#AnimationTree mangament issue

1 messages · Page 1 of 1 (latest)

coral fable
#

Hello. Is there any better way to manage, and organize AnimationTree transitions? You can see the issue I am having here this 'Spider-Web' looking mess 😓

humble heath
#

You say "mess"; I see some very neat cable management. Many do far worse with less!

coral fable
#

See what I mean?

humble heath
#

I'm familiar with the problem. My subtext was that with a hub and spoke there's not a ton you can do. Sometimes you can create parallel sub graphs (states for legs vs states for arms), but more generally it is just a hard problem!

coral fable
#

So there's no way around it?

solar hamlet
#

That is the sad part about state machines in UI, it always looks like a mess.

coral fable
#

I asked somewhere else, one suggested I can try something like this
animation_tree.get("parameters/playback").travel("StateName")

#

That way I don't have to make a million transitions in the AnimationTree, so far this has worked flawlessly