#Animation in godot

1 messages · Page 1 of 1 (latest)

opaque slate
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Hello I've created a 32x32 character I've tried
blender
smack studio
Asprite

To get my animation right I have the body parts all separate can I use animation player to make the arms swing whiles walking I did try yesterday but it seemed the body parts was snapping into place.

Currently at work so can't test I tried using the skeleton but the bones are just way to big and looks messy when setting up on such a small sprite.

Also smack studio was awful as it generates the new pixel art and for a small sprite looks awful

spiral nexus
opaque slate
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Bit then how would I go about adding it to my game if I made it bigger ?

spiral nexus
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You would turn off filter in the sprites import settings and then use the scale setting to increase it's size

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I think at least, haven't played with the skeletongs in godot