#How to check collision ?
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What should be colliding with what?
did you mean the sprites ?
You said you wanted to check collision. So, what objects are supposed to be hitting each other to check?
How to check for them will vary depending on the object
the rigidbody and the other rigidbody
Make sure contact_monitor is active for the Rigidbody objects
Then connect the signal under the node tab called body_shape_entered()
The function you connect to be called every time the rigidbody hits another physical object
The object will be passed as a body parameter. You can use that to determine what you hit