So basically the tutorial made me make code for gravity, inputs, and movement and then called them all using @export in the player script exept every @export line said Could not parse global calss "{the thing i was calling}" and cannot use simple @export annotation because the type of the initalized value cant be inferred. Help plz :<
#Im following a tutorial for platformer movement but im running into issues
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Can you show the component?
Also, is there a specific reason you are using godot 4.0.2 (April 2023) ?.. current version is 4.4.2.
i js havent updated, i tried to learn game dev a bit ago but playing undertale made me thing hmm "Ill learn to do that"
ill get the components one sec