#Im following a tutorial for platformer movement but im running into issues

1 messages · Page 1 of 1 (latest)

light epoch
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So basically the tutorial made me make code for gravity, inputs, and movement and then called them all using @export in the player script exept every @export line said Could not parse global calss "{the thing i was calling}" and cannot use simple @export annotation because the type of the initalized value cant be inferred. Help plz :<

manic anvil
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Can you show the component?

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Also, is there a specific reason you are using godot 4.0.2 (April 2023) ?.. current version is 4.4.2.

light epoch
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ill get the components one sec