#How can I "place" my shockwave shader at a physical place in the world?
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as I'm still moving the shockwave stays in the same position on the screen.
and you want it to move along the with the player?
no, stay in the same position in the world
How can I rewrite this screen shader to be an object in the world
Im getting confused. Youre saying the shockwaves stays on the same position on the screen but you want it to be in the same position of the world. arnt these just the same?
No
I suppose adding it into its own scene and instantiating into the main scene