#How do I make it so the sword also flips when the character turns without affecting the weapon swing

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nova cargo
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Im trying to make it so the sword flips to the direction that the player is facing, but when I do it, it makes it so when the attack function is called the attack stays in that direction, creating a distorted attack

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I can provide a video if needed <@&1349109171240439858>

tranquil sedge
nova cargo
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I have tried something similar to that but unfortunately using a horizontal flip doesn't flip the sprite to the correct position