hey yall, im brand new to godot and i was trying to make a couple buttons that would trigger certain graphical events. however, i cant even get it to print a debug statement. ive attached what the structure looks like. i have no idea whats wrong and would appreciate help! thank you, and pls lmk if i need to provide more details, would be happy to
#buttons arent working in my control structure
1 messages · Page 1 of 1 (latest)
everything is hidden because "Journal" is hidden? (the eye icon)
mhm but i enable everything to be shown after a keypress
and even if its shown by default the buttons still arent working
i thought maybe it was an issue of the node and stuff not passing mouse input but thsys not it
please show the script
is there another control above it, which you just hide?
you can also pause the game, select 2D, and that "menu" button..
then you can click in your game and it should show you the hirachy at that spot
ah.. i guess you dont have to pause, but hey :P
Mouse, or keyboard/controller input? If not mouse clicking you need to grab_focus something before keyboard/controller ui navigation will work