#My 3d mesh keeps disappearing

1 messages · Page 1 of 1 (latest)

last charm
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just started a new godot project and every time i put a node3d than a meshinstance3d with a new box mesh it just vanishes idk what happen

glad sparrow
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This may be the recent AMD bug.
The latest drivers had this issue in Vulkan specifically.
You can swap to DirectX12 in Project>Settings>Drivers (i recommend using the search bar)
Roll back your drivers a bit (no need to update them if they where working fine before, this isnt' like security updates which are recommended every time)
Or you can swap to the Compatibility renderer.

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I tought they fixed this tho? I hadn't seen anyone with this bug in a while.

last charm
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Ok let try that out

last charm
glad sparrow