#Randomly Generated Maps

1 messages · Page 1 of 1 (latest)

faint karma
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are you trying to make ppl quit?

dry seal
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no?

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@faint karma the idea is to save human resources and to make gameplay more interesting

faint karma
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hell no bro😭🙏

dry seal
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So if you join a new code the map is fresh and it also stops people from farming, and will make them actually have to grind

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Lethal company literally does this

faint karma
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lethal company

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not AC

dry seal
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The game that half inspired this game

faint karma
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well you do you bro

worn wolf
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Wwwwwwwwwwwwwwwwwwwwwwwwwwww

sick dagger
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id rather not have random walls blocking entrances and crappy looking areas instead of geniuenly good looking and functional generations

orchid depot
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bump

dry seal
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They could make several segments of a map, say sewers
And the game randomly picks a segment and puts it into place

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Addiotionally, monsters could spawn wherever in these rooms without being broken because of it
Like bombs wont be able to spawn in a player protection box, whatever that may be

sick dagger
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like ai does a random generation

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and the devs just fix the stuff that the ai made

dry seal
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That wouldnt work
People would have to individually work on codes

sick dagger
dry seal
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what if you can build maps with the in-game assets and your friends can play it as well

sick dagger
dry seal
dry seal
sick dagger
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It still makes no sense

dry seal
pure sorrel
carmine hedge
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heck yeah, we kinda need this so they don't have to manually replace and remake the entire map every single update

dry seal
iron pasture
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mmmh yeah good idea i liek tthis

pure sorrel
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Like I get yall want the players to still have mystery but it's EVERY update

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That's every Tuesday I gotta get used to a new map change that mainly only changes the layout and not any main features the community actually cares about

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Waste of planning and dev time

worn wolf
pure sorrel
worn wolf
pure sorrel
worn wolf
tranquil turret
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Mid suggestion but that's my opinion

sick dagger
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its fun to see a new generation so the game doesnt get as repetitive

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and i mean all maps are the same anyway

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so i dont really see a problem here