#Despawn Timer increase?

1 messages · Page 1 of 1 (latest)

atomic flare
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Please devs hear my voice... I LOVE this new update but theres one big problem that has been sticking with me the entire time ive been playing Animal Company and it makes this new update unplayable. The Despawn mechanic, Im not saying that you should remove despawning but whenever i play around with the goop and start making a plane or something cool it ends up despawning before I even finish it and before yall start saying "Just grab and drop it" it will make my entire thing fall apart. Before this update i had problems with despawning before too where I would lose rare items and stuff to it as the timers is extremely short and has never changed. If you have the same problem I feel you. This also makes the new community challenge impossible. If yall dont feel comfortable doing this cause of modders maybe make it so stuff attached to goop wont despawn for awile.

rigid fable
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They made the despawn time like a minute

atomic flare
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Ik its annoying

rigid fable
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I once turned away from one of my inventions and when I looked back it disappeared

atomic flare
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Exactly what happened to me lol

rigid fable
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And for the goop inventions it should just despawn the root item and keep all the other goop connections

atomic flare
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frrr

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people should get this popular so they fix it 💔

main gate
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blame modders

atomic flare
main gate
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people will still find workarounds

atomic flare
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Damn well maybe they should make it so things attached to goop wont despawn

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for awhile

terse compass
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Dawg just grab it and drop it if you grab the part that you started with it won’t fall apart I can tell you this from experience

atomic flare
terse compass
atomic flare
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k

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but still its a massive hassle

terse compass
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ok

ruby creek
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Despawn timer down to one minute sounds better on paper then actually physically in the game. Just ruining the fun of other people fr

fervent elbow
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Massive?

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Like

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Low taper fade

stiff wave
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Search "Change the De-Spawning Timer to a Player Item Cap" for my in depth solution to this. Note that it's made for a dev to see and not to be easy to read.