#How can I move this blue square?

1 messages · Page 1 of 1 (latest)

pallid wolf
#

That is the default camera boundary. Add a Camera2D node and move the node to specify a custom camera position/boundary.

night burrow
pallid wolf
#

Put the UI elements as a child of a CanvasLayer node.
That should make them not be influenced by the camera.

night burrow
#

also is it okay to work my project from 0,0 coordinates? a lot of ppl use the bottom right corner