#Nullcore: Weird Fast Paced RPG

1 messages · Page 1 of 1 (latest)

little lake
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this looks sick!

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gj

dire marten
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thanks!

dreamy merlin
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hey, here i'm again, nice work there! amazing

dire marten
little lake
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do u have any gameplay footage u can share?

dire marten
dire marten
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here you go @little lake

little lake
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the camera movement would give me nausea tho , sensitive to that kind of thing

dire marten
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hmmmm

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how do you think i could fix that?

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should i make it lerp slower? like an accessibility setting?

little lake
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yea having an accessibility setting that decreases camera movement to some degree would definitely be a huge help

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slower lerp could already help in some ways

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the part that was most jarring was at 0:22

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where u move between a lot of hard edges

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2 ideas i had was either having some kind of fixed camera at these bridges so that it doesnt rotate as much

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or rounding out the corners so the rotation isnt as jarring

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but those are just ideas ofcs! its your game

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but maybe a slower lerp would already do the trick im not sure

dreamy merlin
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@dire marten i think if you want to really dive deep into that settings for the camera setup, you could check rocket league camera settings

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its kinda simple tip, but it has some settings to control how the camera should behave

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how fast it should follow the character, the POV, delay, angle

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I felt pretty much like Sora—camera movement's too quick. A slight delay or smoother lerp, as Sora suggested, would help

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Focusing on reorientation, adding a smoother lerp during camera rotation could really enhance gameplay

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Your camera should follow the character, but it feels fixed on them—that makes sense? xd

little lake
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i dont know if you have explored that already, but having the camera not follow the players rotation and always having the same rotation could also be a possible solution

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maybe even though its 3d instead of 2d also look at super mario galaxy as an example of a camera that follows a player that has a changing gravity

dire marten
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Thanks for the feedback!

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i will get to work right now!

red fractal
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Looks really great 💯

dire marten
dreamy merlin
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Check the message i sent o progress dump xD i implemented kind off a stacked transition rollback on my menu

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If you want to check the code, i can share

dire marten
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Hope it helps you guys!

dreamy merlin
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when you made it smoother i felt way better

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btw, i'm colorblind hahahaha

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thank you for supporting my colorblindness hahahahaha

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How about making 'smooth' the default and allowing the bar to go lower? I'd like to reduce it a bit more. Just some feedback from a dev/gamer—it's your game hahhaha but i love it

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btw, i feel like it's a good game for speed runners

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@dire marten

dire marten
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@dreamy merlin By the way, these are the colorblind choices I have.

dreamy merlin
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wow this is nice

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I have kinda mix of protonomaly e deuteranomaly, sometimes it's hard to see green

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sometimes I mistakenly think it's green but it's red hahaha

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and vice versa

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this kinda debuffs me when i try to do front-end tasks

dire marten
little lake
dire marten
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I made this cool cave biome

dreamy merlin
dire marten
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I think???? I havent really decided

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i mean there are gonna be some big areas like beaches with pink sunsets

dreamy merlin
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i have an idea of scenario for you hahaha if its really abount underground

dire marten
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ok what is it

dreamy merlin
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I just love how those bismuto looks

dire marten
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oh yeah bismuth

dreamy merlin
dire marten
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its pretty

dreamy merlin
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if you get some cool shaders on that, you could make a bismuth level or smth like that

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using some light and fog idk

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lmao just random idea for you

dire marten
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ill think about it! I do like how it looks a lot

dreamy merlin
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your game made me think about an anime

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trying to remember its name

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ohh

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sakugan

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Sakugan is a sci-fi mecha anime set in a distant future where humans live in underground "colonies" within a vast, dangerous "Labyrinth." The story follows Memempu, a brilliant nine-year-old girl with seven doctorates, who dreams of becoming a "Marker" to explore the Labyrinth and find a mysterious surface location from her visions. Her father, Gagumber, a former Marker, reluctantly joins her. Together, they navigate the Labyrinth in a work robot, facing hostile kaiju and uncovering secrets

slim solar
dire marten
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I added brightness setting if the game gets too dark

slim solar
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Everything is hand drawn?

dire marten
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Yeah! I make it all! Its actually just high res pixel art

dire marten
slim solar
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Nice, I like it.

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I can't wait when I get myself to making more advanced UI for my game.

dreamy merlin
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@dire marten btw, do you have a main menu? I think i still didnt see your menu

weak sail
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Is it possible to completely lock the rotation? I could imagine some people will still get dizzy even with lots of camera smoothing

dire marten
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here it is

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ughhh one second i have to compress it so discord lets me send it

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Here it is! Right now there are 4 main menu scenarios based on in game biomes

dire marten
dire marten
dire marten
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I didnt have much motivation for working on this, but now that i have posted here and have gotten so much feedback, I really feel like this game is worth it. Thanks everybody

dreamy merlin
dreamy merlin
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did you do any work about sounds? this scares me a lot hahaha

dire marten
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Wdym?

dreamy merlin
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Game sounds, effects, your recordings are all mute

dire marten
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oh yeahh

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I dont know why but when i do screen recording on my mac theres no sound

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There IS sound

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I just dont have music

dreamy merlin
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Sorry, my english is quite bad hahaha non native

dire marten
dreamy merlin
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Wow, coool

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Btw, later today i will mark you on my showcase, i have some updates

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Just finishing some work

dire marten
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After: (it has crunchy sound i swear 😭 it just wont recorddddd)

dire marten
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Nullcore: Weird Fast Paced RPG

floral jasper
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😮 That looks nice. How did you program the direction of the gravity?

dire marten
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I made the player script look for the direction of the nearest core (circle floor thingy) and then set its velocity to the direction its in * gravity force

dire marten
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I cant sleep and im so bored i animated the player breakdancing

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i love it

dreamy merlin
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Hahahahaha

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same problem here, i was bored and could'nt sleep

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just started coding because why not hahaha

dreamy merlin
dire marten
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Ok i made a better version (its like this in game)

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maybe its too fast

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anyways its gonna be part of a secret acheivement

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called

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"Fresh"

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where if you stay idle in a special place you start to breakdance and get a big crowd cheering for you

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I am done building the tutorial zone! I love godot, but building in it is quite difficult. Once you go into the dark, theres a cutscene, and then the REAL game begins.

dreamy merlin
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bro this looks awesome

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how you create the art and textures lmao

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i couldnt do that even with months of work

dreamy merlin
dire marten
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i also dont make the art too complicated

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then i just use color theory with lights and stuff, and add a canvas modulate node and give it a purple color

dreamy merlin
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ohhh that sounds so professional hahaha

dire marten
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i know but i kinda just do it without thinking i just change stuff till it looks ok

dreamy merlin
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yeah hahaha state of art xd

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i want to create a 2d game later this next month, simple one but to learn more

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btw

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talking about art

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i will be implementing a workflow to improve visual novel arts with AI

dire marten
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ooohhh

dreamy merlin
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also text revision and music generation

dire marten
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ai can make music????

dreamy merlin
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yeah, i am using that with my friend to create our first prototype visual novel

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xD

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and its pretty perfect

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lemme send you one music i created

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i mean, i dont want to destroy artists jobs but i want my dream to be created faster and cheaper xd

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we want to create a group with artists that like AI so we can create more visual novels with higher quality and faster

dire marten
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is this the main menu theme?

dreamy merlin
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nah, those are old generations

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just some tests

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i have generated more than 2000 musics last months hahaha

dreamy merlin
dire marten
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Remade coralite arcs to be inspired by architecture from my birthplace

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it tiles

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and this is how the old one looked

dreamy merlin
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you are really good with that

dire marten
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I am working on the first cutscene for my game!

dire marten
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Sorry i havent posted, been busy

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but i did change the player code so it has useful functions

dire marten
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I am helping to organize my stuff with a to-do list

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i was kinda just forgetting and remembering stuff

dire marten
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Made it so the player can actually learn to slide in the tutorial

dire marten
dire marten
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What gun modifier should i add? Gun mods change how your gun works, but im out of ideas 😭

dreamy merlin
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:((

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I will check your posts later today, I will be back!

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I didn't have any big advances on my project gdwheeze

dreamy merlin
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Maybe gun variations, modifications, like more speed or more damage, more simultaneously shoots like a high caliber or sequential shoots but fast like the gun "famas"

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maybe area damage, or secondary guns or other perks

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if sounds cool, you could add some orbs that attack automatically and those also have his custom perks as well with different combinations of type of damage (fire, ice, darkness, holy,...)

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if you intend to add more battle mechanics, more enemies...

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bosses

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check the game "Magicka"

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you could get cool inspirations for your perks there

floral jasper
dire marten
dreamy merlin
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@dire marten

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BTWWW

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there's a brazilian game with a cooool perk system (they recently refactored it)

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9 kings, i think you will like it

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i'm so inspirated by this game right now hahahha

dire marten
dire marten
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Hey everybody! Major update here:

Honestly, Nullcore has gotten way too difficult to manage.
But this game is my baby, and I just don't want to stop working on it.

Yeah, the code is bad, but I genuinely feel that I can make it better this time.

I admit have done so many things wrong, and it got very overscoped, but thats just part of growing as a developer, right?
Nullcore was actually my first project!

To Nullcore!

dire marten
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Update 1: (v0.1)

I added the basic assets back in, and I am refactoring the old player script.

dire marten
dreamy merlin
dreamy merlin
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it feels way smother

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yea?

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from the previous gameplays

dire marten
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yeah it feels more fun

dreamy merlin
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i have been working on refactoring for at least 5 days, that's why i'm kinda disappeared hahaha it's taking too long to improve the code and make it better

dire marten
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yeah i understand

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but i enjoy refactoring

dreamy merlin
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10/10

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💯

dire marten
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:)

dreamy merlin
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btwww

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i was thinking about your camera

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it is attached to the player or its kinda "magnetically" moving to the closer sphere?

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i just thought about this

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nice work

dire marten
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its attached to the player

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but the cores do have some effects on it

dreamy merlin
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cool work

dire marten