Heya, i'm trying to migrate from R3F to Godot for my 3D "game". Previously, I'm already achieve this kind of toon shading. But, I'm having some trouble with that on Godot. I'm understand that shaders on Godot behaves differently with one on R3F. Unlike R3F, in Godot, I should put shader on each node. I also already watch this video https://www.youtube.com/watch?v=io2y8RgF39A ,but still, i don't really get know how to put the shader on. So, maybe anyone can help me with that? Thanks!
Learn how to add cel-shading do your 3D asset in the Godot Engine in less than 5 minutes.
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GDQuest Godot Characters ►► https://github.com/gdquest-demos/godot-4-3D-Characters/tree/main
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