#I quit
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what sewerexplorer said + there are upgrades in the tech tree that boost damage
If you hate the buffs so much get them yourself, honestly the perks were just mainly for monster hunting when going to loot stuff
Honestly that doesnât sound like a bad idea now people can just spam throwing bombs
I guess understandable game balancing is the silver lining
I have to use like 4 recovers with the 8 bullet upgrade for me to kill one
Skill issue it's not that seriousđ„ đ
Its not a skill issue i have skill with my aim but thay ruined it
How did thay ruin it
They add auto reload so the nerf kinda needed and no offense but itâs not hard to aim I have literally seen 5 years olds shoot people down from the sky
Plus now people canât just spam revolvers and get a kill and try close combat itâs actually really fun in my opinion
Then upgrade your gun
the damage perks are for pvp and monsters
it is does any better there's the health perks
thats understandable
maybe a perk for critical hits on monsters for special strikes?
yeah but its mainly because of rocket spammers and people who just strike
if pvp is really an issue you can do private lobbies/no pvp
i see understand that part
tried killing employee of the year
and it took like 2 revolvers to weaken it
i also did an experiment with a friend
and the guns are now just nerf blasters
biggest damage dealers rn are just the rockets
I didn't say anything about your aim
Yeah I somewhat agree. I pulled out a revolver in back lots (didn't know they nerfed it) I shot a dude, emptied the whole revolver, he said "you can return the nerf blaster to your nearest toy store" or somth like that
he aura farmed you đ
yall just need to adapt to the new meta instead of sticking to a dead one
adapt to the meta
Yeah but I donât know how you manage to throw the entire PvP system off, kill Arena completely, and make PvP unplayable in just one ânot perfectâ update
Thatâs why I quit Warzone for the entire BO6 year. Too meta focused.
just use axe + crossbow it's literally a one-time purchase with nuts (assuming you don't lose it)
only needs 3 hits too and you don't need to reload
Wait you can pull an axe back when shooting it from a crossbow?
yea
yw đ
Arena is definitely going to get buffed, otherwise the pvp is perfectly fine in public lobbies
No it isnât
Yes it is?
It takes 6 shots to die
Revolvers kill in 6 shots
That's a great amount for pvp lmao
So it should cost 500 per kill?
Thatâs why guns arenât melee weapons. Of course theyâre gonna be more powerful.
Or at least they should
Exactly, and they are lol
Tell me a melee that's more powerful then guns
None
Some melees are equal though
Which are?
That's an estimate, not an actual ammount
It's my guess
Sure
But tell me why it should require a full mag to kill a player. It would maybe be fine if the magazine sizes were buffed, but itâs starting to become VR Call of Duty with its TTK
They are buffed with upgrades though
You can have up to 8 ammo
& auto reload
Anyway, I'll go now it's late
They did 6 shots with the damage buffs for me
Good night or day
Rpgs counter all- bombs counter revolver - revolver counters melee and melee counters bombs
Nothing counters RPGs
Dodge counters it if your far away and they shoot it at you I do it all the time but if it's a boomspear then cooked
Boomspears counter rpgs
Boomspears are the strongest weapons
Yes but sturdy upgrade beats boomspear cus you still live at full health and if your opponent only has a boomspear and nothing else no ammo you can kill
most ppl who use boomspears use two at once
doesnt matter lmao
Umbrella and fart can
Boomspear usless is it can't hit a surface
And if your in the sky
Can bore them
Its too specific
And if you have something that can kill them then done
Still I'm not lying you can just use the umbrella and have the double jump and win
As a nade main, cool
You can avoid rpgs & they don't 1 shot anymore, so that's cool
Except boom spear
Boom spear?
Boomspear almost always one shots
The the rpg 2.0?
Pretty much
Eh, it does deal a lot more damage but you can also survive it if they miss by a bit
I can have one boomspear and no one survives
It leaves you with like 5 hp from my experience
its not game balance. all it did was make it overpriced
the difference between gun are rpgs is that guns have always had a good counter
woahh, the guns that make the enemies in this horror game useless are expensive and take time to get??? 
its not a horror game
im not complaning that the guns are expensive i complaining that its not longer strong enough to be worth 5000 nuts
but it litrally not
then pick a different weapon. the guns are ridiculously overpowered to begin with since you have soo much range with them
its called balancing
wahhh i cant instakill with revolver wahhh" sums up this post
no it more who no it ins,t worth the price. sums post
also by the way most of the time it isnt a one hit
consider this. i shot someone six time and somehow kill them. then even with upgrade i wont have enough to kill a secoand person
the only have to dodge 3 shot with updgrade to render the weapon useless
you cant just lower a weapon damage and expect it to be balanced
making a weapon useless is not balancing it making a weapon useless
your acting like there is 5000 other ranged weapons to choose from
atmosphereico is typing oh boy
does it kill things? yes. not useless
the reason it costs so much is because of the range
thats why the few ranged ones are expensive bro
its in no way effectint
its something that no other weapon has
agreed
but why use a weapon that not just not proticattly strong and can only effectivly be used once
nerfing a weapon is more then just cutting damage in half and expecting it too be balanced
what? not only can you buy bullets, but theres new tech tree upgrades that auto reload from your backpack
ya but now you spending more nuts then you already were
what happend to buy revolver and done
well balancing isn't a science either. the devs arent omniscent and can predict exactly what will work.
Even despite it being not perfect, its still more balanced than previously
its a low ammo weapon
it was high damage for a reason
and as far as them not knowing they could have at least tested
they probably did. its just that some issues are way more apparent when you have thousands of players playing instead of a handful
post people use revolver
they probably put their worries aside since theres literally so many other weapons
tell me on ranged weapon that isn,t bomb arrow rocket luancher or boom spear
brother i literally just told you that i KNOW theres only a handful of ranged weapons
also kinda dumb to say "tell me another ranged weapon without saying these other ranged weapons"
you said there litrally so many other ranged weapons
i say other WEAPONS
never said ranged
just weapons
ok
but what im saying is that they nerfed a one of a kind weapon
to the point it nowhere near worth it price
both player and monster and close the gap quickly enough to wear the revolver isn,t actully that op
its just a new nerf, it should be fixed or addressed at some point, just be patient.
also animal company wasnât built for PvP in the first place, you crying about a feature they never intended is kinda funny
couldnt that thing about the players be said for most ranged weapons though?
like yeah, the shotguns have more spread and stuff, but players are SUPER unpredictable
your speed just depends on your skill
im also talking about pve
and even things with splash damage like the rpg will kill you too in close quarters
hey wait isnt there also tech tree upgrades that increase your health too
this was on the first day so i dout they had health upgrades
this nerf would make sense if it was like a pistol with like 12 shots
They need to bring back the original revolver and shotgun damage đ
i think six shot a kill would be balanced if they decreased price and increase ammo storage
you cant just change states and expect it to be balanced
Idk where you're getting this information, since as long as I played there was a "PvP" and a "No PvP" server, now they did make it "ff" and "no ff" recently.
So they mightve not intended it right when the game was made, but then they decided to support it adding weapons & gamemodes for pvp.
But again, almost every game didn't intend to be what it is now, so this isn't a great argument.
since i played there was not a pvp option just a number pad and then they added pvp and then changed it to friendly fire and no friendly fire/ ff and no ff and i know 100% that ac didnt mean to have pvp they just thought ooh lets add it so we can kill each other cuz it would be fun not pvp for comp and scam and make it harder for people to play then after they didnt want people who dont like pvp to have to go and have pvp on so they made ff and no ff
what i meant was more the fact that pvp/ff mode was added as a way to troll around, âback thenâ we didnât even have crowbars, it was only shotguns or grenades as our weapons and that was mainly for the enemy.
Also remind me, Why is animal company called that and also has a selling system? Oh right. ITS MAIN FOCUS IS SELLING/EXPLORING/HORROR.
I said ânever built for pvp in the first place. â yes it has pvp, it mentions that, but it wasnt meant to be the bigger focus.
oh wait nevermind they did have crowbars actually, still, i didnt really need to say that to get my point across
It's called pvp so it's pvp though, also it's more of a money grind game imo
You explore once and then it's pretty simple afterwards usually, though I still, haven't been to quite alot of maps so I am still exploring
Heck, I haven't fully explored sewers even, only been to 0 grav
I get that it use to say pvp but I donât think they meant it literally, im pretty sure it was a prototype name because the game sent you into âpvpâ lobbies first and still does, not everyone knows the best way to word stuff first try, hell, I didnât even know what friendly fire even meant until I read what mode it was on the computer
friendly fire is stupid imo
it shoulve stayed pvp imo
its like roblox naming friends to connections or games to experiences
stupid
not really, Not everyone actually uses friendly fire to just fight others. Iâve explored with a group of people in that mode multiple times now.
Pvp is the concept of fighting one another, friendly fire simply means its an option
roblox also did have a reason to change games into experiences, i forgot why though. and changing friends to connections makes it sound less scary/forced ig?
connections sound way weirder
"wanna be my connection?"
well yeah canât argue with that, i was mainly trying to make sense of it, not support roblox
Did someone say silver?
honestly shotguns have sucked forever and now they nerfed them harder, along with revolvers doing close to nothing and grenades and crossbows becoming insanely overpowered
I think itâs more of a adventure game because thereâs so much to explore and there is a game mode that is entirely for pvp but currently they nerffed guns so itâs hella boreing
ig this suggestion was mediocre
the pvp mode is in ruins rn cs of the gun nerf
matched are below a minute and itâs a race to mine ores instead of pvp
EXACTLY
1 pvp is a main element of modern ac 2 ac is not a horror game 3 pvp even if it wasn,t originally ment it should still be taken into acount
i think a gun nerf would work if it had more ammo and wasn,t so expensive
it still technically is a horror game, just because you dont find it scary doesnât mean others dont
The reason why itâs expensive is because the gun is very strong and far ranged. But itâs worthless now because they nerfed the guns
ITS NOT TAGGED HORROR ON THE OCLUS STORE there are no real horror elements. your just a wimp finding a quite ordinary game scary
firstly, didnt know that, please dont yell at me
secondly, they very clearly hinted at the horror element in the description of the game so they probably ran out of tags that they could use
Thirdly, i never mentioned that I find the game scary, no clue where you came up with that.
also if weâre gonna be playing that game now, the game doesnât have a pvp or any fighting related tags. So, By your logic, the games also not related to pvp in the slightest apparently.
You failed to notice the fact that using this stupid logic also removes what you used it for
and before you mention action, In gaming, "action" refers to a genre of games centered on physical challenges that require high-speed reflexes and hand-eye coordination, often involving fast thinking and fast-paced movement. Action doesnât straight up mean fighting. It just means high alert-like gameplay
now try to tell me what your point of saying that was.
my point is that horror is not a main point of ac
the description hints at a horror element, so whats your point still
A single tag missing doesnât count
the game is filtered with dark rooms and disfigured monsters that scream at us, chase us, and deal damage
I dunno about you man, but that sounds like a horror game, even if it isnât technically âscaryâ
Go through daycare with only a stick and you will see
No flashlights
eh, i ran through there with no gear before several times
I think something more scary is trying to find the haunted house with no gear
or trying to crawl through the vents
the game isnt scary thanks to all the gear we have
he should of used his brain
your weapon dosn,t matter none of the monster take damage anyways
i disagree
ANIMAL COMPANY IS A H O R R O R GAME!!!đ
i disagree
Its based off lethal company.
it take relatively light insperation
It was heavily inspired by it in the start. They just changed it too much.
well id argue that even if it was heavily inspired in the start it has heavily diverged
Its still a horror game
in what way. the game is obviously not serous. its a game where you play as a gorilla with no legs capable of using a 12 gage
Then what is the main point of ac if its not horror
going to goofy places and getting stuff to get { insert generic currency here} and deal with monster
Ok that's kinda good. I'd agree with that. I thought u were about to say tradingđ„
id imagin a actual horror game would be serous
Yeah, I mean part of what make ac, ac is the goofiness. The horror kinda comes along with the adventures.
ya very little of the game is actual scary or intends to be
i mean its hard to be scared when you have a literal nuke in a gun, an endless amount of light, food that literally makes you twice the size of said monsters, and gears that either let you stay on the roof or teleport yourself out of the entire map and fly to the end
the game used to be scary when our only defence was a melee item and a shotgun that only dealt damage like 10/5 feet away and we had to be on the same floor that the monsters were instead of straight up flying past them
remove the invincible part
dats any monster
maggot, clown, plushy*
theres only two unkillable monsters
and maggot has hugeee health
bro u said remove the unkillable part thats like any monster
i dont want an unkillable flash to end my life because i touched the same floor as him đ
if there was a way to move fast or kill unkillable things then it would be valid to make him unkillable to certain things
either way, back to the original topic, this guy shouldnât be quitting now anyways because pvp is back to normal
I think thats why they simply deleted the message
because all he needed was a bit of patience
