So I'm trying to make a "PlayStation on a CRT" effect with a subviewport holding the PSX side if things. I made the compositor effect for that. But now trying to make another compositor effect stack outside of the subviewport gives an error saying only one effect stack is allowed.
Is there any way around this? Or do I literally just have to choose which effect stack (ps1 or CRT) is more important to me?
Yeah I can make either of them work in a regular gdshader but I was hoping to fully utilize compositor effects to get a bit extra performance since it doesn't have to pass several textures around just for one effect