Hi all! Recently started working in Godot following this tutorial: https://www.youtube.com/watch?v=hND2zO_tXQ4&t=159s&ab_channel=StayAtHomeDev
Everything has been going great but at this episode suddenly all my meshes turned invisible, not getting any errors except for this endless error: core/math/basis.cpp:47 - Condition "det == 0" is true. (which i think is unrelated) anyone know what's up? Maybe someone has followed this tutorial as well. Thanks.
In this tutorial, we're adding a procedural recoil (position) to our weapon that is easy to customize.
🔥 GET THE SOURCE FILES ►► https://www.patreon.com/StayAtHomeDev_
👉🏼 FREE BASIC FPS SETUP SOURCE FILES ►► https://github.com/StayAtHomeDev-Git/FPS-Godot-Basic-Setup
PART 1 ►► https://youtu.be/adbk8hTfRVM
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