#forward+ not working

1 messages · Page 1 of 1 (latest)

river elbow
#

Hey, just downloaded godot for the first time, so sorry for being a noob but I can't seem to make the Forward+ renderer work at all. I tried installing the latest drivers (I'm on rtx 3090), tried downgrading the drivers, installing godot 4.2.2, godot 4.4-beta2, nothing works. After running the project, a window just shows up for a second and then disappears.

Am I doing something dumb somewhere? The logs don't show anything useful. Compatibility rendering mode seems to be working fine. I saw a post with the same problem on a different gpu but no solution.

godot.log:

Godot Engine v4.3.stable.official.77dcf97d8 - https://godotengine.org
Vulkan 1.4.303 - Forward+ - Using Device #0: NVIDIA - NVIDIA GeForce RTX 3090


================================================================
CrashHandlerException: Program crashed with signal 11
Engine version: Godot Engine v4.3.stable.official (77dcf97d82cbfe4e4615475fa52ca03da645dbd8)
Dumping the backtrace. Please include this when reporting the bug to the project developer.

and then just error(-1): no debug info in PE/COFF executable a bunch of times.

#

forward+ not working

grim plover
#

It is less to do with your drivers and more about your GPU's Vulkan support (probably).
This is too low level for the engine to even report what was the issue, so you'd have to make a bug report in github. Altho it may be a hardware limitation on your end.

river elbow