Probably not the first to ask for this, but it'd be really great to have multiple save slots.
I'm aware of moving the save file from the folder to reload it, but that's too much hassle.
- Solo and multiplayer have different save slots. UI is something like:
Dream Alone -> Start a New Dream -> [starts a new game] | Continue Dreaming -> [selection of saved games]
Dream Together -> Create Public Lobby | Create Invite-Only Lobby | Join Lobby | Saved Lobbies -> [selection of saved multiplayer lobbies]*
-# *I don't know if it's possible to save public lobbies, but the save feature could be limited to invite-only lobbies? And the host needs to be online for others to access the lobby.
1.1. Saving a game will prompt you to pick a slot and name it (allows to overwrite other saves if there are no free slot),
otherwise it will save as [traveler] [date & time] for solo, [host name] [date & time] for multi.
1.2. Hovering on a saved game will show a run information [your traveler] [in-game time] [world] , a delete ❌ button and rename ✏️ button for easy management.
- It can be used as a Star Dust sink. All players start with 2 solo save slots and 1 multiplayer save slot.
Reaching account level 30 unlocks the ability to purchase more save slots via Star Dust. There will be an option to "Buy a Save Slot" in the save selection screen.
Example Star Dust cost:
(they probably have a better idea of pricing this because they have player data)
Solo save slot - 1000 star dust
Multiplayer save slot - 2000 star dust
-If the host doesn't have an open slot, they will be unable to save the lobby
-If a member doesn't have an open slot, they will be unable to save the lobby but they can rejoin via invite
-# I'm also aware of people cheating the star dust, but it's something for honest players to dunk their excess star dusts lol
If there is some limitation on having unlimited save slots, then maybe a max of 10 slots each for solo and multiplayer? 🤔