#animation player
1 messages · Page 1 of 1 (latest)
The AnimationPlayer node can emit a signal when an Animation is finished, but it will only emit if the animation does not loop
I think you can just have this off and it will only play once
I tried that, but that button just switches between regular looping and ping ponging back and forth. Do you know if there is another way?
the button is misleading
its weird