Well, im trying to adjust depth in my game so i imported my tileset and i 've got some trees and objects i would want to show behind or over de player. I dont know how to make it, because my trees are 4 tiles tall (32px squares). I also made some objects (instances of a interactable_object scene), and i can make it work with those. Please i need some help here!! I don want to make my trees as objects, i think there must me a way to make it work
#Depth in tileset
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use z indices, higher indices render above lower ones
Also there's the term "Y Sorting" that you should look up.
I already activated it in all the nodes and layers and adjusted the offset