maybe a way to unsolidify goop to edit a save in the scenario where you need to remove something so a new gadget would be added that can highlight the main part of a build and set a NEW main part configure weapons/tools AND unsolidify goop
as for logic you can use that same gadget i mentioned to that can also be able to disable everything being activated so a input wont set anything off now you can use logic heres a list of parts:
wire: connects to logic and sticks to things like normal goop but cant be used AS goop itself just to confirm it costs 1 RP and is very cheap
delay: can be set with the configuring tool default is 1 second can go down to 0.1 seconds or 5 seconds
tripwire: can have a wire attached to it so when the tripwire is set off it emits a solid signal distance of the laser can be set
sequencer: has 2 wire inputs one can be a input from anything while the other input can be from another sequencer when activated it sends a signal and once the signal transfers into a gadget into another sequencer the second one waits for a new input and will emit a new signal so you can make some sort of hydra rocket system to fire weapons individually
ammo storage: stores up to 5 revolver ammo 4 shotgun ammo and 2 RPG shells can be attached to a weapon to autoload it and stores ammo
button: you know what this does ofcourse your curious mind will press it you dont know what will happen. a explosion? maybe but nah it emits a signal when pressed
Lever: can be toggled to emit a continuous signal when touched
player gyro: faces players when activated you can make a missile countermeasures can distract it it can be configured to target: goop contraptions monsters or players but it ALWAYS targets countermeasures
countermeasures: distracts player gyro and offsets its course when provided a signal
keybind: a button can be set to determine what button activates it
motor: spins in set direction has 2 inputs
gimbal: lets you make things like turrets
gyro: stabilizes itself when activated
propeller: great for flying contraptions its power can be set
solid fuel rocket: lasts a bit longer than its smaller counterpart good for missiles
detacher: detaches attached contraptions when signal is given