#Really basic rendering problem

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crystal ingot
#

Hi, I've been trying to troubleshoot a rendering problem i've been having. I've only just really started learning so forgive me if i'm being dim.. when i go to play this scene my sprite gets very blurry, first photo is from the editor the second is from the running game. The Sprite2d texture is on inherit - i've tried the others and it doesn't seem to make a difference. I've tried tweaking the viewport settings but that only makes the space around the map bigger or smaller, but doesn't affect the rendering of the sprites. How do I scale everything up so it stretches but keeps the pixellike look?

rain raft
#

Try setting the scale mode to Integer. Fractional keeps the scale, but this can sometimes lead to blurring if the resolution doesn't precisely match the pixels being displayed.

crystal ingot