Hello all!
I'm new to Godot. Very new. I'm learning alongside a friend of mine and we are collaborating with Git.
My only question is, if I were to make a change in one part of the project, and he makes a change in another part of the project, how would we ensure that it isn't overwriting the changes of one person's commit to commit the other person's?
I feel like there's very much an easy solution here, I know this is a less godot centered question but I imagine there's at least some people in here who would have some idea of what I'm asking