I have noticed some Container derived nodes will prevent it's children from having their transform modified (since the container takes care of that) is there a way to induce that on a node with a custom layout script without extending nodes that already have it? (Since I would be fighting against their implementation then)
This seems nessesary for clarity since overwriting "size" with _Get and _Set seems to have no effect if the size is modified in the scene view instead of the inspector