i am on Nobara 41, running Godot from either the binary through terminal or from the nobara's repo introduces a problem when running a game through the editor, trying to use the "Show a list of selectable nodes at position clicked" toggle, clicking inside the game window freezes the game and the list, the list appears but is not clickable and gets stuck even while focusing different windows.
when using the Flatpak version or through the "Godots"(basically an editor library) Flatpak doesn't have this issue but has a different issue of the whole editor being very sluggish (like stuck on low fps) which makes it really unenjoyable to use, this doesn't happen on the binary or the repo version.
so now i am stuck either on responsive ui but broken node selection or unresponsive ui with working node selection
also switching to wayland does not fix any of the issues and instead introduces another issue of my cursor being tiny (no scaling doesn't fix this issue)
#"Show a list of selectable nodes at position clicked" freezes the game
1 messages · Page 1 of 1 (latest)
Sounds like an engine bug.
I'd try reporting it if no one has already.
Or try one of the latest releases.
i am on the latest release apart from the nobara repo which is 4.4 instead of 4.4.1.... if i were to report it.. where and how would i do that?
also i don't think i can report the sluggishness of the Flatpak versions because they are unofficial
Just in the github repository, in the Issues section
https://github.com/godotengine/godot/issues
But yeah, i do not think you can ask for anything more than advice on the flatpack version
There have been a lot of changes with the recent Wayland support and all that. So i assume window issues where to be expected in these releases.
The version you have right now is from the stable branch. In the git repo, in the releases section, you can get access to the dev releases which are from the latest branch.
oh i see, thank you
wait how do i get access to the dev releases? i don't see it anywhere
Oops, i assumed they would all be there.
It is here for now: https://godotengine.org/article/dev-snapshot-godot-4-5-dev-2/#downloads
well, shit.
they are on good pace, so hopefully they fix it soon