#Shell Lifesteal

28 messages · Page 1 of 1 (latest)

foggy hollow
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We need a Buff for Shell he needs lifesteal or shield on ult maybe he cant hold with other chars

scenic epoch
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Pop a Clemency Gem and the Gem that increases healing by ability and gives shield for over healing. If you run the skill that makes your ult a CD instead of a charge, and the one that increases the ult duration by .2 seconds for each Auto, you can basically ult forever and constantly heal/get a barrier.

marsh dragon
stable lantern
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I think that was his vision but its not an enjoyable experience

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he just folds at the lightest gust of wind lol

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I absolutely love shell, I have his max constellation and its still just impropable to have a good run with him because he dies to getting one shot or just not having barrier in time

mental plover
stable lantern
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thats not a lot of people but that might mean its a consistent theme

mental plover
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I mean, you are probably right, but for me, the variety of easy and hard characters to play with is important. The idea of this post is to give him a buff, which is reasonable because I would agree it's much easier to die with Shell than with other characters.
On the other hand, I believe the people who enjoy Shell are rather those who like challenging themselves and like playing on a higher difficulty

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But I would also argue that if they want to make all characters equally strong and let people decide if they want to make their life harder by not playing with certain Constellations, then yeah, Shell might need some kind of survivability

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But I'm personally okay with how it is right now :)

spark wharf
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I think we need a new characteristic: lifesteal

scenic epoch
scarlet bronze
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Shell has a lot of ways to reduce his dodge cd and that is the design they point towards. You live by avoiding damage. It's brutal but he is "very hard" in design for a reason.

polar drum
thin cipher
polar drum
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clemency+guidance just make the game easy on any character

thin cipher
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so does predation hunter farming and everyone still flexes it

polar drum
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predation hunting seems fine to me because high level hunters can one shot you pretty easily, even if you have thickass shields and stuff

thin cipher
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predation is not fine

lyric glacier
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i really love the feeling of a shell that can be one shot easily. its thrilling to win with a glass canon that needs dash to attack but if you commit you can be one shot. to me he doesn't need a buff on survivability but i like the idea for the lifesteal it can be a fun alternative gameplay as a another passive. in my experience when i die i feel more like its a skill issue, i know if i play differently i wouldn't have died. difficulty is part of the character i definetly wouldn't like it has much if it was easier to play

dry hazel
polar drum
dry hazel
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if you build correctly