#the character shakes and falls..
1 messages · Page 1 of 1 (latest)
Is it that your character and map stay in the same collision layer?
when I don't attached script all ok, but when I attached, character start shake
standard script for movement
hm, when I change layer to two, he just fall 🙂
I would suggest trying out removing the MoveAndSlide() function
the default movement template has gravity in it, it's for platformers, so you'd need to change it by at least removing the code that deals with gravity