#logic / a way to un solidify goop (repost)

1 messages · Page 1 of 1 (latest)

ebon flume
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maybe a way to unsolidify goop to edit a save in the scenario where you need to remove something so a new gadget would be added that can highlight the main part of a build and set a NEW main part configure weapons/tools AND unsolidify goop

as for logic you can use that same gadget i mentioned to that can also be able to disable everything being activated so a input wont set anything off now you can use logic heres a list of parts:

wire: connects to logic and sticks to things like normal goop but cant be used AS goop itself just to confirm it costs 1 RP and is very cheap

delay: can be set with the configuring tool default is 1 second can go down to 0.1 seconds or 5 seconds

tripwire: can have a wire attached to it so when the tripwire is set off it emits a solid signal distance of the laser can be set

sequencer: has 2 wire inputs one can be a input from anything while the other input can be from another sequencer when activated it sends a signal and once the signal transfers into a gadget into another sequencer the second one waits for a new input and will emit a new signal so you can make some sort of hydra rocket system to fire weapons individually

ammo storage: stores up to 5 revolver ammo 4 shotgun ammo and 2 RPG shells can be attached to a weapon to autoload it and stores ammo

button: you know what this does ofcourse your curious mind will press it you dont know what will happen. a explosion? maybe but nah it emits a signal when pressed

Lever: can be toggled to emit a continuous signal when touched

player gyro: faces players when activated you can make a missile countermeasures can distract it it can be configured to target: goop contraptions monsters or players but it ALWAYS targets countermeasures

countermeasures: distracts player gyro and offsets its course when provided a signal

keybind: a button can be set to determine what button activates it

motor: spins in set direction has 2 inputs

gimbal: lets you make things like turrets

gyro: stabilizes itself when activated

propeller: great for flying contraptions its power can be set

solid fuel rocket: lasts a bit longer than its smaller counterpart good for missiles

detacher: detaches attached contraptions when signal is given

next crest
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peak

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What happened to original

ebon flume
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uh it got flooded and left behind 100 suggestions

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animal company has a lotta suggestions

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so if you post one expect it to be like 20 suggestions behind in 30 minutes

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oh the suggestion itself?

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i tried a suggestion link

next crest
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Still peak

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you just have to be active often in these

next crest
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Like this

ebon flume
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so i just spam the post?

gilded herald