Hi there !
I'm currently working on a pixel art game. I have my window stretch to:
Mode : Viewport
Aspect: Expand
Scale: 1.0
Scale mode: integer
These parameters introduce black bands when resizing my window both in width and height at the same time.
I would like to replace these black bands just by showing more of my game. Is there any built-in way to achieve that without creating a new viewport ?
It is possible to get the Transform2D responsible of the black bands with get_screen_transform(), but I didn't find a way to modify it properly.
You can see the black bands in question in the following screen.
Thanks in advance for your answers !