#Camera2d: render layers / rendering same sprite differently under multiple cameras
1 messages · Page 1 of 1 (latest)
Yeah, use multiple sprites, one for each render layer
i could find barely info about how i work with render layers. Is there any info about how can i use them?
So I tried putting some viewports together thinking it shouldn't be too hard. An hour later finally got it to work.... 
Since it took so long, figured might as well make it a full demo, tada!
Drop the "multi_viewport" folder from the zip file into an empty project.