#Multiplayer Problem
1 messages · Page 1 of 1 (latest)
your calling create_client but not spawning the clients node in
you would need to create a player and set its authority
i thought the multiplayer spawner did that?
1 messages · Page 1 of 1 (latest)
So, in my 2d online shooter game, hosting works fine, but when you try to join, it doesn't spawn in the player. I can provide more code if you need it.
your calling create_client but not spawning the clients node in
you would need to create a player and set its authority
i thought the multiplayer spawner did that?