#the character shakes and falls..

1 messages · Page 1 of 1 (latest)

turbid pewter
#

in general, I decided to make the game in isometric graphics and put the character and the tile map to test. After that, I added a collision and launched it.. The character shakes at first and then gets stuck in the texture (before that, he flew out of the map altogether). I don't know how to fix it. Here is the video:

balmy bear
#

Is it that your character and map stay in the same collision layer?

turbid pewter
#

when I don't attached script all ok, but when I attached, character start shake

#

standard script for movement

turbid pewter
novel prism
#

I would suggest trying out removing the MoveAndSlide() function

hard gyro