#How to fix Room generation overlapping (Pre-made rooms)
1 messages · Page 1 of 1 (latest)
I thought of this solution but I want to include a in-game map
And even if you unloaded and loaded rooms, there would still be overlap on the map
1 messages · Page 1 of 1 (latest)
Yeah, the rooms don’t need to all be loaded at the same time just load the previous room and the current room.
When there not loaded you can set the unloaded rooms as paused and invisible
I thought of this solution but I want to include a in-game map
And even if you unloaded and loaded rooms, there would still be overlap on the map