The Idea:
A Colosseum located next to lake entrance. It has a buy station, then you can enter the Colosseum , it being about 3/4 of the 2024 ice lake size. In the center, an entity spawner. There will be waves(like the zombie waves) and random entities and entity amounts will spawn. The higher wave, the stronger entity(like fire ogres much later). After hitting a certain wave, it would give some rewards.
The Item Limitations:
Some items would be too broken in this, so heres some nerfs i made.
Grappler and tp gun just don’t work (people can just abuse these items)
Explosives do less damage (So people can’t spam grenades and win)
Guns do less dps (So people can’t spam shotguns with a bag full of ammo, some with revolver)
Some melee weapons get dps buffs.(So some entities won’t be too hard to kill like sewer worm)
Heals heal a little less.
Broccoli growing/shrinking have a limit of 3.
The Rewards:
After all the hard fighting, the players need some rewards. Every 10 rounds, an item will spawn of the below. (except for the next reward) The monsters also drop aditional nuts, like the ones in the lantern in graveyard that you automatically collect.
About 2-5k nuts per every few waves(make an animation of the crowd throwing it or something to make it look cool.)
Colosseum sword (The gimmick with it is the more damage you do, It gets Longer with the limit being about the normal size of a greatsword with a frying pan attached)
Colosseum Shield (Since normal shields are ok, this shield will do a parry so when 5 attacks get blocked, it does damage to the attacker.)
Colosseum Backpack ( A backpack decorated with bones of defeated monsters, just a skin for the blue packpack.)
Colosseum Fan (A box fan thats decorated with bones of defeated monsters, and goes a little bit farther than a normal fan.)
The rest of the idea will need to be in the message section, i hit the limit trying to add on everything