#Autoload problem

1 messages · Page 1 of 1 (latest)

foggy ermine
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I have an autoloaded Node scene (shown in Photo 1) with an exported Bullet scene attached. However, when I run the game, the autoload initializes correctly, but as shown in Photo 2, the exported Bullet variable is null.
How can I fix this?

THANKS

hoary grotto
hoary grotto
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And clicking the scene button in the inspector takes you to your bullet scene?

foggy ermine
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yep

hoary grotto
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So I can't see because it is cut off, but this kind of looks a lot like bullet_pool as the name for the scene

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Is that the scene you are editing? Because the one being autoloaded is capitalized. Just want to make sure.

foggy ermine
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I think you have got that

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I tried to delete all pool`s node and now works

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Thanks a lot!