#Sniper
1 messages · Page 1 of 1 (latest)
Maybe not oneshot? Maybe a mechanic where the damage scales depending on the distance, like the farther you are the less damage it does, and on top of that (since there already is a headshot mechanic in AC), if you get a headshot from at least 1 of the large truss pieces away (as a distance reference, also to prevent people from headshotting from too close) it can do a one-shot
One is better
- I think that would apply with revolvers and shotguns