#Camera2d: render layers / rendering same sprite differently under multiple cameras

1 messages · Page 1 of 1 (latest)

urban hazel
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Hey hey, I have object which i want render different for each currently active camera.
is it possible to render somehow same sprite2d differently under various cameras? Is there any way to do this? thanks!

solemn moss
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Yeah, use multiple sprites, one for each render layer

urban hazel
solemn moss
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So I tried putting some viewports together thinking it shouldn't be too hard. An hour later finally got it to work.... gdsuffer

Since it took so long, figured might as well make it a full demo, tada!
Drop the "multi_viewport" folder from the zip file into an empty project.