I gave this feedback many many months ago after playing demo for many hours with a friend.
I am sad to see that this system remained same on release.
Watching your friend to have fun playing the game for multiple zones is not fun.
Not only that, but you are loosing on many upgrades.
We played in 3 player coop. 2 people died. Our revive points were not even together.
One player would wait for 2 zones, while another for 4.
Any alternative system that would allow to continue further with friends immediatetly would be better:
- Split health after reviving (Roboquest)
- Curse revived player (World of Warcraft revive at Angel)
- Pay gold/stardust price to revive
- Limited revives during run
I beg you for the love of everything that is holy, re-work this system ASAP for co-op play.
making the game harder for people who play on harder difficulties over a complaint that makes no sense is lame