgkk0QkUSSCQEAAAA
This is what I run but some don’t lika da gloom lol
I've been leveling with gloom.
For this since you’re missing the second of dance you have to be quick on the sectech
Atm my build looks like this.
BUQAAWulQAmRd/c4Iy2r7VOUFAAABAAAAAAAESSSikAJkkAJAJJJJJRKkk0QkUSSCQEAAAA
So you’d dance >cheap > SS> sectech> symbols> gloom> evisc
Your sectec goes off same time as the 100k gloom which rips
Not a huge fan of the first dance since you get the combo points from rotten
A lot of people use it though 🤷♂️
Gloom hits really hard after a couple shadow strikes
Me likey da gloom
Harder than the SS
Slightly less according to the pve kids upstairs
Dance, stunn, shadowstrike, secret technique, the symbols and a gloom attack.
Yeah
You get extra macabre stack too
Hopefully tuning is kind and they take their time with it. The raid starts next week too
And fleet footed over improved wound poison for battlegrounds?
So if you want to swap the sectec later it will be harder but I kind of like to make sure they take it
Eh? Its halved in pvp
We don’t do 45% healing reduction in pvp
And blackjack + wound don’t stack either
Those were the days
Blackjack?
I felt much squishier then
Yes sir back in the day
Before the clone wars
Well we didn’t have elusiveness
And had a lot less
Before the every move giving 7cp days
And recuperating was slow (3sec)
Healed us for 4.5% every 3 i think
Could be upgraded to 5 or so
Can’t remember
So how do I open up on someone in pvp? Stunn, SS, SS, Rupture?
Don’t dr your stun
I do like vial over recupe though won’t lie. Same amount of healing just on demand . Recuperator is a nice bonus as well.
And a shorter amount of time
How do you mean? Open up with SS only and then rupture?
I mean maybe open with cheap on another but I wouldnt cheap the kill target unless you are bursting
Wait with the cheap shot until I do my shadow dance?
Depends
🛌 💤
Simple is good, crazy wacky rick and morty shit gets us nerfed
You can just dance from stealth and go ham if you feel like it is time to party
But you do put up rupture as one of the first things, right?
It is nice to have if you have a healer behind you
Like engineering azerite from bfa . Was wacky and yet they held off for whatever reason to nerf it but def nerfed rogues instead
But like what's the point of doing embellishments that are just fancy gems?
Exactly that, fancy gems for slight bonuses instead of effing up peoples kits
Like wrist rocket back in wrath, shit was dumb
Sum of the parts for bonuses > big goofy stuff thst gets nerfed
But I play the game for big goofy stuff...
i still recall the gloves enchant from mop
Yeah but then they tune us all around big goofy stuff and we do zip for damage because of that
Stuff should be bonuses and such, not x does 50000 more than everything else
Wonder if Engineering will get a blink this patch...
Maybe, datamining started again today
The shadowflame sled gets you across the whole wsg map in randoms
Lol jeeze
In stealth too

