I want to draw a lot of data on a map (think google maps or flightradar).
My goal now is to add text to my rendered data.
ID does not change often (but IDs can get added / removed) but alt should update in real time / every couple frames.
example label:
| ID: 1234 |
| Alt: 5678m |
|---|
but id like to draw this for possibly thousands of objects. what methods are suitable for this?
Right now ive tried just doing draw_string * 2 per object but it takes 200fps at 1k objects.
I asked Mr. GPT and he mentioned atlas textures (which ive never heard off) and combining everything into multimeshes. but that seems to mean instancing 7 quads per object in my example. is it viable?
(ID: )(id_number)
(Alt: )(5)(6)(7)(8)