#Not Typical Screen Ratios

1 messages · Page 1 of 1 (latest)

near flicker
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How can I adjust main Viewport's camera to match different screen ratios? I am working on 1920x1080 (so 16:9), but on 16:10 screens I want Camera to become slightly higher, rather than add black bars that are vertical or horizontal.

fathom bridge
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you just to set your stretch mode in the project settings

near flicker
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Yes, but how should I set it to perform what I want there?

near flicker
fathom bridge
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depends on your game.

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if you hover the option left side it will give you a tooltip with the descriptions

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or check the doc

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and the option below, Aspect, is what matters for your issue

near flicker
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Unluckily, Aspect does not have any description in Editor ://

fathom bridge
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did you search the documentation?

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nevermind, the engine tooltips come from the documentation