#How do you load scenes?

1 messages · Page 1 of 1 (latest)

jaunty badge
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... so framerate doesn't drop when it changes to that scene / when it's instantiated. For a loading screen. Now, it's not like my scenes are all too complex I mean i don't really need to do this but it's got to learn eh? I do know about 'load()' and 'preload()' and if that's all I really need to do then that's nice. But, I'd assume it's a bit more complex than that

grim bridge
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Just do it in a different thread than physics process / don't run the scene until loaded

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Or, preload it

jaunty badge
grim bridge
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Might need a conversation lol

jaunty badge
grim bridge
jaunty badge
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is it complicated?

grim bridge
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Or uhh

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I dunno might be a single threaded way to do partial loading?

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Then go back to next physics process?

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Like maybe if u put the load in a function?

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Interesting question

jaunty badge
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ill js preload it

grim bridge
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Probably a better idea lol

tardy ember
# jaunty badge is it complicated?

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verbal merlin
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so don't do that with large scenes

arctic talon
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grim bridge