#pvp
1 messages · Page 63 of 1
mage got a massive new pvp talent to help it out in the new reduced cc meta
and mage and rogue are the two iconic setup/cc specs
They are taking out the iconic 6s kidney and blind sap
do u think hemorrhage should come back?
not particularly hemo was a thing before sin became the defacto bleed spec
honestly a pvp talent like "backstab and shadowstrike do X% bonus damage when cast from behind" would hark back to old subs flavor and allow you to add more sustain to sub with some brain requirement
when ur getting trained ud only really get the bonus in stuns etc but u could also do fair sustain with it when ur not getting trained
Heyo, I made this thread a couple days ago talking about a sub rogue rework I and @halcyon timber made. https://us.forums.blizzard.com/en/wow/t/copium-of-a-sub-rogue-pvp/1562331/32
We just finished up our Assassination Tree, and would like some opinions before I post it on the forums.
https://docs.google.com/document/d/15LSm9P7JKfn5MsNBGCzA2t4PVkGAvcHvDUIZaLvmaas/edit?usp=sharing
Quick Changes 3_4 → [Distracting Mirage] Replaced by [Displace] 4_5 → Second Charge of [Shadow Step] Replaced by [Desperation] 9_4 → [Twist the Blade] and [Gut Puncher] Replaced by [Combat Readiness] and [Nerve Strike] from wod 5_3 → [Blood Money] Example of debuffs that can be applied from ste...
lemme see as assa
fine already checked
u wanna give more importance to mut and envenom as spender and finisher respectively, something is good
dead ass
of course a 1k6 player
i stopped taking him seriously after he said bfa was balanced
dead from a cheap shoot
however the main problem of assa RN is its lack of survival compared to another specs, also, don't think is a good idea to make assa a swordwielder w mut, neither a blade rush w mut
sounds like outlaw imo
double poisoning should stay too tho
by passive
aoe shiv wtf
wanna see that profile
XDDDDDDDD
u are doing well guys, but imo need to hone another things too
that druid is a pve player
100% sure is the one which slaps his r.io after u kill him in outdoor KEK
lemme read ur general tree now again guys, i know u did some modifications there
rework cheat death too
Agreed w the immunity part you said the other day
that is the thing, i was thinking something like this
big agree on that one
lethal hit hits u
u get healed till 7%
u are inmune for 1s
after that, reduced dmg by 85% for a couple of seconds
the inmune part will cover spare dmg from stuff like glacial pike additional dmg after hitting so will avoid getting u dead and looking like was bugged
after discussing that just feel is flawed for current gameplay
any spec which can do simultaneous volley of attacks in a death situation will just bypass the proc
yeah that was where i started laughing
and started to look at the hater's profile
sounds like a meme 800 cr build
seems like the highest that guy reached is rival
yeah by reading the statement you can almost tell anyway
I understand noobs hate rogue
they just want to zug zug zug
also, vendetta should stay like in its old incarnation, i played ww monk pre rework as a raider (not lfr ofc) and sef was flawed for single combat
and if you got cced you cannot zug
if u wanna bring it back
and if you are noob, you are stunned to die
that hurt your feeling
but what he/she needs to do is just to be a normal pvp player
if u are stunlocked and u cant do zugzug u cry
cannot be a way sub average guy/lady and keep complaining
it's not asking you to be a prof
maybe imagine chars in pvp are sentient instead npc which follows patrons
i don't know, maybe in 10.1 we will get that pvp
pve players usually are very bad in pvp for a lot of stuff
i am looking forward to 3 sec kidney one day
one of these are cuz they get used to encounter patrons
OOF
imagine 1s gouge and 2s blind
don't put those thoughts in their head
hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
still think sin doesn't need a heavy rework compared to sub
also checked story wise and sub was way better in pvp
ur healing parts however are very good
the other issue is outlaw tho, think ur priority is there too
w RNG based dmg issue
tbh i think blizzard is in a bad mind set fundementally
not every spec of a class needs to work in both pvp and pve equally good every season
it's absolutly normal some specs are ahead in pve for one season and behind for another
yeah agree
it looks like they spent SO MUCH energy to make sure every spec supposes to work equally good
but it's not necessary
imo they think in make everything equally good to allow ppl to play anything
what's wrong if outlaw is good at pve, when sub is good at pvp
it could be swapped next season or it could stay like that as in TBC WLK etc.
if they doesn't wanna lack of balance
I just want to stab a primary target, eff aoe
then they should stop doing legos and shit from raids for specific classes
like w that fkn bow from raszageth
Eggzackary
I think they just badly need someone with a vision
not just okay people complain, i follow
have a brain
and do the right thing
don't make everything do the same thing with same number
u guys r largely overestimating how many resources they put into pvp period
rng fucking sucks, it’s weird that classes based around rng(like crit) will usually have crutches to make it more manageable but rogue doesn’t
Yeah we are taking roll the skids out and reworking it to just scuff mfs. No more weak boy K spree and such.
they got us nerfed cuz were hearing 1200 cr ppl
mostly they design the game around pve, and then the pvp dev tries to use the tools they have to balance those pve specs in pvp
yeah but it doesn't mean it's right
theres a reason talent trees arent generally made with pvp in mind
this is a pve game
pvp has always been a sidegame
instead persons in like 1800-3k stable in every season
then delete pvp
why?
remove awc
people still like playing it
people still watch that
despite the complaints and such
gl w that, tbh cant help anymore there, is out my spec XD
but you said it's just a side game lol
yes and?
Like ffxiv where you cant attack people in the open world
And bgs suck there
it doesn't mean it supposed to be crap
no i dont think its supposed to be crap, just that they are never going to commit a ton of resources to it
you are being extreme and mix things with a concept without quantifying it
because a vast majority of the playerbase dont interface with it
Yeah i hear you, im subtlety only and always will be
what
whatever
to be clear i never said they SHOULDNT pay more attention to pvp or i think thats good
ur assuming alot here
im just talking about what i know about the dev team
and historically how they do/have designed
pvp is a side game yeah, but if u wanna make shit decent then make changes unaffected in pvp like they often does
then what are you trying to say here, sorry?
they have few people, that's not a reason
sometimes we are thrashed for that
yeah i understand it's a dead game without much revenue
and if you look at blizzard paycheck
their dev makes very few dolalrs
im saying the reason that specs end up the way they do with meh trees or meh design is just that
hardly making a life at California
the specs are all designed for pve, where they try to balance them
it doesn't mean ANYTHING
then the pvp devs get pvp talents, a few talent tree talents, and modifiers
to try to make specs "work" in pvp
they dont get to design full talent trees
aka casters
and they never will under current blizz design
the point from top to btm it's just lack of vision
but anyway it has been same for the whole company
imo the problem is w pvp devs tbh
yes thats what this game is pvp is usually an afterthought its just unlucky
and when you look at the their salary, they just want people to pay their living by love
and passion
i mean id say the problem is with blizz as a company, they choose to design like this
i really dislike holinka (either as a meme and a dev) and has its reasons
love them for trying hard at least
the thing is, we don't need to expand the topic too much
isn’t that a lot of video game companies, they’ll undercut their employees because “omg i’m working at my favorite video game company!!!”
i really think he need to be replaced
a mobile game makes way more than wow
100%
that's common
yeah most def
the business model is dated
and you have all/most devs in California which also makes no sense nowadays
but the thing is, it doesn't matter to players
if you cannot afford to keep a game living
think they close their HQ in versalles, did they?
why make a good game when you can put microtransactions in some mobile garbage and 50/60 year olds with no life will buy them no matter what
don't make stupid fundamental decisions
i’m curious how much classic renewed blizzard’s finances
since classic is just straight fucking dead outside of the hardcore servers
the thing is
classic didn't really bring any game sales, just brought back some monthly subs
even as a pve based game
not a huge amount of money i'd imagine
classic’s pvp is worse imo
it's 15 year old pvp
they doesn't need to do stuff 100% thinking in pve, for some reason some abilities and talents in tree are useless in pve
that was figured out 15 years ago
you can't expect it to be good imo
just nostalgic
Like losing entire Chinese market

ffxiv’s pvp is notoriously bad
yeh it sucks
blizzard kinda has a corner in the mmo pvp market with retail
em
10 sec immunity to cc because people got whopped on in shatter and couldn't get garo event transmogs
Well if you ask your supplier to have 20% of share of profit what do you think
china’s very fickle
xD
?
the company in china has been working on their own wow copy for who knows how long
Lol like where
probably to prepare to break away from blizzard/activision
20 bucks says it’s complete garbage
maybe research before you say things ;)
if china was going to make a decent mmo they would have done it by now
I don’t know where your ? Come from, but it has been very clear based on net ease what happened
trickz im waiting for the sauce too
And wow is like 10% of a netease mobile game revenue
im 100% sure wasn't for that they broke contract
Btw, online Mmo is dead in Asia anyway
it's called 'Tarisland' i believe
meh
Yeah it’s more like a client version of genshin
unless they do something brand new
it has a lot of similarities to wow
will fail
races, classes, mechanics
as always
You can say there are similarities but apparently for netease it’s not even a major project
that wasn't my point
And not to mention when blizzard ended the collaboration, decided to ask supplier to support service while they look for next supplier
my point had nothing to do with the substance of the game itself
the point is that they seemed fully prepared to cut things off
Has been quite few months
Netease posted publicly that blizzard asked for a significant raise of profit share
Which directly led to end of negotiations
Blizzard just answered all other points but this
Do you think they might choose not to answer this point for a reason?

It’s typical finance world
what they talked about behind closed doors is really none of my business
still netease was shit as a wow provider
Public company wants to make better numbers for share
why is this relevant tho to the game itself
wow didnt die in china because of the game design
have u seen how it worked when u log in?
just harassed by random whispers and services
it's always been that way
even back in the day NA had a lot of asian advertising in game didn't it
dunno, im from eu
We were discussing about fundamental bad decisions that led to less revenue less profit and eventually led to your point, few resources
another thing which are beating resources alongside subs is than they are hearing feedback in wrong places or don't hearing in anything
for example for wod
the lowest sub xp
they shortened all the game to just 2 raid patches and having 1 big patch just introducing useless content
ok but wow has never in its history had an extensive pvp dev team
because they just dont put resources towards that
not to the degree we'd all like
when ppl was mad about that
it doesnt have to do with its sales or numbers
blizzard didn't did anything
Lol
and subs dropped like rain
they didn’t get the same fanbase as league when it comes to pvp
then fix fkn pvp hearing good ppl to make it objectively more inclusive
there’s no point in trying to make it a big esport now
fuck racials fuck pve tiers
That’s true I am just saying it’s not related to sales and number are inaccurate
It’s totally related
and frankly i’d rather not have to hear about “korean meta”
im saying you have no proof
because even in this games hayday
when it was making peak sales
they didnt have a big pvp dev team
they have never. pvp has always been a "side game" to blizz
its unfortunate
But tbh those days you don’t need adjustment every week to play pvp
wdym specs just spend the entire season being broken
lol
all more tuning does is flip flop the meta more
specs werent less or more broken back then
thats some rose colored nonsense
Some specs can be totally not for pvp
I don’t see problems
The way outlaw was designed like tbc is just not for pvp
What’s wrong
u don't need to make everything broken
just make everything not look like a 1s one shot shitshow
i don't think that would solve anything at all
Well anyway, let’s see if Diablo 4 works
recently pvp balancing was very bad
kind of... off the wall to just keep bashing one guy
I think if Diablo 4 fails the company is basically dead
Last hit
But at least pre sales numbers are good
yeah
when i'm sure he's done everything he can within his parameters of his job
in shadowlands
i feel like the ret full rework just ruined the season
oh i thought u meant this expac
he can't just magically do whatever he wants i'm sure
shadowlands scared a lot of players from pvp
they still got that microsoft acquisition in the wings
dude saying "fire holinka" isn't a meme for nothing
they can sell more skins like dota
in shadowlands u had ppl 1 shotting in 0.2s in s1
most r1s and awc competitors i've heard talk about holinka love him to death
and they begged for him to be the head of pvp when he wasn't
so
...
r1 opinions are very disperse tho, look at cdew and venruki tweets from recently
cant say is 100% accurate to say "most"
cdew has 0 credibility imo
That’s a tricky part of wow pvp, r1 players tend to have different opinions because they always play with and play against other pros, and in game exp seems a lot different from let’s say even some elite players.
still a r1
idc what he tweets
But other games like dota, when you see pro teams run something, it’s almost certain it’s gonna work for pub games
Where in wow, hmm
the thing is
u can't have a decent pvp balancing without a decent team
You see pikaboo do sth, it doesn’t always work for most
most decisions for tuning this patch was just because noobs cried in forums for ccs
Yeah honestly from finance stand point, I think that’s why they want to get more profit share in one of biggest market
To prove my ability to make profit
And ensure your RoI
I am actually a bit surprised how good Diablo 4 sells
Let’s see if it can give more juice to blizzard and build some confidence to wow
the isometric-esque design felt dated but i guess not
as a non-diablo player of course
anyways look at this lol
https://www.reddit.com/r/worldofpvp/comments/12hmjz5/cheater/
But I feel even Diablo works, it just means they will look for better profit rate, just get more dev to Diablo from wow
sure i mean mmorpgs r a pretty dying genre
theres a reason so few come out now a day, really takes a serious passion project to get them moving
Yeah
The time required is too much
Compared to mobile game where you can use pieces of time and you have access everywhere, it’s surely less flexibility
It’s a bit dated ‘life style’ for more and more people
When you played tbc for example, your whole dom is probably just gonna sit together and play for hours just to have a look at illidan
u can slap a lot of microbuys there to make stuff easier
Now it just won’t happen
ya i mean thats why i expect pvp to get worse as the expac goes on
because pvp participation period on the non high end community is probably higher this expac then it ever has been
with the advent of soloq for more casual players
and the accesibility of elite mogs
vast majority of the playerbase is casual
soloq is a very welcoming change imo
the design direction of less CC and more damage next season seems to follow that line
but still flawed cuz killed another branches
oh for sure i love soloq i wont complain about it
Yeah solo q is great
but its def something that lends itself to the more casual gamers
and if they keep trying to target getting more of that playerbase to engage with pvp
its probably going to involve dumbing down pvp somewhat like we are seeing with cc
u can hear ppl whining sure, but 30m-1h getting mad waiting for a queue
no way
yeah or the 1 game leaver
At some point it may be even fun to have 3 dps queues
For sure people would say it’s not professional
Just noobs
they show allow that in low cr
But maybe it can be fun and professional if you treat it well
I mean in open world it’s probably more common to have 2s or 3s with no healer than with a healer
It’s not entirely bad; depends on how it’s designed
i'd like to see a last man standing version
yeah
Well tbh 3s with no healer can be strategic
Those specs with heavy utility would work
kek
is ironic
how ret was the shittiest melee lacking in survival and more dmg pre rework
and now is the scariest pvp spec in game
this rework opened a gate for a lot of ppl asking for 1 too
im sure we aren't the only ones wanting one
blizzard will need to hear
33 votes and 81 comments so far on Reddit
this week was the beginning of the finals iirc
awc schedule seems really weird
but maybe because i didnt pay enough attention 😦
btw, hope rogue is playble tmr
Hi guys whats the advantages of sub and disadvantages vs assa rogue
Sub: More burst dmg, Better survival
Sin: More continuous pressure
why is better survival than assa?
2 vanish charges
you have double vanish and vanish with shield
and better CD (depends on talent side though)
where i can find a good guide of sub rogue
there's some general FAQ in #pvp-faq
for more gameplay oriented guides you'll want to check youtube (just keep in mind builds and stuff get outdated fast from videos)
but the core gameplay mostly stays the same
Is this guy really complaining on Reddit about his friend not doing something right in PvP? What a great friend he must be himself 😄
Was this past weekend not the grand finals for AWC?
I was under the impression that was it
he said his friend wasn't too much into going to sites like reddit
so just posted it there lol
nope, no yet
is not over yet
i think it is actually
i was wrong earlier judging by the wow website
looks like the grand finals are done
unless there's more that just isn't listed there idk
Where I can find a good guide of sub 10.0.7 roattion for pvp
there's really no fixed rotations in pvp, things vary situationally
if you're trying to find specific opener rotations, you basically just want to get out as much dmg as you can without leaving a gap in your stuns
got baited by the title tho
Thats what I want
i've got no idea i haven't been following the awc very closely this time around
i'm ngl i've hardly touched sub since the nerfs, @waxen meteor or someone else might have something cooked up though

both? lol
the primary focus of sub openers is just fitting in your globals without leaving a gap in your stuns @rotund vapor
so like if you kidney->shadow dance->strike->evis->etc
My rogue games weren't that bad tbh
you just want to make sure you cheap shot before your kidney runs out
but i surely got trained 247
then get another global or two off before the cheap shot ends
I think I run into a pro priest
and either go for a 2nd cheap shot or change up depending on the situation
that helped me to survive quite well in that lobby
and even won
preread dispell on bubble
bubble lasted shorter than i noticed
yeah i hope at least this week will be more playbale
yeah with ret nerfs i think assa will be a little better
but i feel demo lock etc. is still hard
but i think we still lack a bit
not sure if unholy will be new ret 80% etc.
if 10.1 looks better pvp wise i'll get back to playing more actively and update the faq's etc
it not it may end up being a pve season for me 
Does anyone know if the conquest armor tint also unlocks at 1800? or do I have to farm enough conquest to buy each slot.
I remember in shadowlands S3 I was surprised to get the complete conquest set added to my collection at the same time I hit 1800 and got the elite set, but that seems like the kind of thing Blizzard could easily change.
You can unlock the non elite set even after season ends
elite one does, non-elite still has to be bought with conquest during the season or (very much) later on with marks of honor
ty. sounds like the shadowlands thing was a one time bonus, then.
yeah, they change it all the time
What's the best spec for PvP if I have no clue about the specs, and some info about Subtlety from 6 years ago?
If it is maybe a little bit more difficult to learn I might be able to deal with that, I got 1.8k on my dk as unholy at the start of the expac without having any prior knowledge of the spec but it might've just been Unholy being too easy/op
It was before solo shuffle punished leavers if anyone needs a timeframe
Atm I wouldn’t really focus on a “best spec” and just try them out and see which one you like most
All three specs are slightly underperforming currently but they’re all still viable enough to reach your goals
Is Sub o Assa rogue better in 10.1 or worse?, and why
Guys is outlaw still gonna be good in 12.3? Need to know right now
with no changes Assa will probably be moderately better
but both look like they're going to be pretty awful
Magic eightball says yes
Good to know
be nice to taytay

link transmog so i can steal it
I just want my Nelf rogues to be of the highest caliber
...
I’m curious of the mog also, looks fire
Nightstalker hasn’t worked all DF, also thief’s bargain pvp talent is not lowering the vanish CD - I feel like thief’s bargain would be insane if it worked, especially playing with CDR + vanish shield
using a 2 combo point echoing reprimand on Secret tecnique works?
what is a 2 combo point echoing reprimand
but anyways
blue point works on sec tech yes
hahaha yeah thats what I meant, thanks 🙂
question, what's the best pvp spec rn? and I was wondering if anyone here could give me coaching for some basic stuff, I wanna get into pvp but I dont really know where to start
see Pins: all 3 specs are good
ret paladin, u chose the worst time to join as a rog
rog is mostly strugged RN against rets BM and demo locks, if u go high ranking u will die a lot, even some R1 were having negative CR gaining atm
kk ty
okay that was good info thank you, it helped a lot. but, is there anyone who would help like, actually teach me what to do & why I'm doing it during arenas for example and during fights? or a youtuber that has those kinda videos
Can watch rogue streamers like Whaazz for EU or Pikaboo for NA
I like Shadenox on youtube he does arenas with a lil box explaining his thought process
Raz is also a good streamer
Just watch and pick up on habits etc
Yup, though only items that are upgraded with the new Spark can have the Trophy added
I'm not sure if Lariat will still be the way to go for PvP embellishments
The boots are getting changed to provide primary stat for 10s every 30s when applying a cc
So we probably keep those
There is also this new embellishment
#pvp message
Not entirely sure that's good enough, need to try it out
that embelishment need buffs tho
mastery embellishment will be decent/better for assa/sub most likely
new boots seems nice, thats a lot of primary stat
just switched to sin to try it out too
that should be the most bloated spec of them all
too much buttons?
ye...
and I just realized that the only reason echoing reprimand is a thing, cuz thats the best blizz could've come up with
Er is really neat. It just feels gross with subs random shadow tech procs
It can be annoying on any spec
When you spend a global on a knife throw spell (whatever it's called) to get one point and it crits for 20 damage instead of 10.
And you don't get the blue point
any tips appreciated, especially on when i should run away & what skills i should be using more often
https://youtu.be/xEgtutSnti8
how do you live without # timers
i could put those on if you think it'll help
its def something you should be tracking
your arena ui dont show their cc's either
you def need a timer on these spells too
ok i'll put those on too! tyty
what arena ccs? if you're talking about omnicc, i can't get it to work 😦
Timer numbers are infinitely useful
like this, druid is blinded but on your arena tracker it doesnt show any CC
Enemy frames
ahh hmm
just swap over to the regular gladius imo
seeing timer on enemy buffs/cc is important
i'll see if gladiusex has that option first if not ill switch to the regular one
are there any points in the 2nd match where you see i should have run away?
damn i don't see a way to add all that stuff to gladiusex lol
i'll try regular gladius
*rip 500 hours customizing gladiusex
not even done with my first match with it & i'm sold, wow
what about omnibar? i see like pikaboo for example doesn't use it? i can't get it to work
I have the same issue with omnibar and can't resolve the issue to this day
yah it's annoying af
but if some pros don't need it i guess we don't have to have it right?
I mean theoretically we can just put all the cds on the side of gladius right? is there anything else you miss from omnibar?
I don't think we need it that much.
I find it overwhelming to look at 1395891359139513 on my screen
dude what the hell im playing that destro lock and i suck so much ass lol

so used to sub
there is a reason pilots use analog devices to this day
wait what lol i use gladiusex and mine looks fine
i can send u my settings if u want it
yes please @graceful ravine
just send me a pic of how you enable the ccs & timers that's all i need
other than a caster you don't really need omnibar since gladiusex can do the CD tracking for most stuff as well
that's what i was thinking... ok tysm imm stop worrying about it then
oh nah
cant export it
btw, any discords like this one but for other classes?
im looking for warlock one
🫡
sry i have no idea where that option is
oh wait pika does use omnibar nvm
many people frown upon it but have you considered using gladiatorlossa2 yet? @harsh steppe
i think timers on gladisex might be a different addon
cos i cant find the option for it
thats the cooldown section, referring to the number cooldown timer
I have the power rangers theme play when a ret uses his wings
Let’s me know to gtfo
ive seen it when pikaboo was reviewing vods
streamers frown upon it cos its toxic for their viewers
it sounds like someone whispering in your ear all the time
you can adjust the settings to only show the spells you want to hear
unless you can somehow make it say only 1-2 abilities per class
its horrible
yeah but then again just weakauras
yes i love it, just had the volume down low on that last vid
yah i set it to once ever 5 seconds max, & only the spells i want to hear

once every 5 seconds is quite a long time in between - especially if you deselected a lot of spells
i can increase it for sure i think im a little better than when i started w/ it, so i can probably increase it to 3 or 4 seconds
yah i dont see a timer number option at all for gladiusex so i'll move on to gladius
imma keep trying to figure out omnibar if i figure it out i'll report back @naive plank
weird, it's working now 
Check out the #welcome channel there’s a link to every class discord
I mean #rules-and-guides
thank you. I tried couple of things(some on my own, some solutions found around the internet), nothing worked for more than a day
Not really, it’s kinda meh
There was a very niche one shot build with it closer to the beginning of the expansion, but not many people ran it even then
it probably still does okay damage
biggest problem is its super telegraphed and you will need to sacrifice either DM or rotten or dark brew which would kill your regular dmg even more
Someone created an Omni replacement in weak auras
Wago.io is a database of sharable World of Warcraft addon elements
I did my best to recreate Omnibar in Weakauras. I've tested it all week and it should work! If anything is missing, feel free to add it or let me know and I can add it/update it
I made separate rows for Kicks/Burst Cds/Defensive Cds/Dispels
116
oh so i can stop forgetting to safety reload my ui everytime i enter a soloq to prevent omnibar from stopping me from using a single ability after the gate opens

thats my favorite feature of this expac
Hopefully haha I’m going to check it out when I get home
Oh wow tysm
actually i played a bm it's fun
but could be just initial fun
there's like only 3 btns to push for damge
rets still good but theres a looooooooooooooooooooooooooooota bad rets sitting +500 rating from their actual level that r going to find out the hard way

i tried bm for 1 hour when i mained hunter & then went right back to mm
vanguards still going 5/1 6/0 in his lobbies at 3400 mmr
think rets fine
maybe no more rets in my 2500 lobbies that dont press sanct sac or freedom on party members a single time the whole match
might actually need to use that massive toolkit a bit now
well sure theyll still exist but not for long because they wont go 5/1 anymore while playing like that

wonder how is unholy is post buffs
im debating between arms warr or dk gearing up next, still need to unlock the hecking elite polearm mog
because for some reason evokers can use every type of 2h weapon except polearms
how tf evokers can use 2h swords
idk 
they let them use all the 2h weapons except polearms
theres even an int 2handed sword this season
one of the wpvp caster weapons
makes for good mogging
just played shuffle and it was not fun
anyone know how often the shuf leaderboard updates?
Yo do any of y'all know a discord similar to this one for pvping as priest? Just started a couple weeks ago and I need streamers to follow or vids to watch to get better
How are they currently?
ty ty
Yo you too man!
Going good, decided to learn healer since I have some IRL friends that are picking up arena for the first time
Hope you're doing well as well!
im jealous, wish to have irl friends to play with lol
had my brother, but he is not playing atm and used to go just pve
yeah tried to get my brother to play for like 2 weeks and he just wanted to follow me around tea bag creatures for some reason xD dunno was very weird.
maybe he wanted to tell u something lol
xD no idea dude.
god i had the longest skirmish for me as ret
was against another ret, a mage and a resto sham
ppl didn't died, after a moment died the other ret
then took like 5m to kill the mage w the sham
the fuckers didn't stopped throwing me from bridge REEEEEEEEEEEEEEEEE
xD yeah sounds about right.
maybe can sound irrelevant, but one of my favorite yugioh archetypes got new support today after 4 years, we thought there it was impossible
can that be a sign of hope for another stuff like wow now?
cmon guys i think we can get better in s2
isnt yugioh a shit fest since.. forever
doesnt sound like a sign of hope to me
brb rubbing my black luster soldier if you know what I mean
cum
Dragonflight Arms Warrior PvP Guide (Unhinged/MS Crit)
https://www.youtube.com/watch?v=4iANzu-rc0k
In 12 years of WoW, I've NEVER seen anything like this ...
https://www.youtube.com/watch?v=yuZGm6qxNMM
Dragonflight S1 Annihilator / T-Roar Fury PvP Guide:
https://www.youtube.com/watch?v=NLn5MtSP08I
Twitch - http://www.twitch.tv/bajheera
TikT...

warrior ping pong
ahahahaha, poor guy
I've had that happen to me before, not very fun as the one experiencing it
so after 15 years blizzard decides that sap --> blind is broken
but this is perfectly fine and acceptable?
Any Assas brothers here getting rekt in shuffle? Is Assas bad in pvp now? Feels like every game with a warrior in it auto lose
yes it is
I came back after 1 month break. And yes a little rusty… but wtf man warriors and rets and demo locks are just owning me in shuffle
yep u chose the worst moment tho
both demo and bm are op af rn
and commonly picked
I got back a month ago after a 3 years break
literally a week before 10.0.7, at first I though I'm just bad/rusty at PvP
(Rogue newbie here). Simple question, and i guess complicated answer: when should i use feint in arena?
when you feel like you will receive big damage
🫡
but overall pretty often (if you play feint wall talent of course)
@minor cape whats the feint wall talent?
where cheat death is, the other choice
its called elusiveness i think
overall dont play cheat death in 3s or shuffle
only in 2s
well maybe that guy played 2s
or maybe he was sure he is not pressing feint this match

If you’re running cheat death then you only press feint for big aoe damage like warrior spear or whirlwind etc
Should play elusiveness most of the time for the ST dmg reduction it adds to feint
thx
how are people not playing triple shaman in 3s, that class is pure aids to deal with
fucking totem forest, try to cast or cc anything is futile
Mage sham on gurubashi is so strong
We decided if we’re running any crafteds going into 10.1? Or still unknown…
Cause all 3 shamans can easily die
Prob engi helm mayb?
For a bit anyways
Looks like will be the same conquest cost to buy a pc as to upgrade a crafted
Won’t really know until after the season begins, all we can do atm is test the PTR but there’s no guarantee any of the tuning of anything will stay as is
also there was a word of a precog-for-melee embellishment, that's not out yet right?
Maybe our precog for melee will be 5% chance for 1 second stun
And then outlaw becomes super tier
Isn’t that the snare damage stacking?
Prob will be known when ptr comes back from maintenance
i thought that was the replacement for the cc reduction on boots
Almost certainly going to run 2 embellished pieces still, just a question of which I'd imagine
We will almost definitely want to run crafted belt and boots with vers mastery since conquest gear doesn't have those stats
And probably a ring too
Keeping boots since primary stat proc is very good
Then put a second embellishment on one of those other pieces or keep using Lariat
We will almost definitely want to reroll and get the embellishments on a class that matters
Fixed for you
does pvp ilvl conts as embelishment?
nice, then i think we will be using the ring, the boots and the belt if malicia db gear is not updated
have we ever had a pvp season/expansion where pvp stats were this flexible without obtaining PvE gear? legion had templates, BFA had azerite and SL had SL stuff
nope
flexible pvp stats (full mastery)
@naive plank yep omnibar worked for a day for me then started fucking up everything again today lol
but the WA that was linked by blake works perfectly
https://wago.io/Vjoj_fuBp
hows PvP this week?
Hi guys, check this out
This is a pikaboo video, how is he pressing all that stuff so quicky
Is he using a macro?
He probs has dance, trinket blades and symbols all in one macro
Trinket blades, cb sec, symbols is separate.
Any of you raid? There’s some gear theorycrafting I wanted to test in a pvp setting
Is Shadowy Duel bugged? Half the time in this bg, it never activated. No cc on me, or immunity on the target, ill spam it and it wont activate.
If you use it on the flag carrier it won’t work
ok thats what it is. ty
probably cold blood+st macroed together as well
I don’t think he’s clicking too fast there, but does he use both SDance charges there?
No. The mod has bugs in ability detection especially bad with rupture.
Ill try it. THank you. and I told you so 😄
I tried everything to resolve it, and I couldn't
tbh i dropped omnibar
too troublesome alongside omnicd
i use ability team tracker instead
only noobs reroll 
do u think sepsis will be used in s2 if burst is now nature based?
played hunter for 5 days, played several solo, 1800 achieved!
assa losing it's current tier set is going to hurt. a lot.
bm seems to be easy, but i am still not used to skill with a range I need to select later
no way, our current tier set is nerfed af
the next one seems very strong tho
specially with the countermeasure against dispells
when we enter season 2, is it like s1 we will have new conquer gear and have a weekly cap?
doesnt include garrote and the 4set doesnt do anything until deathmark is over
yep
do we know the gap of item level yet?
extended medium damage phase instead of doubling down on a high damage go with deathmark
s2 conquer gear item level is like 424 + ?
440 something iirc
ok, so in theory not super big gap
10% more dmg in bleeds seems weak compared to +40% dmg in rupture as nature
remember rupture dmg source is high too
40% more rupture as nature sounds good to me
also, dmg nature dmg from 4set is for 30s after dispells
what's the dispel countermeasure
yeah and 4set will buff it
so u have a continuous pressure
and this is probably a signal to use ampli poinson
if DM is dispelled or fades normally u have 40% nature dmg for 30s
seems like
right thats not really a counter but they did move damage out of ur DM window
which i guess some will see as a positive
instead of having higher peak burst u have lower burst but a longer window
w countermeasure i say if for example we face a surv or a pally
well, sin doesn't really have a 'peak burst' anyway
i thought you meant dispel protection for poison dispels lol
dispelling it directly
the 'peak burst' isn't very peak anyway i mean
i think the take is that a countermeasure generally means they get punished for doing it
so the countermeasure is having more nature dmg as compensation
u get the damage amp regardless of if DM gets dispelled or runs out naturally
but u do more damage if DM doesnt get dispelled
so its not so much a counter as moving the power out of the window so DM getting dispelled isnt as punishing
yeah ofc
but at least does works w forced dispells
that is the thing, before that we only had deathmark cleansed and F our burst
so i think the tier is good af to move from our current one
really depends how much pressure u can put out with nature damage buff prob
i mean the play is still always to dispel DM
ur still reducing sins damage output quite a bit doing that
cause 4set happens regardless of dispel
rupture is like 20% of dmg profile, right?
garrot is like 25% ish.
We can have 10% bonus on 45% which is 4.5%
or
We can have 40% on 20% which is 8% dmg buff, and also it changes from bleed to nature (I am not really certain if it is actually increasing dmg or not, nor by how much)
it's like, +13% rupture damage during that nature dmg amp
doesn't sound that big to me atm
big envenoms tho 
when we have +10% garrote and rupture atm
garrote is way easier to cleave than ruptures
this is from a current profile
we get %33 more nature damage on rupture? that's pretty good. also juiced up by shiv. sustain will be lower but dm will be a lot of pressure
u still have both dots in targets anyways
40%
yeah so basically rupture is just going to be equal to garrote next season
then is nice
this looks more on single target?
yeah is from dummy
but u still want to keep both dots
yeah when it's double bleeding, normally it's 25%+ and 20%+
for a builder DoT and a finisher DoT to do the same damage
are there any other nature damage amplifiers on the tree?
shiv
10%+ dmg in bleeds (more talking about garrote) vs 40% directly in our second strongest dot
Bleed DMG doesn't care about armor right?
nope
-10% from your 20% current garrote damage
then +13% to your current 15% rupture damage
so in theory the reduction for bleed dmg and nature dmg are similar?
changing it to nature just makes it so it can be shiv amped
lemme check something

maybe mastery double dipping? (doubtful)
nah
i wanna check if rupture dmg is duplicated in ids and counts for lethal dose
that i'll agree with
it sounds like we have been assuming envn be ignorable
not really
big envenom builds i dont remember if they were nerfed or just outscaled but everyone stopped playing them
i'm just not very hyped over this tier set
i wonder how big you'll be able to get envenoms if you focus it with that 4set
think were outscaled
i feel like i was remembering 70k+ envenoms early in the season
not cuz u are not very hyped is bad
ya i figured (because it didnt really get nerfed just outscaled)
i saw 95k during dm
yeah it's not deadly at all
so take gear scaling +40% damage amp during cd
sounds like it could easily be big chunker
but a couple of 70s in a row is good
if it benefits from shiv and do 40% more dmg by itself is still good
i'm more excited for sub's tier set, but sub is currently tuned to being dogwater so it might not matter whatsoever
i mean if law tier set doesnt get bugfixed law will be big next season
no way sub tier can be good w crit nerfs
it's less sustained damage outside of the buff window but more damage during it, seems pretty obv to me
sub nerf is so sad
it's not even like there were many sub out there
it's still an added 15% to the 150%
but the 2set is obviously the best part
165% for next season vs 175% from current one
yes, or just the flat 150% without the set
it's not ideal
w that general nerf
basically periodic or direct dmg boost will overthrow every crit set for this season
ya would be a shame if there was an entire spec thats sustain damage was based on critting 60% of the time or something
that would really be a big L
they said they would compensate for that
i know but the seasons getting closer and closer 😰
but lets see
STORMKEEPER HAS A 0.20 PVP MULTIPLIER IN S2
they havent even got outlaws set bonus working correctly yet
so my hopes are very low
i think all rogue's hopes are pretty dumpstered right now
no yet
both pvp and pve playing rogues
well pve outlaw is one of the top specs on ptr rn (but thats just because of bugged tier)
as soon as they fix tier then yea all 3 rogue specs r looking pretty oof
pve wise
in this xp devs have buff a lot specs and classes underperforming
Question about the new tier set, so if rupture turns into nature dmg, does it still benefit from mastery?
we need to look pathetic for now
ur mastery amps nature and bleed damage
yes
yes
so ye
it's just added damage as nature
ah ok
"oh poor guys looks pathetic af healing the enemy by hitting lets buff them a little"
check the chickens, got buffed by a lot in late patch
Outlaw should get some pirate pets
And you yell some kind of pirate phrase as they deploy
we should just get kunkka's ultimate from dota
massive ghost ship crashing into the arena, stuns enemies, gives allies stagger, perfectly thematic
idk if that would even save the spec tbh
outlaw needs an ability where it drinks some Rum and goes on a rampage
u have crackers
/whistle him and will hang in ur shoulder
outlaw need to be combat again, but well done
How tf is this not actually a thing
idk i wish they'd lean more into the pirate theme nowadays
it's still very reminiscent of old school combat
i hate RtB as an ability for the most part, but eh
fuck rtb
You either need to go full pirate or none at all
After whiskey in the jar we pop sea shanty
And it’s done you’ve killed them all
Honestly I wouldnt mind moving away from the pirate theme
the crimson vial pvp talent now also gives "Gain %50 stagger during the CV effect", done
and more into other forms of what makes Combat Combat
we in the past had Parry and Dodge chance increases
and had abilities related to parrying that helped us kill others
some parry introduced to the spec would be neat, but probably also cancerous
Not to mention abilities like Revealing Strike that acted as our combo point generator
that enhanced the effectiveness of our finishers
alongside Sinister Strike
honestly parry wouldnt be cancerous
and even if it were
¯_(ツ)_/¯
Its class fantasy
also its probably good we take a step back class design wise
since Outlaw rn has a really high combo point generation rate
i wouldn't mind that either, i just think since it's already being done it should be more vivid.
i kinda feel like rogue's entire thematics and toolkit is very outdated
all 3 specs feel kinda ambiguous
they're all "upkeep these buffs/debuffs, press strike->evis otherwise"
dunno what can be done tbh
but they fucked themselves doing a rework for rets, now everybody wants one
there's all kinds of things that could be done tbh
remove slice n dice as an ability altogether
for a very simple starter
Could also make SnD a backseat passive that could be maintained
u say add it as a passive?
passive %50 faster melee, done
or just retune auto attacks to account for removing it
either or
^
althou I'd imagine people appreciating Outlaw doing more ability damage on the PvP side of things
since having a high base auto attack damage makes people assume we take less skill to play
Lol 8 second kidney
That was so crazy to play with
I think we even had shadow reflection back then
how tf can enh have an ability do drop stealth outside totems?
and combat readiness
bruh
no way i can stay in stealth w this
Totally
I remember a fucking expansion we had to also keep a recovery skill up 100%
thats fair lol but it isnt as memorable as WoD DKs
i really wished the elite pvp set from last season for dk
still recall how i watched pvp vendor elite set as a dumbass with everything locked
ooof
tf is this
latest PTR
ROGUE
Outlaw
Ambush damage increased by 5% in PvP combat.
Sinister Strike damage increased by 5% in PvP combat.
Killing Spree damage increased by 5% in PvP combat.
Blade Rush damage increased by 5% in PvP combat.
Ghostly Strike damage increased by 5% in PvP combat.
Dreadblades damage increased by 5% in PvP combat.
Mastery: Main Gauche damage increased by 5% in PvP combat.
Dispatch damage increased by 20% in PvP combat (was 15%).
Subtlety
Backstab damage increased by 30% in PvP combat (was 20%).
Gloomblade damage increased by 30% in PvP combat (was 20%).
Shadowstrike damage increased by 8% in PvP combat.
Eviscerate damage increased by 8% in PvP combat.
Secret Technique damage reduced by 25% in PvP combat (was reduced by 30%).
no, that is it, assa damage is fine as is imo

rogue op

for rogue changes