#ShapeofDreams.web.app

99 messages · Page 1 of 1 (latest)

cunning mortar
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OK! I heard the emails and inbox you sent me! Just deployed a new version of shapeofdreams.web.app.
Make sure to clear your browser cache to get the newest updated website (usually ctrl shift r).
This update includes:

Tooltip for Travelers, Memories and Essences Unlock (shows achievement and what to do to unlock it)
Icon to show if damage is AP or AD (just like in-game)
Memories base cooldown
Description is now 5x bigger
Fixed Resolve/heavy strike spell that were showing/not showing up on Vesper build creator.
Added advertisement (only way I could keep the website online, sorry for inconvenience)
Fixed "Enhanced Ferocity displaying corect %"
Multi-filtering Memories and Healing - only works for the others filters
Shows AD or AP in build creator tooltip
AP or AD filter in memories and essences page
Started translating website

PupSad Right now, website is costing me some money for data usage, as we have over 2k users daily (more than 10k diff users at all).

☕ Consider buying me a coffee to help me out keeping it online:
Eth - 0x5c9322F9F70B1418562433d62f5d29379bdf3C13
Bnb - 0x5c9322F9F70B1418562433d62f5d29379bdf3C13
Btc (taproot) - bc1p44rujwes7l4l8g4pp2wm7wphe5ght0vk85aqj0a45m9y8ypc099qus5wnx
Sol - BLmB2Vu5kkEbBgMFRLrod7DpEYU4hQMREvGEdQfW6gxX

Roadmap

  1. Achievements unlock tutorial - videos or description of hard achievements
  2. Altars descriptions with icons - showing what each map does
  3. Damage calculator and Memories and Essences Scalability
  4. Finish Multi-language support (comm builds and build creator)
  5. Builds aggregator (join 3 builds to create a new one with early game, mid game, late game)
  6. Filter non-typed
  7. Make builds public/invisible
  8. Base attack speed travelers

If you have those stuff or any new suggestions, feel free to message me.

PupGG Thanks for the feedback.

valid hornet
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suggestion: a calculator to see what essences at different quality get how much increase bonus

cunning mortar
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But there are so many variables ⏳

formal thunder
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holy

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massive update

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ty for your hard work

marsh timber
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@cunning mortar typo

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imagine thou

cunning mortar
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next deploy is gonna be updated

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i believe today at night. im fixing some other spells also]

cunning mortar
cunning mortar
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Updated the roadmap: Roadmap New features

  1. Achievements unlock tutorial - videos or description of hard achievements
  2. Altars descriptions with icons - showing what each map does
  3. Damage calculator
  4. Multi-language support
  5. Memories and Essences Scalability
  6. Multi filter on Memories/Essences
latent hound
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Heyo, wanted to ask if its possible to add extra tabs like this one, for different setups. Like for example basic and late game setups can be wildly different. Cheers

cunning mortar
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How about create an agregator that can unify different buids? you create one for each setup, then in your account "my-builds" page, you unify them and create an aggregated one?

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I could do that

latent hound
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could work too, altho it seems to be a different purpose. This is like "if you find flow, use this" "once you have glaciation do this" type of stuff. If that makes sense

cunning mortar
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you would do an early game build, then a mid game build, a late game one. Then i would create a page that you could unify them, you could select your builds from your list, and you could add info to descripe that unified build.

latent hound
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i see, that seems good yes

cunning mortar
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because changing the entire page right now would screw how the site works

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i'll see what i can do

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New deploy: Multi-filtering Memories and Healing (ex. heal + shield -> shows which essences heal and shield at the same time)

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only works for "others filters", i didnt like to multi-choice the other stuff

gusty geyser
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Is it possible to show whether damage is AP or AD in the build creator when you hover over memories/essences?

cunning mortar
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the icon before the damage shows which type it is

gusty geyser
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When you’re browsing memories and essences in their tabs yes but not while creating a build.

cunning mortar
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oh, i forgot about that

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yes, its possible

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lemme add to the list

gusty geyser
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Thanks 🙏🏼

cunning mortar
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as it is a tooltip, its going to show it like this

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i cant show icons on tooltip

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@gusty geyser

gusty geyser
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Yeah that's fair, thanks for the update!

cunning mortar
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also adding a filter by dmg type

keen jay
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Is it possible to filter for untyped damage instead of an element?

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Backstep as an example since it's right at the top

cunning mortar
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hmmm. well tought. i didnt think about that

cunning mortar
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its gonna take some time to do that, because right now im working on multi-language support

pallid crystal
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Aaaand all the builds are gone lol

cunning mortar
latent hound
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it seems like i accidentally made two build pages while trying to edit. Is it possible to delete submissions?

cunning mortar
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ye, go to your account and delete it

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"my builds"

latent hound
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nice, thanks

cunning mortar
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unfortunately, i gave up translating the website. i almost finished, but i had to change the entire database with all builds, change how data is saving and i dont have time to do all that. it already took me almost a day changing all the website and i didnt play any games at all on weekend because of it. it would also take me more time do develop new stuff to the website in this new format, so... sorry for who i told i would translate everything. but im too tired to do it right now. i backuped up this translated version and maybe one day when im with less work i might do it

cunning mortar
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the other thing is that it would consume even more data. as i would have to have a list of all memories, essences, achievements in all languages, so a user would have data in english and another language, making the website consume almost 2 times more than it it now. my quota is already being used more than it would, costing me some money (adwords running almost dont pay to keep it right now). So the website could cost me even more. Sorry for now.

neon plover
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@cunning mortar will there be a version to install on a mobile device?

formal thunder
neon plover
neon plover
formal thunder
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i dont think luk has time to make a separate app for the wiki sadly

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its only a 1 man team afterall

neon plover
formal thunder
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yep

neon plover
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Maybe one time someone do app for himself, he maybe ai will help do it

cunning mortar
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If a mobile dev wants to do the app, i could easily share all the code. I never did any mobile apps. I think the site might already work well in phones, as i did it responsive to all screens. Try creating a shortcut for the website in your home screen, i think it should work.

neon plover
neon plover
cunning mortar
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i already have the files with everything translated 🙁

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maybe i translate everything, except the build-creator

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i have all pages except the build creator ready

valid hornet
neon plover
neon plover
cunning mortar
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the job is almost done, it wouldnt consume me so much more time

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but the build-creator i didnt finish

dusk fractal
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It would probably be a considerable effort to do retrospectively, but I would consider adding an actual "wiki" aspect to the site ( = users can add and edit content). This would allow a lot more detailed descriptions and the possibility for technical notes (as it's impossible to maintain such degree of detail without community effort).

This would be very welcome especially to this game, since imo the (english) translations are bad and ofter you need to guess/test interactions with stuff. An actual wiki could possibly help with this, considering there's a lot of "silent" knowledge in the community already.

A reasonable solution could be to separate a "wiki side" and a "character build" side, or something like that.

Just my two pennies. It's a pretty neat application though, the effort is appreciated.

edit: though it would be a lot of work (especially if you want to integrate it to the current application), and would probably need moderation too. So maybe you already thought about this but dismissed the idea 😄

cunning mortar
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If u guys wish to create it, i would gladly help

prisma bramble
cunning mortar
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nice job

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i liked that scaling system, i designed mine as a field

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but thats great

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maybe on weekend i might update it here.

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at least the essences and memories pages i can translate (its already finished)

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the problem about scaling is that there are memories and essences that relate to each other, also some of them you would need to create a formula to do it

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because json files dont have it all

prisma bramble
neon plover
prisma bramble
formal thunder
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Maybe Id suggest putting the text from the guidebook in game to your page

marsh timber
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i'm addicted to predation help

cunning mortar
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ok, so i had a free hour today and deploy an updated version of the website. now some pages are translated: TRAVELERS, MEMORIES, ESSENCES, STARS AND ACHIEVEMENTS.

On weekend i'll take some time to fix community builds and build creation translation. sorry for the delay. working too much than expected.

cunning mortar
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updated with new version. sorry for the delay.

cunning mortar
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corrected an issue where could not save new builds.

cunning mortar
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roadmap - add new feature to html format the text description

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so breaklines, bold, etc, can be visible after finish

cunning mortar
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fixed "my builds" page to show correctly the new formated text builds description

ocean portal
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thank you for your work

cunning mortar
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Fixed one essence description that i forgot to translate (thanks to e-mail feedback).

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Fixed an error where community builds would display a huge description. Now only shows 3 lines.