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Animal company achievements - could be on a board where the quest board used to be.
Gain an appropriate amount of CC per achievement unlocked
Examples -
Combat I - 10 melee kills
Combat II - 50 melee kills
Combat III - 100 melee kills
Combat IV - 300 melee kills
Marksman I - 10 gun kills (excluding RPG)
Marksman II - 50 gun kills (excluding RPG)
Marksman III - 100 gun kills (excluding RPG)
Marksman IV - 300 gun kills (excluding RPG)
Explosives I - 10 explosive kills (including RPG)
Explosives II - 50 explosive kills (including RPG)
Explosives III - 100 explosive kills (including RPG)
Explosives IV - 300 explosive kills (including RPG)
Hunter I - 10 monster kills
Hunter II - 50 monster kills
Hunter III - 100 monster kills
Hunter IV - 300 monster kills
Archer I - 10 crossbow kills
Archer II - 50 crossbow kills
Archer III - 100 crossbow kills
Miner I - 50 ores mined
Miner II - 100 ores mined
Miner III - 300 ores mined
Criminal I - Gain red-watch 50 times
Criminal II - Gain red-watch 100 times
Criminal III - Gain red-watch 300 times
Raider I - Pick up 50 items (not including purchased items)
Raider II - Pick up 100 items (not including purchased items)
Raider III - Pick up 300 items (not including purchased items)
Big Spender I - Spend 10K nuts
Big Spender II - Spend 100K nuts
Big Spender III - Spend 1M nuts.
Clumsy I - Die 50 times.
Clumsy II - Die 250 times.
Clumsy III - Die 500 times.