This might be a bit of an xy problem thing, but I have a rain particle that's in my scene. between two collision boxes, the rain sometimes spawns there and starts "bouncing" downward between the two since it has nowhere to go. this corner is a convex shape so i have to use two collissions.
Is there a way to block spawning for this small area while leaving the rest? Or do i have to redo my particle spawn area to be above the collision?