#Can't make PlayerBody move in XR scene

1 messages · Page 1 of 1 (latest)

hoary zenith
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I'm setting up my first scene in VR using Godot XR Tools 4 and I'm running into a couple issues I can't figure out.

  1. When I go into headset and try it out, I can't get the player to move. When I go into the PlayerBody node, I'm getting this error in the first picture.
  2. When I try to bake the NavigationMesh for the NavigationRegion3D, it is showing up above the floor (shown in picture 2).
    Would anybody be able to help me figure this out? I'm still fairly new to Godot
wind nymph
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Error 1 is self explanatory, the PlayerBody needs those nodes. It doesn't have them.
I am not experienced with the NavigationServer, not sure what error 2 is about.

hoary zenith
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What do you mean "needs those nodes"? The player body is a child node of the XR origin so would I have to put another XR origin as a child node of the player body? (The second picture has the scene setup on the left side for reference)

wind nymph
hoary zenith
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When I do that though, there is still the error message, and when I tried running it, I'm still not able to make the player move